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Commit Graph

11887 Commits

Author SHA1 Message Date
Ted John
d4edf58a51 use a struct for rain pixels 2016-06-07 22:45:36 +01:00
Ted John
85557d169d reinstate all drawing and fix resize 2016-06-07 22:45:36 +01:00
Ted John
3da57d0865 route old functions to new drawing interface
- hardware display temporarily removed
- rain, fps and other non-window elements not drawn
2016-06-07 22:45:36 +01:00
Ted John
2de332369c add initial interfaces and software engine 2016-06-07 22:45:36 +01:00
X123M3-256
706b3db99e Chain lift cheat (#3818)
* Fix conflict with disable plant aging cheat

* Allow chain lift on any piece

* Keep chain toggled while building

* Ignore current chain lift state when cheat enabled

* Update string ids to one not already used

* Implement command for toggling cheat

* Allow chain on steep tracks when cheat is enabled

* Add checkbox for chain cheat

* Fix spacing

* Send cheat over network

* Change label for checkbox

* Replaced tabs with spaces
2016-06-07 22:08:38 +01:00
Michael Steenbeek
0a4fa02a3e en-GB: drop full stop in option for consistency 2016-06-07 20:01:56 +02:00
Michael Steenbeek
be96f33d0e Merge pull request #3823 from Goddesen/fix_#3817
Fix #3817
2016-06-07 19:49:43 +02:00
OpenRCT2 git bot
84334c1485 Merge Localisation/master into OpenRCT2/develop. 2016-06-07 04:00:18 +00:00
OpenRCT2 git bot
3dc4b601b8 Merge Localisation/master into OpenRCT2/develop. 2016-06-06 04:00:21 +00:00
Michał Janiszewski
f8fa637b68 Require OpenSSL in all but network-less builds (#3829) 2016-06-05 21:57:28 +01:00
Ted John
3b8f98c86b Merge pull request #3820 from X123M3-256/set_vehicle_friction
Add command to set vehicle friction
2016-06-04 21:37:18 +01:00
X7123M3-256
bbd7e809fd Fix whitespace 2016-06-04 21:36:27 +01:00
X7123M3-256
fc5b5966c8 Check if ride subtype is in range 2016-06-04 21:08:03 +01:00
Goddesen
bfd0a405ee Reformatted cheats misc. array to be consistent with other tabs 2016-06-04 22:05:30 +02:00
Goddesen
8cfddca5a9 Widen textbox for neverending marketing to full width 2016-06-04 22:00:58 +02:00
X7123M3-256
0f630bea2f Fix formatting 2016-06-04 20:21:04 +01:00
X7123M3-256
065ffa3e3c Add additional checks on input 2016-06-04 20:19:31 +01:00
X7123M3-256
a03979087d Add error messages for invalid input 2016-06-04 19:48:39 +01:00
X7123M3-256
14f6da31c9 Fix segfaults on rides without vehicles 2016-06-04 17:44:29 +01:00
Marco van Munster
120ae883d4 Fix #3571 and made scrolling in windowed mode more generic 2016-06-04 18:40:06 +02:00
X7123M3-256
67d99a34f2 Implement command to set friction 2016-06-04 16:53:29 +01:00
Jeroen D Stout
9be89416e4 Removed minigolf check 2016-06-04 16:23:49 +02:00
Jeroen D Stout
e299b4d7f7 Moving lights correctly on-screen for zoom 2016-06-04 16:23:23 +02:00
Jeroen D Stout
956c796f4a Reduce light intensity for zoom levels 2016-06-04 16:23:05 +02:00
Jeroen D Stout
de4b79b419 Remove light when off-screen 2016-06-04 16:22:21 +02:00
Jeroen D Stout
12a0c87bfd Culling based on viewport for zoom levels 2016-06-04 16:22:14 +02:00
Jeroen D Stout
21dcb405ce Merged with Open dev 2016-06-04 15:35:14 +02:00
Jeroen D Stout
2ea10a1e6b Add all lights from vehicles function 2016-06-04 15:33:53 +02:00
Jeroen D Stout
add1e47d09 Gave map-based lights a qualifier from magic function 2016-06-04 15:33:43 +02:00
Jeroen D Stout
b5abb21445 Better dynamic dithering for light cull check 2016-06-04 15:33:20 +02:00
Jeroen D Stout
fb7b31a379 Calling 'magic' all lights by vehicles function 2016-06-04 15:32:13 +02:00
Jeroen D Stout
b196893603 Added 'magic' function for adding all vehicles to light list 2016-06-04 15:31:56 +02:00
Jeroen D Stout
91b97f7b7a Added sprite source identifier 2016-06-04 15:31:46 +02:00
Jeroen D Stout
3f10698bf7 Removed insertion code from vehicle paint (was unreliable) 2016-06-04 15:31:32 +02:00
OpenRCT2 git bot
4f6929edf6 Merge Localisation/master into OpenRCT2/develop. 2016-06-04 04:00:21 +00:00
Jeroen D Stout
a099096f1b Added offset to map coord. 2016-06-04 05:26:42 +02:00
Jeroen D Stout
f903b0c094 For now no longer occluding lights by sprites. 2016-06-04 05:26:32 +02:00
Jeroen D Stout
5ea9ec4eb6 Introduced tile offset for viewing directions 2016-06-04 05:26:07 +02:00
Jeroen D Stout
b0ab2b0a8d Reduced light soft check radius 2016-06-04 05:25:28 +02:00
Jeroen D Stout
c98b121a05 Add lights to rides 2016-06-04 01:03:22 +02:00
Jeroen D Stout
49b749693b Add light to cursor with special state 2016-06-04 01:02:35 +02:00
Jeroen D Stout
158f75b70f Peeps drawing light 2016-06-04 01:02:18 +02:00
Jeroen D Stout
b60cb19939 Renamed qualifier from vehicle to sprite (all sprites share a qualifier) 2016-06-04 00:56:15 +02:00
Jeroen D Stout
8ad7ed3ad0 Major updates to lightfx, enabling light consistency (non-duplication) and culling 2016-06-04 00:40:25 +02:00
Michał Janiszewski
e5cd157edc Fix memory leak in TcpSocket (#3815) 2016-06-03 23:29:25 +01:00
Ted John
e4c94d7966 fix #3813: Scrolling texts going rogue 2016-06-03 23:27:47 +01:00
Ted John
a9bf0cdd4e fix #3811: Multiplayer Crash on join
Game was probably being updated with title sequence sprite spatial index.
2016-06-03 22:03:22 +01:00
Michał Janiszewski
a79e793e67 Disable whole-project alignment for MSVC & MinGW (#3807)
As OpenRCT2/OpenRCT2#3783 has now been merged, this should be
unnecessary.
2016-06-03 19:07:52 +01:00
Ted John
428724d86c refactor reset_sprite_spatial_index, integrate gSpriteSpatialIndex 2016-06-03 18:13:00 +01:00
Ted John
3914e92117 Update ISSUE_TEMPLATE.md 2016-06-03 15:17:05 +01:00