Richard Jenkins
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fff3e55e6b
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Merge pull request #5854 from Chaosmeister/backwardsmotionnullguard
Guard against null in vehicle_update_track_motion_backwards_get_new_track()
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2017-07-09 22:17:29 +01:00 |
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Tomas Dittmann
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e31c4d83db
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Guard against null in vehicle_update_track_motion_backwards_get_new_track()
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2017-07-09 22:52:03 +02:00 |
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Michał Janiszewski
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ce24a6fb85
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Prevent overflowing tunnel count (#5853)
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2017-07-09 22:48:21 +02:00 |
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Michał Janiszewski
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23882ae7a6
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Merge pull request #5814 from rwjuk/spriteguardnull
Guard against NULL in fix_invalid_vehicle_sprite_sizes()
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2017-07-09 21:19:49 +02:00 |
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Michał Janiszewski
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f89e56bbc4
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Update exit condition to prevent endless loop
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2017-07-09 21:13:37 +02:00 |
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Tomas Dittmann
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cf1f907138
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continue instead of return
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2017-07-09 20:42:42 +02:00 |
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Tomas Dittmann
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a163c2b1b3
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prevent crash with hacked spiral slides
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2017-07-09 20:42:42 +02:00 |
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duncanspumpkin
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540763ad0c
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Fix tunnel portal drawing for multidim inverted track.
Mistake made from generated code. Missed in #5087. Fixes #5819.
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2017-07-09 12:10:04 +02:00 |
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Duncan
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7b47438f49
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Fix windows x86 debug builds (#5845)
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2017-07-09 09:51:02 +01:00 |
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Tomas Dittmann
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bec1538f48
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Improve the error console output. (#5839)
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2017-07-09 00:09:46 +01:00 |
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wolfreak99
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ac81072597
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Fix hold down speed
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2017-07-08 10:36:28 +02:00 |
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spacek531
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c73e17f02b
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move the zoom case up to handle it as it was
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2017-07-07 17:35:33 +01:00 |
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spacek531
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7ecf049e87
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add janisozar suggestion
[ci skip]
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2017-07-07 17:35:33 +01:00 |
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spacek531
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668366bf6b
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Revert "upgrade save format from uint16 to uint32"
This reverts commit 85757d9fefbacf8b7d07cec9cd9714e2f70f2faa.
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2017-07-07 17:35:33 +01:00 |
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spacek531
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78ab94b12a
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upgrade save format from uint16 to uint32
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2017-07-07 17:35:33 +01:00 |
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spacek531
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bec8b73506
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fix saving of milliseconds, loading still beyond knowledge
[ci skip]
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2017-07-07 17:35:32 +01:00 |
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spacek531
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97bf67e605
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add missing curly bracket
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2017-07-07 17:35:32 +01:00 |
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spacek531
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16167d84f0
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clarified comments, changed TITLE_COMMAND_ORDER command to uint16
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2017-07-07 17:35:32 +01:00 |
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spacek531
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78e25e381c
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modify saving, add comments
[ci skip]
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2017-07-07 17:35:32 +01:00 |
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spacek531
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a3acfb4312
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Increase digits from 4 to 5
I'm not used to string lengths that are one shorter
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2017-07-07 17:35:32 +01:00 |
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spacek531
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c1ac654916
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fix order of rotate, zoom in clamping
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2017-07-07 17:35:32 +01:00 |
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spacek531
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c302bec47a
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fix rotate being able to be set to 0
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2017-07-07 17:35:32 +01:00 |
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spacek531
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fc71361a9e
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increase digits for wait, decrease digits for rotate, zoom
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2017-07-07 17:35:32 +01:00 |
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spacek531
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bd4e8cbd08
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change Min to Max
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2017-07-07 17:35:32 +01:00 |
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spacek531
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ef38a66cc2
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begin update editor for ms values
[ci skip]
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2017-07-07 17:35:31 +01:00 |
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spacek531
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d5610ece54
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Remove duplicate line
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2017-07-07 17:35:31 +01:00 |
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spacek531
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c815a427c0
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Change Seconds (internal) to Milliseconds, en-GB too
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2017-07-07 17:35:31 +01:00 |
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spacek531
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f5bc1b598c
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removed extra newline, changed tabs to spaces
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2017-07-07 17:35:31 +01:00 |
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spacek531
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bb8160fa3b
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Remove extra newline in math.hpp
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2017-07-07 17:35:31 +01:00 |
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spacek531
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b460401ab6
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Removed redundant Ceil
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2017-07-07 17:35:31 +01:00 |
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spacek531
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ec0f35fe7b
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added comment
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2017-07-07 17:35:31 +01:00 |
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spacek531
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cbe154f63b
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I hope this isn't a joke of a commit
I have no idea.
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2017-07-07 17:35:31 +01:00 |
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Richard Jenkins
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e5b39846b0
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Merge pull request #5812 from janisozaur/fix-5795-v2
Fix #5795: Implement sprite cycle checking v2
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2017-07-07 17:24:42 +01:00 |
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wolfreak99
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6633588179
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Add missing cheat_reset toggle
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2017-07-07 09:20:27 +02:00 |
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wolfreak99
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e5eefca5c0
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Add missing cheat log strings
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2017-07-07 09:20:27 +02:00 |
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Michał Janiszewski
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8d02ce37b5
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Fix compilation on MSVC
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2017-07-07 07:56:45 +02:00 |
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rwjuk
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d364b2824f
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Remove needless null check
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2017-07-06 23:35:00 +01:00 |
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Michał Janiszewski
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a3414502a6
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Update network version
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2017-07-07 00:17:36 +02:00 |
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Michał Janiszewski
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12500dd802
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Fixup the disjoint null sprites
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2017-07-07 00:14:45 +02:00 |
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Michał Janiszewski
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f6cb731476
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Merge pull request #5802 from rwjuk/fix5800
Fix #5800: Crash when opening server from command line
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2017-07-06 23:39:26 +02:00 |
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rwjuk
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f28db5731f
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Guard against NULL in fix_invalid_vehicle_sprite_sizes()
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2017-07-06 22:29:51 +01:00 |
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Michał Janiszewski
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22d0cb99f9
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Load title sequence when invalid path was given
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2017-07-06 23:25:38 +02:00 |
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Michał Janiszewski
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ab95988c66
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Improve error reporting for detected cycles
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2017-07-06 22:28:10 +02:00 |
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Michał Janiszewski
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029aea0fc2
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Remove reset_empty_sprites
Leave in sprite_clear_all_unused as the safer version
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2017-07-06 22:20:07 +02:00 |
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Michał Janiszewski
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bed085d329
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Remove unneeded sprite reset
This is done in all exports now
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2017-07-06 22:18:05 +02:00 |
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Michał Janiszewski
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07faba7aa5
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Re-add sprites that got disconnected in a looped list
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2017-07-06 22:17:02 +02:00 |
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rwjuk
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00848ca629
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Correct sprite cycle fixing algorithm
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2017-07-06 19:57:59 +02:00 |
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rwjuk
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67cbe2a2a1
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Fix compilation issues and restore line that went astray
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2017-07-06 19:57:55 +02:00 |
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rwjuk
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72a1ad89a3
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Remove superfluous parameter
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2017-07-06 19:57:52 +02:00 |
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rwjuk
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28789c3767
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Restore resetting of sprite index
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2017-07-06 19:57:46 +02:00 |
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