1
0
mirror of https://github.com/OpenTTD/OpenTTD synced 2025-12-10 06:52:05 +01:00
Commit Graph

31913 Commits

Author SHA1 Message Date
Jonathan G Rennison
712ca5e3ec Codechange: [Script] Use std::optional for script list next iteration item (#14753)
Avoids false positive updates in Remove when iterating the final item
and leftover values being returned when IsEnd is true
2025-11-29 17:36:41 +00:00
Peter Nelson
069833963c Codechange: Replace drop down list's default bools with DropDownOptions. (#14837)
Improves maintainability and avoids positional ambiguity.
2025-11-29 16:17:44 +00:00
Peter Nelson
2675295675 Fix #8062: (Try to) ensure enough room for profit in vehicle group window.
Width of group info panel previously relied entirely on the size of other widgets.
2025-11-29 16:17:23 +00:00
Peter Nelson
91a12a3928 Codechange: Precalculate group column rects.
Simplifies drawing group list which no longer needs to calculate horizontal positions for each row.
2025-11-29 16:17:23 +00:00
Peter Nelson
e15539c430 Codechange: Extract functions to get group name and profit sprite.
Improves readability and allows long if-else conditions to be replaced with early returns.
2025-11-29 16:17:23 +00:00
translators
1810354622 Update: Translations from eints
galician: 17 changes by pvillaverde
german: 47 changes by Wuzzy2
2025-11-29 04:39:53 +00:00
translators
ff578faf95 Update: Translations from eints
korean: 17 changes by telk5093
hungarian: 18 changes by vargaviktor
portuguese: 9 changes by jcteotonio
2025-11-28 04:40:44 +00:00
Peter Nelson
b9deabab7e Codefix: Add missing consts in group handling. (#14834) 2025-11-27 20:56:02 +00:00
translators
fa0fd235c2 Update: Translations from eints
english (au): 9 changes by krysclarke
swedish: 17 changes by robert-i
english (us): 17 changes by 2TallTyler
greek: 9 changes by gh658804
russian: 9 changes by Ln-Wolf
finnish: 9 changes by hpiirai
portuguese (brazilian): 9 changes by pasantoro
polish: 9 changes by pAter-exe
2025-11-27 04:39:51 +00:00
Tyler Trahan
3e73a130d8 Fix 509cbed: Don't give up erroneously when building lakes (#14832) 2025-11-26 21:34:05 +00:00
TheDude-gh
75aee10e1e Add: [Script] ScriptTile::IsHouseTile 2025-11-26 20:44:50 +01:00
translators
67ded4f980 Update: Translations from eints
english (au): 8 changes by krysclarke
greek: 8 changes by gh658804
russian: 8 changes by Ln-Wolf
finnish: 8 changes by hpiirai
portuguese: 8 changes by jcteotonio
portuguese (brazilian): 8 changes by pasantoro
polish: 10 changes by pAter-exe
2025-11-26 04:41:30 +00:00
Peter Nelson
f1937222d3 Change: Make picker label/text colours consistent. (#14829)
Use {GOLD} instead of {ORANGE} in house picker window, to match other picker windows.
2025-11-25 21:23:19 +00:00
mmtunligit
c3f9cdf84f Codechange 7a0814c: Use SetDisplayedPlane instead of UpdateWidgetSize (#14823) 2025-11-25 06:05:24 -05:00
mmtunligit
3b541d4c74 Codefix: Add comments to SetViewport functions (#14822) 2025-11-25 06:04:16 -05:00
Tyler Trahan
b4ac5e2231 Change: Ensure generated towns have enough room (#14803) 2025-11-25 05:39:17 -05:00
translators
5bd28fa692 Update: Translations from eints
portuguese: 4 changes by jcteotonio
2025-11-25 04:41:35 +00:00
Cyprian Klimaszewski
26a84fad55 Fix 98700eee43, Fix #14815: Properly handle picker window invalidation. (#14816) 2025-11-24 23:28:41 +01:00
Peter Nelson
3555f26ae6 Add: [NewGRF] Allow badges to be excluded from badge name list. (#14818)
This allows badges to have names that can be filtered, but avoid cluttering the purchase text.
2025-11-24 22:19:25 +00:00
Rubidium
5533a24d84 Codechange: silence CodeQL complaints about long switches 2025-11-24 23:17:44 +01:00
Rubidium
316f36fe14 Codefix: comparison of narrow type with wide type in loop condition 2025-11-24 23:02:00 +01:00
mmtunligit
07177467b3 Feature: Signs, waypoint and station names may be moved (#14744) 2025-11-24 14:56:19 -05:00
Richard Wheeler
f128d0de1d Fix: Bridge deck sprites were not toyland aware (#14821) 2025-11-24 19:43:12 +00:00
Jonathan G Rennison
84eb3fb0e0 Fix #14800: Incorrect register processing in GetCustomStationRelocation (#14801)
ProcessRegisters must be called even if the sprite resolve result
is not valid.
A zero-length ResultSpriteGroup is valid because the output value
is an offset, not a sprite ID within the ResultSpriteGroup.
2025-11-24 06:22:58 -05:00
translators
74cb4dcefc Update: Translations from eints
portuguese: 11 changes by jcteotonio
2025-11-24 04:43:59 +00:00
Peter Nelson
c9b73247e0 Codefix: Remove this-> from static call to CleaningPool. (#14817)
Don't call unnecessarily.
2025-11-23 21:37:43 +00:00
translators
7ffd3b2c48 Update: Translations from eints
catalan: 4 changes by J0anJosep
portuguese: 6 changes by jcteotonio
2025-11-23 04:43:07 +00:00
Peter Nelson
e8dbd3aad2 Change: Add debug messages for errors encountered reading sounds. (#14810) 2025-11-22 12:31:08 +00:00
Peter Nelson
f3b24d51c3 Fix ed67aedabf: Saved default houses had incorrect class and index information. (#14812)
Saved default houses would not appear properly in the 'Saved' tab after restarting the game.
2025-11-22 12:15:14 +00:00
Peter Nelson
821a496495 Codefix 0455627d16: Don't make temporary copies of order when converting old orders. (#14808) 2025-11-21 17:26:12 +00:00
Peter Nelson
9237685f4c Fix #14794: Default railtype missing for some NewGRF rail vehicles. (#14795) 2025-11-20 22:12:10 +00:00
Peter Nelson
98275ee5d3 Codechange: Use enum class for water-related enums. (#14804) 2025-11-19 20:35:11 +00:00
davidxn
4e24c205d6 Fix 741c431: Miscalculated cargo penalty for poor station rating (#14712) 2025-11-18 20:18:02 +00:00
kos
98700eee43 Fix #14755: Remove clicked type selection when not visible 2025-11-18 20:26:45 +01:00
Rubidium
62e568ce65 Codefix: shadowing variable, grouping loop increments 2025-11-18 20:22:31 +01:00
Jonathan G Rennison
f0f964577d Fix 98481ecc: Incorrect parsing of var 6x parameter in NewGRF debug window 2025-11-18 20:21:03 +01:00
Jonathan G Rennison
a321509d90 Fix 2b244441: [CMake] Regression tests failed if no previous crashes present
On CMake 3.x
2025-11-18 20:20:47 +01:00
Tyler Trahan
509cbedf0b Feature: Rivers can end in wetlands if unable to reach sea (#14784) 2025-11-18 07:38:55 -05:00
translators
a8b000f982 Update: Translations from eints
swedish: 4 changes by joeax910
portuguese: 1 change by jcteotonio
2025-11-18 04:39:55 +00:00
Peter Nelson
c3451b5d97 Codechange: Replace color with colour. 2025-11-18 00:02:48 +00:00
Peter Nelson
73660bfaf2 Codechange: Replace favorite with favourite. 2025-11-18 00:02:48 +00:00
Peter Nelson
30955da3ce Codechange: Use enum class for Roadside. 2025-11-17 20:46:05 +00:00
Peter Nelson
2cd5a241c5 Codechange: Use enum class for RoadTileType. 2025-11-17 20:46:05 +00:00
Peter Nelson
2851c70a59 Codechange: Use enum class for RailGroundType. 2025-11-17 20:46:05 +00:00
Peter Nelson
0f5a4290df Codechange: Use enum class for RailTileType 2025-11-17 20:46:05 +00:00
Peter Nelson
e8ba7d0a08 Codefix f98b90ac2e: Use to_underlying instead of direct static_cast. (#14790) 2025-11-17 18:12:27 +00:00
Tyler Trahan
e8d49ebfe6 Fix: Two lighthouse spawn issues (#14785)
* Fix: Lighthouses need sea to generate, not rivers

* Fix: Don't spawn lighthouses close together
2025-11-17 12:55:23 +00:00
translators
7398d2e290 Update: Translations from eints
portuguese: 17 changes by jcteotonio
portuguese (brazilian): 1 change by jcteotonio
maori (new zealand): 21 changes by Kyle-McDangersword
2025-11-17 04:41:35 +00:00
translators
21329071df Update: Translations from eints
portuguese: 21 changes by jcteotonio
2025-11-16 04:40:12 +00:00
SamuXarick
06d2f44891 Codechange: HighScore sorting to use std::vector (#14779)
Replaces the fixed-size array for company sorting with a std::vector and updates sorting to use std::ranges::sort. This removes the need for manual count management.
2025-11-15 16:40:36 -05:00