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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 19:43:06 +01:00
Commit Graph

34 Commits

Author SHA1 Message Date
Ted John
ca7f9dec8e Move function out of C extern 2018-01-14 01:06:47 +00:00
Ted John
68202db51c Make ClimateWeatherData and ClimateWeatherGloomColours internal to Climate.cpp 2018-01-14 01:06:47 +00:00
Ted John
83cdd56825 Unify current and next climate state into common struct 2018-01-14 01:06:47 +00:00
Michael Steenbeek
cd5a1ba888 Compile files in world folder as C++ 2018-01-11 13:25:09 +01:00
Michał Janiszewski
6a65f791b6 Add const to arguments 2018-01-10 23:58:57 +01:00
Michael Steenbeek
6a88d6e04d Move and rename RCT{1,2,12}.h 2018-01-09 13:36:41 +01:00
Ted John
c3eab7ead6 Refactor window.c to C++ 2018-01-07 12:39:58 +01:00
Ted John
83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Ted John
f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michael Steenbeek
91589f57c6 Compile map.c as C++ 2018-01-03 20:40:51 +01:00
Ted John
49f5611bd1 Rename scenario.c|h to cpp 2018-01-03 15:07:17 +01:00
Michael Steenbeek
347ff702d0 Refactor objects 2018-01-03 10:16:51 +01:00
Michael Steenbeek
1bc711e266 Fix #5761: Mini coaster doesn't appear despite being selected (#6909) 2018-01-02 19:40:08 +01:00
Gymnasiast
1626f86acc Compile park.c as C++ 2018-01-01 01:18:12 +01:00
Gymnasiast
23d70a4ac9 Compile ride.c as C++ 2017-12-31 20:43:17 +01:00
Robert Jordan
298420fd1e Finalize follow sprite command
Added new smart follow variable to window to more intuitively follow
sprites that may not be directly followable at all times.
Follow sprite is now canceled when dragging the screen but not
scrolling. This is only relevant when testing title sequences in game.
Select sprite button is now disabled in the title menu.
Sprites are now identified based on their name. Excess identification
information is not given as it'd clutter up the screen and is not
necissary with the viewbox in the command editor.
2017-12-31 20:03:09 +01:00
Hielke Morsink
bcfd66cbc6 Use nullptr instead of 0 2017-12-21 23:47:30 +01:00
Hielke Morsink
628039dd8a Use range-based for loops in libopenrct2 2017-12-21 23:47:30 +01:00
Michael Steenbeek
c4f44e5e7a Compile files in paint folder as C++ 2017-12-17 17:24:36 +01:00
Marijn van der Werf
0193ea4fdc Move tooltip to UI project 2017-12-16 15:47:38 +02:00
Marijn van der Werf
e9ef843619 Move majority of input.c to UI 2017-12-16 15:47:38 +02:00
Michael Steenbeek
1a9975d683 Compile util and cheats as C++ 2017-12-14 10:03:21 +01:00
Michael Steenbeek
6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Michael Steenbeek
3868b100df Stop encrypting money
It serves no purpose any more. Of course, we still need the ENCRYPT_MONEY() and DECRYPT_MONEY() functions for importing and exporting S6 files.
2017-12-07 23:22:24 +01:00
Michael Steenbeek
fb3b9ccdd2 Clean up for loop 2017-12-05 09:10:28 +01:00
Michael Steenbeek
e1eadff208 Formatting fixes 2017-12-05 09:10:28 +01:00
Michael Steenbeek
c9354a2c83 Fix alignment and loop variable declaration 2017-12-05 09:10:28 +01:00
Michael Steenbeek
ce0147b536 Fix signed/unsigned comparisons 2017-12-05 09:10:28 +01:00
Michael Steenbeek
00eb9bb949 Remove unused functions and undefined symbols from Game.cpp/h 2017-12-05 09:10:27 +01:00
Michael Steenbeek
67f64c35c5 Style fixes 2017-12-05 09:10:27 +01:00
Michael Steenbeek
4d1fc38f8d Replace NULL with nullptr 2017-12-05 09:10:27 +01:00
Michael Steenbeek
e23bb8c243 Update formatting of Game.cpp and Game.h 2017-12-05 09:10:27 +01:00
Michael Steenbeek
60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00