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Commit Graph

14266 Commits

Author SHA1 Message Date
Hielke Morsink
aa7fb35839 Remove use of 'using namespace' from headers 2018-03-30 17:14:10 +02:00
Michał Janiszewski
3b7864957a Cleanly shutdown in case of invalid g1.dat (#7361) 2018-03-30 15:38:22 +01:00
deurklink
e960b3f150 Increment network version (#7359)
Both PRs #7343 and #7347 changed the network version from '1' to '2'.
2018-03-29 21:20:26 +02:00
Ted John
025827809e Add more include paths to .vscode config [ci skip] 2018-03-28 13:10:40 +01:00
Ted John
21d9ea53db Add .vscode cpp config [ci skip] 2018-03-28 12:30:32 +01:00
Hielke Morsink
a2fe309be0 Merge pull request #7355 from Broxzier/fix/virtual-floor-zero-height
Fix #7303 Visual glitch with virtual floor near map edges
2018-03-28 12:48:39 +02:00
Hielke Morsink
8c23f16502 Merge pull request #7354 from Broxzier/fix/clip-height-assumes-order
Fix clipheight assuming tile order
2018-03-28 12:48:03 +02:00
Ted John
a4fe3962f0 Add libopenrct2 as a dependency of openrct2-cli in VS solution 2018-03-27 22:16:13 +01:00
Hielke Morsink
8adfd9a87c Fix #7303 Visual glitch with virtual floor near map edges 2018-03-27 23:09:41 +02:00
Hielke Morsink
9f7d4f1bc4 Fix clipheight assuming tile order
Instead of breaking the loop when running into an element that's above the clip height, only skip it - the next element may still be below the clip height.
The check for the first tile could be removed entirely. The screen gets cleared every frame when the clip height flag is set already.
2018-03-27 22:17:58 +02:00
Duncan
1b2b020246 Merge pull request #7343 from ZehMatt/ga-stringbased
Implement some game actions for naming things
2018-03-27 18:55:28 +01:00
ZehMatt
bcbe6ecbff Remove unnecessary include 2018-03-27 16:29:56 +02:00
ZehMatt
adbe35b11c Increment network version. 2018-03-27 16:29:55 +02:00
ZehMatt
417a2586b6 Implement game action for banner naming. 2018-03-27 16:29:53 +02:00
ZehMatt
b45609a278 Implement game action for park naming. 2018-03-27 16:29:52 +02:00
Michael Steenbeek
515bc5aedd Add some missing entries to changelog [ci skip] 2018-03-27 14:08:53 +02:00
Michał Janiszewski
ad588218f0 Explicitly require libzip>=1.0.0 for debian 2018-03-27 11:42:26 +02:00
Michał Janiszewski
d9576e05c8 Drop libsdl2-ttf from debian libraries
Not required as of https://github.com/OpenRCT2/OpenRCT2/pull/5702
2018-03-27 11:39:18 +02:00
Michael Steenbeek
beb352d97a Increase network version 2018-03-26 20:36:16 +02:00
Michael Steenbeek
695d3762e5 Remove last usages of SEPARATE_RIDE flag 2018-03-26 20:36:16 +02:00
Michael Steenbeek
3d86ec2bc0 Remove dead code from research 2018-03-26 20:36:16 +02:00
Hielke Morsink
d7c198388e Fix #7327: Draw transparent images see-through too
This removes the check for transparent images before applying the hardcoded colours. It sets the transparency flag anyway.
2018-03-26 10:28:10 +02:00
Gymnasiast
ca17f03ff2 Add large half loops to the Vertical Drop Roller Coaster 2018-03-25 16:32:06 +02:00
Hielke Morsink
aefb2adc05 Merge pull request #7273 from Broxzier/fix/5210-no-system-dialog
Refactor browse function in LoadSave.cpp - fixes #3596 and #5210
2018-03-24 13:59:36 +01:00
Hielke Morsink
9ddda9ac77 Move comment 2018-03-24 13:34:05 +01:00
Hielke Morsink
3b697c071d Only append default extension when none is provided
This should give Linux the same behaviour as Windows. It requires testing, I don't have access to a Linux machine.
2018-03-24 13:25:41 +01:00
Hielke Morsink
6528a2fe37 Invalidate window when populating list
The new comment is there for clarity, because this confused me for a sec.
2018-03-24 13:25:40 +01:00
Hielke Morsink
45a92a7356 Fix #5210 Unable to open system dialog for saving
The reason the file dialog failed to open (on Windows at least) is that the dialog would be used to save a file, yet a folder was provided as the default path. This commit attempts to append a logical filename to the path, including an extension.
2018-03-24 13:25:40 +01:00
Hielke Morsink
c5aececcb1 Set scenario save path upon successfully loading a park
Instead of setting the path when clicking on a file in the loadsave dialog, it's now set when the park gets actually loaded.

This fixes the System Dialog not showing when saving a park loaded from command.
2018-03-24 13:24:39 +01:00
ZehMatt
199a3e33f4 Implement game action for sign naming. 2018-03-24 05:19:19 +01:00
OpenRCT2 git bot
2c7e7123f7 Merge Localisation/master into OpenRCT2/develop. 2018-03-24 04:00:48 +00:00
Ted John
a913fd2d4a Merge pull request #7266 from IntelOrca/feature/interactive-stdinout
Make stdin / stdout a game console
2018-03-23 22:19:08 +00:00
Ted John
a6d03b3b0f Fix segfault when exiting a network game
Separate out closing of connection into a new method so only that is called when closing the game which then means gfx_invalidate_screen is not called.
2018-03-23 21:54:45 +00:00
xp4xbox
674e094b3a Add shortcut definition for 'View Path Issues' and 'Cutaway View' 2018-03-23 10:37:13 +01:00
Hielke Morsink
44e893ab53 Fix issue in 'GetExtension' (#7337)
`Path::GetExtension` would iterate over the full path instead of just the filename, meaning a path like `C:\My.docs\file` (note the missing extension in the filename) would return `.docs\file` as the extension.
2018-03-23 07:48:13 +00:00
OpenRCT2 git bot
13f7d3b6de Merge Localisation/master into OpenRCT2/develop. 2018-03-23 04:00:46 +00:00
Michał Janiszewski
478b787c79 Default-initialise _consoleCurrentLine 2018-03-22 23:03:35 +01:00
Ted John
3a341816bf Require double CTRL+C to exit 2018-03-22 20:44:58 +00:00
Ted John
85031f2b9a Fix executed statement not written to in game console 2018-03-22 20:35:52 +00:00
Ted John
4babfa2479 Do not make hide close the game 2018-03-22 20:29:41 +00:00
Michał Janiszewski
8624a1d28a Default in-game console to closed 2018-03-22 20:16:58 +00:00
Ted John
ee8d72ea8d Replace magic numbers with CONSOLE_INPUT_SIZE 2018-03-22 20:16:58 +00:00
Ted John
aba142f99c Update changelog 2018-03-22 20:16:58 +00:00
Michał Janiszewski
24c2fcbb6c Add threading library to CLI 2018-03-22 20:16:58 +00:00
Michał Janiszewski
af0967e95e Add missing headers 2018-03-22 20:16:58 +00:00
Michael Steenbeek
0137eaab34 Update Xcode project 2018-03-22 20:16:58 +00:00
Ted John
e3eff999a7 Fix building for mingw 2018-03-22 20:16:58 +00:00
Ted John
2c627b43ba Optionally use terminal colour codes 2018-03-22 20:16:58 +00:00
Ted John
6d526d020c Fix for MSVC 2018-03-22 20:16:58 +00:00
Michael Steenbeek
dbf41a1e47 Add linenoise.hpp to Xcode project 2018-03-22 20:16:58 +00:00