OpenRCT2 git bot
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bd038c63b2
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Merge Localisation/master into OpenRCT2/develop.
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2016-06-14 04:00:17 +00:00 |
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Ted John
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3d76480808
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fix #1433: Peep spawn point does not get set using sandbox mode
Now show peep spawns if in editor OR in sandbox mode.
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2016-06-13 21:23:30 +01:00 |
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Ted John
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602d84156c
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fix #3856: Save Game causes Crash
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2016-06-13 19:39:11 +01:00 |
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Ted John
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4b2f0b4119
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fix #3825: Multiplayer crashes with UI buttons
Window was measuring number of lines of user's config server description rather than the connected server's description
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2016-06-13 19:02:37 +01:00 |
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YJSoft
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7a7813693c
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Delete useless if statement at build.sh (#3870)
`$SYSTEM != "Darwin"` First if
so `$SYSTEM == "Darwin"` will be useless.
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2016-06-13 15:26:59 +02:00 |
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OpenRCT2 git bot
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a91f12dd6b
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Merge Localisation/master into OpenRCT2/develop.
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2016-06-13 04:00:17 +00:00 |
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Ted John
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79c8455cad
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Merge pull request #3862 from OpenRCT2/feature/opengl3
Implement OpenGL 3 drawing
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2016-06-13 00:13:13 +01:00 |
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Ted John
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3d21fbd311
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Merge pull request #3866 from LRFLEW/feature/opengl3
Fix OS X (and Linux) feature/opengl3
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2016-06-13 00:00:01 +01:00 |
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LRFLEW
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0311fdd35c
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Fixed Depricated Enum Drawing Errors
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2016-06-12 17:55:48 -05:00 |
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LRFLEW
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3db558f236
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Updated Xcode Project
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2016-06-12 17:45:18 -05:00 |
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Michał Janiszewski
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e0bb89d1d6
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Explicitly request OpenGL 3.3 context
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2016-06-12 17:45:18 -05:00 |
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Ted John
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f96c595502
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copy data/shaders to bin
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2016-06-12 23:42:53 +01:00 |
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Ted John
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f5604c6b69
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add missing GetUniformLocation
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2016-06-12 22:37:44 +01:00 |
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Michał Janiszewski
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0503b88071
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Cast shader program
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2016-06-12 19:22:50 +02:00 |
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Michał Janiszewski
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0ac5c3698b
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Fix CMake projects, restore testing with OpenGL disabled
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2016-06-12 18:49:26 +02:00 |
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Ted John
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fa4662be42
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add missing include
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2016-06-12 17:44:58 +01:00 |
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Matte A
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9872ae03be
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Remove green background under the version string
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2016-06-12 17:23:57 +01:00 |
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Ted John
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bd6986cd3f
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fix #3858: Tooltip showed when hovering over title logo
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2016-06-12 17:19:31 +01:00 |
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Ted John
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f6665a188a
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add missing DISABLE_OPENGL guards
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2016-06-12 15:47:51 +01:00 |
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Duncan
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735062396c
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Merge pull request #3854 from Goddesen/reformat_hire_new_staff
Reformat of game_command_hire_new_staff_member for code readability and consistency.
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2016-06-12 09:23:50 +01:00 |
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OpenRCT2 git bot
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3266867171
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Merge Localisation/master into OpenRCT2/develop.
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2016-06-12 04:00:21 +00:00 |
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Ted John
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3c96171801
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reduce redundant state changes
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2016-06-12 00:07:01 +01:00 |
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Ted John
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e771834b87
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fix offset of FillRect and DrawLine
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2016-06-11 23:24:19 +01:00 |
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Ted John
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f796ef5122
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fix drawing of text
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2016-06-11 23:14:22 +01:00 |
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Ted John
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4896d14940
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extract texture generation code to new class
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2016-06-11 19:13:18 +01:00 |
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Ted John
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8185a88e47
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implement drawing solid coloured sprites
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2016-06-11 18:28:03 +01:00 |
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Ted John
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33799d2ab9
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remove deprecated OpenGL functions
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2016-06-11 17:46:54 +01:00 |
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Ted John
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e3ecb91b91
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implement DrawLine with shader
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2016-06-11 17:43:53 +01:00 |
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Ted John
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e34ee15738
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implement overlay transparency for FillRect
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2016-06-11 16:46:24 +01:00 |
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Ted John
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2a569dc062
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implement a ping-pong framebuffer
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2016-06-11 15:18:31 +01:00 |
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Goddesen
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956828e007
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Removed magic number in staff color clamping
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2016-06-11 13:09:27 +02:00 |
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OpenRCT2 git bot
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304d7970ac
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Merge Localisation/master into OpenRCT2/develop.
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2016-06-11 04:00:16 +00:00 |
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Ted John
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db01547ae6
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implement OpenGL screenshot
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2016-06-11 03:06:30 +01:00 |
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Ted John
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b0b0b82fd1
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implement scaling for OpenGL
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2016-06-11 02:24:39 +01:00 |
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Goddesen
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a555038af0
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Cleanup and minor style/consistency fixes
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2016-06-11 01:59:53 +02:00 |
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Goddesen
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a35909af31
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Refactored, cleaned, and wrapped game_command_hire_new_staff_member
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2016-06-11 01:44:58 +02:00 |
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Ted John
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36c71c1398
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implement FillRect transparancy
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2016-06-11 00:04:13 +01:00 |
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Ted John
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84ca31a240
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implement masked image shader
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2016-06-10 20:17:00 +01:00 |
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Goddesen
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1ba9827a49
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Minor reformat of game_command_hire_new_staff_member for readability.
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2016-06-10 18:59:06 +02:00 |
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Ted John
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808afe0a81
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add drawimage shader and optimise
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2016-06-10 17:54:29 +01:00 |
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Ted John
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a9d49838fa
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add cross pattern support for fillrect shader
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2016-06-10 17:54:29 +01:00 |
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Ted John
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c48031581b
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get the fillrect shader working
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2016-06-10 17:54:29 +01:00 |
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Ted John
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e7e92f02c1
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re-enable OpenGL
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2016-06-10 17:54:29 +01:00 |
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Ted John
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dc7b8b4d3b
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add initial shader code
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2016-06-10 17:54:29 +01:00 |
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OpenRCT2 git bot
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af0f77e857
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Merge Localisation/master into OpenRCT2/develop.
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2016-06-10 04:00:20 +00:00 |
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Yaroslav Tretyakov
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379b85f94c
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send fix #3836 (#3850)
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2016-06-09 23:04:02 +01:00 |
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Ted John
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1761907f57
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handle bad map data and close connection
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2016-06-09 18:37:12 +01:00 |
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dVoCex
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27b3c71588
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Send the correct map size to the master server (#3821)
Signed-off-by: dVoCex <dVoCex@users.noreply.github.com>
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2016-06-09 12:32:25 +01:00 |
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Ted John
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3bef65f754
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Merge pull request #3824 from X123M3-256/fix_segfault
Fix segfault when passing invalid arguments to ride set type
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2016-06-09 12:31:37 +01:00 |
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Alexander Overvoorde
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ca1590c086
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Add parameter to utf8_remove_formatting to allow colour codes (fixes #3638) (#3831)
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2016-06-09 12:30:32 +01:00 |
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