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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Remove use of 'using namespace' from headers

This commit is contained in:
Hielke Morsink
2018-03-30 14:32:12 +02:00
committed by Michał Janiszewski
parent 3b7864957a
commit aa7fb35839
8 changed files with 4 additions and 20 deletions

View File

@@ -26,8 +26,6 @@
#include "../windows/Intent.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct BannerSetNameAction : public GameActionBase<GAME_COMMAND_SET_BANNER_NAME, GameActionResult>
{
private:

View File

@@ -28,8 +28,6 @@
#include "../world/Park.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct ParkMarketingAction : public GameActionBase<GAME_COMMAND_START_MARKETING_CAMPAIGN, GameActionResult>
{
private:
@@ -78,7 +76,7 @@ public:
gMarketingCampaignRideIndex[_type] = _item;
// We are only interested in invalidating the finances (marketing) window
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
auto windowManager = OpenRCT2::GetContext()->GetUiContext()->GetWindowManager();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_UPDATE_CASH));
return CreateResult();

View File

@@ -25,8 +25,6 @@
#include "../windows/Intent.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct ParkSetLoanAction : public GameActionBase<GAME_COMMAND_SET_CURRENT_LOAN, GameActionResult>
{
private:
@@ -76,7 +74,7 @@ public:
gCash -= (gBankLoan - _value);
gBankLoan = _value;
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
auto windowManager = OpenRCT2::GetContext()->GetUiContext()->GetWindowManager();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_UPDATE_CASH));
return MakeResult();
}

View File

@@ -24,8 +24,6 @@
#include "../world/Park.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct ParkSetNameAction : public GameActionBase<GAME_COMMAND_SET_PARK_NAME, GameActionResult>
{
private:

View File

@@ -25,8 +25,6 @@
#include "../windows/Intent.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct ParkSetResearchFundingAction : public GameActionBase<GAME_COMMAND_SET_RESEARCH_FUNDING, GameActionResult>
{
private:
@@ -67,7 +65,7 @@ public:
gResearchPriorities = _priorities;
gResearchFundingLevel = _fundingAmount;
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
auto windowManager = OpenRCT2::GetContext()->GetUiContext()->GetWindowManager();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_UPDATE_RESEARCH));
return MakeResult();
}

View File

@@ -27,8 +27,6 @@
#include "../world/Park.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct RideSetNameAction : public GameActionBase<GAME_COMMAND_SET_RIDE_NAME, GameActionResult>
{
private:
@@ -97,7 +95,7 @@ public:
gfx_invalidate_screen();
// Refresh windows that display ride name
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
auto windowManager = OpenRCT2::GetContext()->GetUiContext()->GetWindowManager();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_RIDE_LIST));
windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_GUEST_LIST));

View File

@@ -24,8 +24,6 @@
#include "../world/Banner.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct SignSetNameAction : public GameActionBase<GAME_COMMAND_SET_SIGN_NAME, GameActionResult>
{
private:

View File

@@ -27,8 +27,6 @@
#include "../world/Sprite.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct StaffSetColourAction : public GameActionBase<GAME_COMMAND_SET_STAFF_COLOUR, GameActionResult>
{
private: