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Fix NO_RCT2 macro check in sprite.c
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@@ -26,7 +26,7 @@
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#include "fountain.h"
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#include "sprite.h"
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#if NO_RCT2
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#ifdef NO_RCT2
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uint16 gSpriteListHead[6];
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uint16 gSpriteListCount[6];
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static rct_sprite _spriteList[MAX_SPRITES];
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