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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 09:32:29 +01:00

Merge pull request #7343 from ZehMatt/ga-stringbased

Implement some game actions for naming things
This commit is contained in:
Duncan
2018-03-27 18:55:28 +01:00
committed by GitHub
14 changed files with 340 additions and 251 deletions

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@@ -25,6 +25,7 @@
#include <openrct2/sprites.h>
#include <openrct2/world/Banner.h>
#include <openrct2/world/Scenery.h>
#include <openrct2/actions/BannerSetNameAction.hpp>
#define WW 113
#define WH 96
@@ -286,10 +287,10 @@ static void window_banner_dropdown(rct_window *w, rct_widgetindex widgetIndex, s
*/
static void window_banner_textinput(rct_window *w, rct_widgetindex widgetIndex, char *text)
{
if (widgetIndex == WIDX_BANNER_TEXT && text != nullptr) {
game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 0)), GAME_COMMAND_SET_BANNER_NAME, *((sint32*)(text + 8)), *((sint32*)(text + 4)));
game_do_command(2, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 12)), GAME_COMMAND_SET_BANNER_NAME, *((sint32*)(text + 20)), *((sint32*)(text + 16)));
game_do_command(0, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 24)), GAME_COMMAND_SET_BANNER_NAME, *((sint32*)(text + 32)), *((sint32*)(text + 28)));
if (widgetIndex == WIDX_BANNER_TEXT && text != nullptr)
{
auto bannerSetNameAction = BannerSetNameAction(w->number, text);
GameActions::Execute(&bannerSetNameAction);
}
}

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@@ -28,6 +28,7 @@
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2/sprites.h>
#include <openrct2/world/Banner.h>
#include <openrct2/actions/SignSetNameAction.hpp>
#define WW 113
#define WH 96
@@ -316,10 +317,10 @@ static void window_sign_dropdown(rct_window *w, rct_widgetindex widgetIndex, sin
*/
static void window_sign_textinput(rct_window *w, rct_widgetindex widgetIndex, char *text)
{
if (widgetIndex == WIDX_SIGN_TEXT && text != nullptr) {
game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 0)), GAME_COMMAND_SET_SIGN_NAME, *((sint32*)(text + 8)), *((sint32*)(text + 4)));
game_do_command(2, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 12)), GAME_COMMAND_SET_SIGN_NAME, *((sint32*)(text + 20)), *((sint32*)(text + 16)));
game_do_command(0, GAME_COMMAND_FLAG_APPLY, w->number, *((sint32*)(text + 24)), GAME_COMMAND_SET_SIGN_NAME, *((sint32*)(text + 32)), *((sint32*)(text + 28)));
if (widgetIndex == WIDX_SIGN_TEXT && text != nullptr)
{
auto signSetNameAction = SignSetNameAction(w->number, text);
GameActions::Execute(&signSetNameAction);
}
}

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@@ -1721,7 +1721,7 @@ GAME_COMMAND_POINTER * new_game_command_table[GAME_COMMAND_COUNT] = {
game_command_set_staff_patrol,
game_command_fire_staff_member,
game_command_set_staff_order,
game_command_set_park_name,
nullptr,
game_command_set_park_open,
game_command_buy_land_rights,
game_command_place_park_entrance,
@@ -1746,8 +1746,8 @@ GAME_COMMAND_POINTER * new_game_command_table[GAME_COMMAND_COUNT] = {
game_command_set_banner_colour,
game_command_set_land_ownership,
game_command_clear_scenery,
game_command_set_banner_name,
game_command_set_sign_name,
nullptr,
nullptr,
game_command_set_banner_style,
game_command_set_sign_style,
game_command_set_player_group,

View File

@@ -57,7 +57,7 @@ enum GAME_COMMAND
GAME_COMMAND_SET_STAFF_PATROL,
GAME_COMMAND_FIRE_STAFF_MEMBER,
GAME_COMMAND_SET_STAFF_ORDER,
GAME_COMMAND_SET_PARK_NAME,
GAME_COMMAND_SET_PARK_NAME, // GA
GAME_COMMAND_SET_PARK_OPEN,
GAME_COMMAND_BUY_LAND_RIGHTS,
GAME_COMMAND_PLACE_PARK_ENTRANCE, // GA
@@ -82,8 +82,8 @@ enum GAME_COMMAND
GAME_COMMAND_SET_BANNER_COLOUR,
GAME_COMMAND_SET_LAND_OWNERSHIP,
GAME_COMMAND_CLEAR_SCENERY,
GAME_COMMAND_SET_BANNER_NAME,
GAME_COMMAND_SET_SIGN_NAME,
GAME_COMMAND_SET_BANNER_NAME, // GA
GAME_COMMAND_SET_SIGN_NAME, // GA
GAME_COMMAND_SET_BANNER_STYLE,
GAME_COMMAND_SET_SIGN_STYLE,
GAME_COMMAND_SET_PLAYER_GROUP,

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@@ -0,0 +1,103 @@
#pragma region Copyright (c) 2014-2018 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../Context.h"
#include "../core/String.hpp"
#include "../drawing/Drawing.h"
#include "../localisation/StringIds.h"
#include "../ui/UiContext.h"
#include "../world/Sprite.h"
#include "../world/Banner.h"
#include "../windows/Intent.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct BannerSetNameAction : public GameActionBase<GAME_COMMAND_SET_BANNER_NAME, GameActionResult>
{
private:
sint32 _bannerIndex;
std::string _name;
public:
BannerSetNameAction() {}
BannerSetNameAction(sint32 bannerIndex, const std::string& name)
: _bannerIndex(bannerIndex),
_name(name)
{
}
uint16 GetActionFlags() const override
{
return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
}
void Serialise(DataSerialiser& stream) override
{
GameAction::Serialise(stream);
stream << _bannerIndex << _name;
}
GameActionResult::Ptr Query() const override
{
if (_bannerIndex >= MAX_BANNERS || _bannerIndex < 0)
{
log_warning("Invalid game command for setting banner name, banner id = %d", _bannerIndex);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
// Ensure user string space.
rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
if (string_id != 0)
{
user_string_free(string_id);
}
else
{
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT);
}
return MakeResult();
}
GameActionResult::Ptr Execute() const override
{
rct_banner* banner = &gBanners[_bannerIndex];
utf8 *buffer = gCommonStringFormatBuffer;
utf8 *dst = buffer;
dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
String::Set(dst, sizeof(gCommonStringFormatBuffer) - (dst - buffer), _name.c_str(), _name.size());
rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer);
if (string_id == 0)
{
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT);
}
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = string_id;
user_string_free(prev_string_id);
auto intent = Intent(INTENT_ACTION_UPDATE_BANNER);
intent.putExtra(INTENT_EXTRA_BANNER_INDEX, _bannerIndex);
context_broadcast_intent(&intent);
return MakeResult();
}
};

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@@ -29,6 +29,9 @@
#include "RideDemolishAction.hpp"
#include "PlacePeepSpawnAction.hpp"
#include "MazeSetTrackAction.hpp"
#include "SignSetNameAction.hpp"
#include "ParkSetNameAction.hpp"
#include "BannerSetNameAction.hpp"
namespace GameActions
{
@@ -48,5 +51,8 @@ namespace GameActions
Register<StaffSetNameAction>();
Register<PlacePeepSpawnAction>();
Register<MazeSetTrackAction>();
Register<SignSetNameAction>();
Register<ParkSetNameAction>();
Register<BannerSetNameAction>();
}
}

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@@ -0,0 +1,89 @@
#pragma region Copyright (c) 2014-2018 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../Context.h"
#include "../drawing/Drawing.h"
#include "../localisation/StringIds.h"
#include "../ui/UiContext.h"
#include "../world/Sprite.h"
#include "../world/Park.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct ParkSetNameAction : public GameActionBase<GAME_COMMAND_SET_PARK_NAME, GameActionResult>
{
private:
std::string _name;
public:
ParkSetNameAction() {}
ParkSetNameAction(const std::string& name)
: _name(name)
{
}
uint16 GetActionFlags() const override
{
return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
}
void Serialise(DataSerialiser& stream) override
{
GameAction::Serialise(stream);
stream << _name;
}
GameActionResult::Ptr Query() const override
{
if (_name.empty())
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_INVALID_RIDE_ATTRACTION_NAME);
}
// Ensure user string space.
rct_string_id stringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER, _name.c_str());
if (stringId != 0)
{
user_string_free(stringId);
}
else
{
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_INVALID_NAME_FOR_PARK);
}
return MakeResult();
}
GameActionResult::Ptr Execute() const override
{
rct_string_id stringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER, _name.c_str());
if (stringId == 0)
{
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_INVALID_NAME_FOR_PARK);
}
// Free the old park name.
user_string_free(gParkName);
gParkName = stringId;
gfx_invalidate_screen();
return MakeResult();
}
};

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@@ -0,0 +1,121 @@
#pragma region Copyright (c) 2014-2018 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../Context.h"
#include "../drawing/Drawing.h"
#include "../localisation/StringIds.h"
#include "../ui/UiContext.h"
#include "../world/Sprite.h"
#include "../world/Banner.h"
#include "GameAction.h"
using namespace OpenRCT2;
struct SignSetNameAction : public GameActionBase<GAME_COMMAND_SET_SIGN_NAME, GameActionResult>
{
private:
sint32 _bannerIndex;
std::string _name;
public:
SignSetNameAction() {}
SignSetNameAction(sint32 bannerIndex, const std::string& name)
: _bannerIndex(bannerIndex),
_name(name)
{
}
uint16 GetActionFlags() const override
{
return GameAction::GetActionFlags() | GA_FLAGS::ALLOW_WHILE_PAUSED;
}
void Serialise(DataSerialiser& stream) override
{
GameAction::Serialise(stream);
stream << _bannerIndex << _name;
}
GameActionResult::Ptr Query() const override
{
if (_bannerIndex >= MAX_BANNERS || _bannerIndex < 0)
{
log_warning("Invalid game command for setting sign name, banner id = %d", _bannerIndex);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
// Ensure user string space.
rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
if (string_id != 0)
{
user_string_free(string_id);
}
else
{
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT);
}
return MakeResult();
}
GameActionResult::Ptr Execute() const override
{
rct_banner* banner = &gBanners[_bannerIndex];
sint32 x = banner->x << 5;
sint32 y = banner->y << 5;
if (_name.empty() == false)
{
rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, _name.c_str());
if (string_id != 0)
{
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = string_id;
user_string_free(prev_string_id);
banner->flags &= ~(BANNER_FLAG_LINKED_TO_RIDE);
gfx_invalidate_screen();
}
else
{
return MakeResult(GA_ERROR::NO_FREE_ELEMENTS, STR_ERR_CANT_SET_BANNER_TEXT);
}
}
else
{
// If empty name take closest ride name.
sint32 rideIndex = banner_get_closest_ride_index(x, y, 16);
if (rideIndex == -1)
{
return MakeResult();
}
banner->colour = rideIndex;
banner->flags |= BANNER_FLAG_LINKED_TO_RIDE;
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = STR_DEFAULT_SIGN;
user_string_free(prev_string_id);
gfx_invalidate_screen();
}
return MakeResult();
}
};

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@@ -2093,7 +2093,7 @@ bool Network::LoadMap(IStream * stream)
gCheatsDisableRideValueAging = stream->ReadValue<uint8>() != 0;
gConfigGeneral.show_real_names_of_guests = stream->ReadValue<uint8>() != 0;
gCheatsIgnoreResearchStatus = stream->ReadValue<uint8>() != 0;
gLastAutoSaveUpdate = AUTOSAVE_PAUSE;
result = true;
}
@@ -2206,7 +2206,7 @@ void Network::Client_Handle_GAME_ACTION(NetworkConnection& connection, NetworkPa
if (player_id == action->GetPlayer())
{
// Only execute callbacks that belong to us,
// Only execute callbacks that belong to us,
// clients can have identical network ids assigned.
auto itr = _gameActionCallbacks.find(action->GetNetworkId());
if (itr != _gameActionCallbacks.end())

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@@ -285,71 +285,6 @@ static money32 BannerPlace(sint16 x, sint16 y, uint8 pathBaseHeight, uint8 direc
return bannerEntry->banner.price;
}
static money32 BannerSetName(uint8 bannerIndex,
uint16 nameChunkIndex,
uint32 nameChunk1,
uint32 nameChunk2,
uint32 nameChunk3,
uint8 flags)
{
static char newName[128];
if (bannerIndex >= MAX_BANNERS)
{
log_warning("Invalid game command for setting banner name, banner id = %d", bannerIndex);
return MONEY32_UNDEFINED;
}
rct_banner* banner = &gBanners[bannerIndex];
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS;
size_t indexToOffset[3] = { 24, 0, 12 };
if (nameChunkIndex > Util::CountOf(indexToOffset))
{
log_warning("Invalid chunk index for setting banner name, banner id = %d, index = %d", bannerIndex, nameChunkIndex);
return MONEY32_UNDEFINED;
}
size_t nameChunkOffset = std::min<size_t>(indexToOffset[nameChunkIndex], Util::CountOf(newName) - 12);
std::memcpy(&newName[0 + nameChunkOffset], &nameChunk1, sizeof(uint32));
std::memcpy(&newName[4 + nameChunkOffset], &nameChunk2, sizeof(uint32));
std::memcpy(&newName[8 + nameChunkOffset], &nameChunk3, sizeof(uint32));
if (nameChunkIndex != 0)
{
return 0;
}
if (!(flags & GAME_COMMAND_FLAG_APPLY))
{
return 0;
}
utf8 *buffer = gCommonStringFormatBuffer;
utf8 *dst = buffer;
dst = utf8_write_codepoint(dst, FORMAT_COLOUR_CODE_START + banner->text_colour);
String::Set(dst, 256, newName, 32);
rct_string_id stringId = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer);
if (stringId != 0)
{
rct_string_id prevStringId = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prevStringId);
auto intent = Intent(INTENT_ACTION_UPDATE_BANNER);
intent.putExtra(INTENT_EXTRA_BANNER_INDEX, bannerIndex);
context_broadcast_intent(&intent);
}
else
{
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
return MONEY32_UNDEFINED;
}
return 0;
}
static money32 BannerSetStyle(uint8 bannerIndex, uint8 colour, uint8 textColour, uint8 bannerFlags, uint8 flags)
{
if (bannerIndex >= MAX_BANNERS)
@@ -662,18 +597,6 @@ void game_command_place_banner(sint32* eax, sint32* ebx, sint32* ecx, sint32* ed
);
}
void game_command_set_banner_name(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
{
*ebx = BannerSetName(
*ecx & 0xFF,
*eax & 0xFFFF,
*edx,
*ebp,
*edi,
*ebx & 0xFF
);
}
void game_command_set_banner_style(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp)
{
*ebx = BannerSetStyle(

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@@ -4250,75 +4250,6 @@ void map_clear_all_elements()
}
}
void game_command_set_sign_name(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp) {
static char newName[128];
if ((*ecx >= MAX_BANNERS) || (*ecx < 0))
{
log_warning("Invalid game command for setting sign name, banner id = %d", *ecx);
*ebx = MONEY32_UNDEFINED;
return;
}
rct_banner* banner = &gBanners[*ecx];
sint32 x = banner->x << 5;
sint32 y = banner->y << 5;
sint32 nameChunkIndex = *eax & 0xFFFF;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_RIDE_RUNNING_COSTS;
sint32 nameChunkOffset = nameChunkIndex - 1;
if (nameChunkOffset < 0)
nameChunkOffset = 2;
nameChunkOffset *= 12;
nameChunkOffset = std::min(nameChunkOffset, (sint32)Util::CountOf(newName) - 12);
memcpy(newName + nameChunkOffset + 0, edx, 4);
memcpy(newName + nameChunkOffset + 4, ebp, 4);
memcpy(newName + nameChunkOffset + 8, edi, 4);
if (nameChunkIndex != 0) {
*ebx = 0;
return;
}
if (!(*ebx & GAME_COMMAND_FLAG_APPLY)) {
*ebx = 0;
return;
}
if (newName[0] != 0) {
rct_string_id string_id = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, newName);
if (string_id != 0) {
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = string_id;
user_string_free(prev_string_id);
banner->flags &= ~(BANNER_FLAG_LINKED_TO_RIDE);
gfx_invalidate_screen();
} else {
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
*ebx = MONEY32_UNDEFINED;
return;
}
}
else{
sint32 rideIndex = banner_get_closest_ride_index(x, y, 16);
if (rideIndex == -1) {
*ebx = 0;
return;
}
banner->colour = rideIndex;
banner->flags |= BANNER_FLAG_LINKED_TO_RIDE;
rct_string_id prev_string_id = banner->string_idx;
banner->string_idx = STR_DEFAULT_SIGN;
user_string_free(prev_string_id);
gfx_invalidate_screen();
}
*ebx = 0;
}
void game_command_set_sign_style(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp) {
uint8 bannerId = *ecx & 0xFF;
if (bannerId > Util::CountOf(gBanners)) {

View File

@@ -498,7 +498,6 @@ void game_command_place_wall(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx,
void game_command_place_large_scenery(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);
void game_command_place_park_entrance(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);
void game_command_set_banner_name(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);
void game_command_set_sign_name(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);
void game_command_set_banner_style(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);
void game_command_set_sign_style(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);
void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx, sint32* esi, sint32* edi, sint32* ebp);

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@@ -41,6 +41,7 @@
#include "Sprite.h"
#include "../windows/Intent.h"
#include "../Context.h"
#include "../actions/ParkSetNameAction.hpp"
rct_string_id gParkName;
uint32 gParkNameArgs;
@@ -778,93 +779,8 @@ void update_park_fences_around_tile(sint32 x, sint32 y)
void park_set_name(const char *name)
{
// Required else the pointer arithmetic in the game commands below could cause an access violation
char* newName = (char *)malloc(USER_STRING_MAX_LENGTH + 5);
strncpy(newName, name, USER_STRING_MAX_LENGTH);
gGameCommandErrorTitle = STR_CANT_RENAME_PARK;
game_do_command(1, GAME_COMMAND_FLAG_APPLY, 0, *((sint32*)(newName + 0)), GAME_COMMAND_SET_PARK_NAME, *((sint32*)(newName + 8)), *((sint32*)(newName + 4)));
game_do_command(2, GAME_COMMAND_FLAG_APPLY, 0, *((sint32*)(newName + 12)), GAME_COMMAND_SET_PARK_NAME, *((sint32*)(newName + 20)), *((sint32*)(newName + 16)));
game_do_command(0, GAME_COMMAND_FLAG_APPLY, 0, *((sint32*)(newName + 24)), GAME_COMMAND_SET_PARK_NAME, *((sint32*)(newName + 32)), *((sint32*)(newName + 28)));
free(newName);
}
/**
*
* rct2: 0x00669C6D
*/
void game_command_set_park_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp)
{
rct_string_id newUserStringId;
char oldName[128];
static char newName[128];
sint32 nameChunkIndex = *eax & 0xFFFF;
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
//if (*ebx & GAME_COMMAND_FLAG_APPLY) { // this check seems to be useless and causes problems in multiplayer
sint32 nameChunkOffset = nameChunkIndex - 1;
if (nameChunkOffset < 0)
nameChunkOffset = 2;
nameChunkOffset *= 12;
nameChunkOffset = Math::Min(nameChunkOffset, (sint32)Util::CountOf(newName) - 12);
memcpy(newName + nameChunkOffset + 0, edx, 4);
memcpy(newName + nameChunkOffset + 4, ebp, 4);
memcpy(newName + nameChunkOffset + 8, edi, 4);
//}
if (nameChunkIndex != 0) {
*ebx = 0;
return;
}
format_string(oldName, 128, gParkName, &gParkNameArgs);
if (strcmp(oldName, newName) == 0) {
*ebx = 0;
return;
}
if (newName[0] == 0) {
gGameCommandErrorText = STR_INVALID_RIDE_ATTRACTION_NAME;
*ebx = MONEY32_UNDEFINED;
return;
}
newUserStringId = user_string_allocate(USER_STRING_HIGH_ID_NUMBER, newName);
if (newUserStringId == 0) {
gGameCommandErrorText = STR_INVALID_NAME_FOR_PARK;
*ebx = MONEY32_UNDEFINED;
return;
}
if (*ebx & GAME_COMMAND_FLAG_APPLY) {
// Log park rename command if we are in multiplayer and logging is enabled
if ((network_get_mode() == NETWORK_MODE_CLIENT || network_get_mode() == NETWORK_MODE_SERVER) && gConfigNetwork.log_server_actions) {
// Get player name
int player_index = network_get_player_index(game_command_playerid);
const char* player_name = network_get_player_name(player_index);
char log_msg[256];
char* args[3] = {
(char *) player_name,
oldName,
newName
};
format_string(log_msg, 256, STR_LOG_PARK_NAME, args);
network_append_server_log(log_msg);
}
// Free the old ride name
user_string_free(gParkName);
gParkName = newUserStringId;
gfx_invalidate_screen();
} else {
user_string_free(newUserStringId);
}
*ebx = 0;
auto parkSetNameAction = ParkSetNameAction(name);
GameActions::Execute(&parkSetNameAction);
}
static money32 map_buy_land_rights_for_tile(sint32 x, sint32 y, sint32 setting, sint32 flags) {

View File

@@ -110,7 +110,6 @@ sint32 map_buy_land_rights(sint32 x0, sint32 y0, sint32 x1, sint32 y1, sint32 se
void game_command_set_park_entrance_fee(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_set_park_open(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_set_park_name(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
void game_command_buy_land_rights(sint32 *eax, sint32 *ebx, sint32 *ecx, sint32 *edx, sint32 *esi, sint32 *edi, sint32 *ebp);
money16 park_get_entrance_fee();