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Fix #4415: Rides that change colours each train were incorrectly loaded causing all same colour
Mistake caused by new object loader not reproducing legacy technique used to indicate that a ride is a change colour each train type.
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@@ -90,11 +90,16 @@ void RideObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
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// Read preset colours, by default there are 32
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_presetColours.count = stream->ReadValue<uint8>();
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if (_presetColours.count == 255)
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int coloursCount = _presetColours.count;
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// To indicate a ride has different colours each train the count
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// is set to 255. There are only actually 32 colours though.
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if (coloursCount == 255)
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{
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_presetColours.count = 32;
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coloursCount = 32;
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}
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for (uint8 i = 0; i < _presetColours.count; i++)
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for (uint8 i = 0; i < coloursCount; i++)
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{
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_presetColours.list[i] = stream->ReadValue<vehicle_colour>();
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}
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