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Commit Graph

22172 Commits

Author SHA1 Message Date
ζeh Matt
bdb2a500bb Return GameActions::Result in TrackDesignPlaceSceneryElementRemoveGhost 2021-10-29 02:07:00 +03:00
ζeh Matt
5ef99ef549 Use TrackDesignPreviewRemoveGhosts over place_virtual_track 2021-10-29 02:06:59 +03:00
ζeh Matt
162b0ce321 Use TrackDesignPreviewDrawOutlines over place_virtual_track 2021-10-29 02:06:59 +03:00
ζeh Matt
4ab6a3721d Use TrackDesignGetZPlacement over place_virtual_track 2021-10-29 02:06:59 +03:00
ζeh Matt
aa3f0abaa2 Return GameActions::Result in TrackDesignPlaceMaze/TrackDesignPlaceRide 2021-10-29 02:06:59 +03:00
ζeh Matt
545b01e7e1 Rename track design functions to PascalCase 2021-10-29 02:06:59 +03:00
ζeh Matt
f509c75df5 Rename state variables 2021-10-29 02:06:59 +03:00
ζeh Matt
d779a4f389 Fix track design preview not drawing 2021-10-29 02:06:59 +03:00
ζeh Matt
cd7e35044a Move statics into TrackDesignState and pass that to each function 2021-10-29 02:06:59 +03:00
ζeh Matt
0e892e9d33 Merge pull request #15815 from ZehMatt/fix/error-proapgation
Avoid overwriting gGameCommandErrorText
2021-10-28 15:59:23 -07:00
Duncan
3f19d6f7d7 Split Peep header Guest into separate header (#15810)
* Move guest functions and classes to guest header

* Reduce includes of Peep.h
2021-10-28 21:38:23 +01:00
ζeh Matt
322e1203fc Fix error message for WallPlaceAction 2021-10-28 21:26:07 +03:00
ζeh Matt
14b6894e77 Remove overwriting error message in map_is_location_in_park 2021-10-28 21:21:59 +03:00
ζeh Matt
45c4ed2679 Fix error messages for when map_is_location_owned is false 2021-10-28 21:20:42 +03:00
ζeh Matt
3016701a98 Prevent map_is_location_owned from overwriting the global error message 2021-10-28 21:15:24 +03:00
OpenRCT2 git bot
86f91585d2 Merge Localisation/master into OpenRCT2/develop 2021-10-28 04:08:32 +00:00
ζeh Matt
30750b2d01 Merge pull request #15811 from ZehMatt/fix-15809
Fix #15809: Assign a temporary result to avoid crashes
2021-10-27 18:52:44 -07:00
ζeh Matt
c2b16cedce Fix #15809: Assign a temporary result to avoid crashes 2021-10-28 01:20:17 +03:00
Duncan
a8d2d5fd44 Staff patrol area 2 from NSF (#15600)
* Port over changes from NSF for staff

* Fix import and export

* Fix crash on export

* Fix import issue

* Fix patrol import issue

* Remove staff id field

* Increment network version

* Actually remove all instances of staff id

* Update replays
2021-10-27 21:19:10 +01:00
ζeh Matt
1cfa4f8a9e Merge pull request #15637 from ZehMatt/refactor/explicit-gameactionresult
#15636: Refactor explicit construction on GameAction::Result
2021-10-27 10:15:25 -07:00
ζeh Matt
acef8a592a Apply review suggestion 2021-10-27 19:50:08 +03:00
Michael Steenbeek
ad2a77bfa5 Fix #12981: New vehicles do not appear in vehicle type dropdown 2021-10-27 11:30:55 +02:00
Michael Steenbeek
3997210bba Fix #15585: Clear Tool issues 2021-10-27 08:08:11 +02:00
OpenRCT2 git bot
5eeb970787 Merge Localisation/master into OpenRCT2/develop 2021-10-27 04:08:56 +00:00
Tulio Leao
3e182e5b24 Merge pull request #15624 from vijfhoek/serverlist-screencoordsxy 2021-10-27 00:20:02 -03:00
Sijmen
cec8447c6f Refactor Viewport.cpp to use ScreenRect (#15790) 2021-10-27 00:13:38 -03:00
ζeh Matt
ec78ef3974 Refactor explicit constructor usage in NetworkBase 2021-10-27 04:32:08 +03:00
ζeh Matt
1aed54f106 Refactor explicit constructor usage in Peep::Place 2021-10-27 04:32:08 +03:00
ζeh Matt
3bb86ebcfa Refactor explicit constructor usage in LandSmoothAction 2021-10-27 04:32:07 +03:00
ζeh Matt
12a200abfe Refactor explicit constructor usage in SetCheatAction 2021-10-27 04:32:07 +03:00
ζeh Matt
3b8486ed4a Refactor explicit constructor usage in WallPlaceAction 2021-10-27 04:32:07 +03:00
ζeh Matt
89cca5cb32 Refactor explicit constructor usage in TrackRemoveAction 2021-10-27 04:32:07 +03:00
ζeh Matt
d9222ab063 Refactor explicit constructor usage in RideDemolishAction 2021-10-27 04:32:07 +03:00
ζeh Matt
72b59445ad Refactor explicit constructor usage in RideSetPriceAction 2021-10-27 04:32:07 +03:00
ζeh Matt
5c964d7fe8 Refactor explicit constructor usage in RideEntranceExitPlaceAction 2021-10-27 04:32:06 +03:00
ζeh Matt
d8a255562a Refactor explicit constructor usage in WaterSetHeightAction 2021-10-27 04:32:06 +03:00
ζeh Matt
a4e5a92c54 Refactor explicit constructor usage in WaterRaiseAction 2021-10-27 04:32:06 +03:00
ζeh Matt
84acdba0f0 Refactor explicit constructor usage in WaterLowerAction 2021-10-27 04:32:06 +03:00
ζeh Matt
2702b2641f Refactor explicit constructor usage in ScenarioSetSettingAction 2021-10-27 04:32:06 +03:00
ζeh Matt
8e80a74daa Refactor explicit constructor usage in WallSetColourAction 2021-10-27 04:32:06 +03:00
ζeh Matt
2c38d3b180 Refactor explicit constructor usage in RideSetVehicleAction 2021-10-27 04:32:06 +03:00
ζeh Matt
adbad84cc5 Refactor explicit constructor usage in SurfaceSetStyleAction 2021-10-27 04:32:05 +03:00
ζeh Matt
ab248a67df Refactor explicit constructor usage in TrackSetBrakeSpeedAction 2021-10-27 04:32:05 +03:00
ζeh Matt
60838f563e Refactor explicit constructor usage for TileInspector 2021-10-27 04:32:05 +03:00
ζeh Matt
fc489452ab Refactor explicit constructor usage in RideSetSettingAction 2021-10-27 04:32:05 +03:00
ζeh Matt
86a07d7f48 Refactor explicit constructor usage in StaffSetPatrolAreaAction 2021-10-27 04:32:05 +03:00
ζeh Matt
6600f813de Refactor explicit constructor usage in StaffSetCostumeAction 2021-10-27 04:32:05 +03:00
ζeh Matt
219d49aee1 Refactor explicit constructor usage in StaffSetOrdersAction 2021-10-27 04:32:04 +03:00
ζeh Matt
931b7f628d Refactor explicit constructor usage in StaffSetNameAction 2021-10-27 04:32:04 +03:00
ζeh Matt
d006a1f488 Refactor explicit constructor usage in SmallScenerySetColourAction 2021-10-27 04:32:04 +03:00