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https://github.com/OpenRCT2/OpenRCT2
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Style fixes
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@@ -274,7 +274,7 @@ void update_palette_effects()
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{
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waterId = water_type->palette_index_2;
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}
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g1 = gfx_get_g1_element(shade + waterId);
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g1 = gfx_get_g1_element(shade + waterId);
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if (g1 != nullptr)
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{
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uint8 * vs = &g1->offset[j * 3];
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@@ -1200,10 +1200,10 @@ void game_fix_save_vars()
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uint16 spriteIndex;
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uint16 peepCount = 0;
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FOR_ALL_GUESTS(spriteIndex, peep)
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{
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if (!peep->outside_of_park)
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peepCount++;
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}
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{
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if (!peep->outside_of_park)
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peepCount++;
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}
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gNumGuestsInPark = peepCount;
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