Michael Steenbeek
ddfbd0384b
Clarify message asking for RCT2 files
2016-09-15 10:34:14 +02:00
OpenRCT2 git bot
d8f2da4ec4
Merge Localisation/master into OpenRCT2/develop.
2016-09-15 04:00:23 +00:00
Ted John
434c242cc8
Remove another address and comment from path.c
2016-09-14 23:52:21 +01:00
Ted John
aff5975dfe
Integrate _unk9E32BC
2016-09-14 23:48:04 +01:00
Ted John
0f8cd56c1a
Conditionally integrate gUnk9DE568 and gUnk9DE56C
2016-09-14 23:43:30 +01:00
Ted John
b43ff24c3e
Use non _t versions of int for consistency
2016-09-14 23:37:01 +01:00
Michał Janiszewski
aa3dd894ee
Optimise tweening by skipping get_sprite() and its assert
2016-09-14 23:25:37 +01:00
Ted John
560af48f85
Merge pull request #4435 from zsilencer/bugfixes
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Bugfixes
2016-09-14 23:23:10 +01:00
zsilencer
318adc3fa8
Fix #4434 : Crash when sprite limit is reached
2016-09-14 15:48:15 -06:00
zsilencer
dfc100f15e
Fix issue with kick message not being received
2016-09-14 15:48:15 -06:00
Ted John
931fc59506
Replace 0x009DE56A, 0x009DE56E with gPaintMapPosition
2016-09-14 22:07:42 +01:00
Marijn van der Werf
f28c35712f
Partially integrate 0x0141E9DB
2016-09-14 18:36:46 +01:00
Ted John
c9fd1e66ef
Remove 0x8000000 fill rect flag from software renderer
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It was never ever hit and probably didn't work properly.
2016-09-14 18:35:44 +01:00
Ted John
e4cb01e04b
Integrate gUnkEDF81C
2016-09-14 18:29:56 +01:00
Duncan
00e2d44264
Refactor sprite functions
2016-09-14 18:22:37 +01:00
Ted John
8ce693bb82
Integrate locals in screen_get_map_xy
2016-09-14 12:51:14 +01:00
Ted John
aefa481b3d
Integrate locals in viewport_interaction.c
2016-09-14 12:49:20 +01:00
Michał Janiszewski
0d982f0f52
Remove stray RCT2_GLOBAL from window.c
2016-09-14 09:15:33 +02:00
Ted John
b27b781256
Merge pull request #4430 from LRFLEW/xcode8
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Update Xcode Project for Xcode 8
2016-09-14 08:08:08 +01:00
OpenRCT2 git bot
2a184aae23
Merge Localisation/master into OpenRCT2/develop.
2016-09-14 04:00:21 +00:00
LRFLEW
e1b6319bc1
Fix Warnings in Xcode about Copy Elision
2016-09-13 18:07:40 -05:00
LRFLEW
e07c374f2d
Update Xcode Project for Xcode 8
2016-09-13 18:07:40 -05:00
Ted John
b8e4f71ab1
Fix #4422 : Save overwrite multiplayer
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Make sure we reset gFirstTimeSave when we join a new game or exit to title screen.
2016-09-13 23:53:46 +01:00
Ted John
956e309409
Remove remaining addresses in window.c
2016-09-13 23:45:40 +01:00
Ted John
bb348acf57
Remove original string support
2016-09-13 23:27:29 +01:00
Ted John
de8e5b9f55
Remove unused addresses in localisation.c
2016-09-13 23:25:00 +01:00
Marijn van der Werf
d3b7a0cbb9
Integrate addresses of old paint functions
2016-09-13 20:25:06 +01:00
Ted John
c3da4f0ecc
Merge pull request #4425 from IntelOrca/refactor/misc
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Remove List and refactor S4Importer
2016-09-13 20:23:26 +01:00
Duncan
6e92df1299
Fix #4386 : Wrong animation - Merry Go Round
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Issue caused by data integration. The rotation time to sprite maps had an extra 7 end bytes at the end of each array to account for the increased time increments during control failure. Without the extra end bytes the game would access invalid memory during a control failure.
Refactored code of vehicle update to remove register names.
2016-09-13 19:47:31 +01:00
Ted John
3191c421af
Merge pull request #4424 from manuelVo/fix-opengl
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Defer instantiation of TextureCache until OpenGL is initialized
2016-09-13 19:45:24 +01:00
Ted John
bf7feefb7d
Fix GCC / clang
2016-09-13 18:58:45 +01:00
Ted John
fdc0010525
Remove List.hpp
2016-09-13 18:29:38 +01:00
Ted John
5e352a9dfe
Remove usage of List from Twitch.cpp
2016-09-13 18:27:57 +01:00
Ted John
97f231d945
Remove usage of List from Theme.cpp
2016-09-13 18:26:44 +01:00
Ted John
c0957efb37
Fix truncate warning message by adding missing comma
2016-09-13 18:18:58 +01:00
Ted John
774c72e1d1
Remove usage of List and refactor S4Importer
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Extending the collection classes isn't being adopted enough and adds to much maintenance. Use collection utility methods instead.
2016-09-13 18:14:47 +01:00
Manuel Vögele
f7caa55ee1
Defer instantiation of TextureCache until OpenGL is initialized
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If TextureCache is instantiated before OpenGL is initialized and
something goes wrong during OpenGL initialization the destructor of
TextureCache calls an OpenGL function which will cause the application
to crash.
2016-09-13 18:46:26 +02:00
Manuel Vögele
6486c4f6ea
Show exception messages when initializing a drawing engine fails
2016-09-13 18:28:44 +02:00
Manuel Vögele
73b7f3c9f4
Fix corrupted tcp stream when pinging while sending packets
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Don't push network packets to the front of the queue if the frist packet is only partially transmitted. They are now inserted at the second
position instead.
2016-09-12 23:59:22 +01:00
Ted John
7cecdeba3f
Integrate addresses from peep.c
2016-09-12 21:12:38 +01:00
Michał Janiszewski
aa346e2bef
Fix NO_RCT2 macro check in sprite.c
2016-09-12 21:59:19 +02:00
Ted John
1511143ea9
Remove commented out RCT2_GLOBALs
2016-09-12 20:57:36 +01:00
Ted John
148e6c3cd1
Remove unused global in staff.c
2016-09-12 20:53:10 +01:00
Ted John
d8a2ee47b8
Remove unused globals in track.c
2016-09-12 20:51:57 +01:00
Ted John
44214ab2b8
Integrate gCurrentFont fully
2016-09-12 20:43:43 +01:00
Ted John
8d5a553c0a
Remove old config compatibility
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Note: This will stop paths from showing the correct height markers when in original drawing mode.
2016-09-12 20:39:07 +01:00
Ted John
54612789f6
Use ifdef, not if
2016-09-12 20:38:25 +01:00
Ted John
6e562c37f9
Remove unwanted files
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Not sure how I managed to commit these...?
2016-09-12 20:25:17 +01:00
Ted John
4225f29d94
Fix #4407 : Ride construction window track preview broken
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Regression introduced in b998f5b3d5 . Change 0xF1AD0C to be conditionally integrated.
2016-09-12 20:16:27 +01:00
Duncan
b4ca0c3508
Fix #4415 : Rides that change colours each train were incorrectly loaded causing all same colour
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Mistake caused by new object loader not reproducing legacy technique used to indicate that a ride is a change colour each train type.
2016-09-12 20:11:43 +01:00