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change Min to Max
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@@ -248,7 +248,7 @@ private:
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break;
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case TITLE_SCRIPT_WAIT:
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// The waitCounter is measured in 25-ms game ticks. Previously it was seconds * 40 ticks/second, now it is ms / 25 ms/tick
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_waitCounter = Math::Min<sint32>(1, command->Milliseconds / UPDATE_TIME_MS);
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_waitCounter = Math::Max<sint32>(1, command->Milliseconds / UPDATE_TIME_MS);
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break;
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case TITLE_SCRIPT_LOADMM:
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{
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