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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-24 23:34:37 +01:00

Refactor explicit constructor usage in ScenarioSetSettingAction

This commit is contained in:
ζeh Matt
2021-10-21 20:40:01 +03:00
parent 8e80a74daa
commit 2702b2641f

View File

@@ -31,7 +31,7 @@ GameActions::Result::Ptr ScenarioSetSettingAction::Query() const
if (_setting >= ScenarioSetSetting::Count)
{
log_error("Invalid setting: %u", _setting);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE);
}
return MakeResult();
@@ -242,7 +242,7 @@ GameActions::Result::Ptr ScenarioSetSettingAction::Execute() const
break;
default:
log_error("Invalid setting: %u", _setting);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE);
return MakeResult(GameActions::Status::InvalidParameters, STR_NONE, STR_NONE);
}
window_invalidate_by_class(WC_EDITOR_SCENARIO_OPTIONS);
return MakeResult();