- Feature: [#24411] Vanilla scenarios now also have previews in the scenario selection window.
- Feature: [#24616] Add ability to scroll map with gamepad sticks.
- Feature: [#24662] Add optional screenshot argument for Z coord.
- Improved: [#22684] The limit of 2000 animated tile elements has been removed.
- Improved: [#23228] Landscape edge doors now animate opening and closing and play a sound.
- Improved: [#24026] Notification settings have been made into a tab of the Recent Messages window.
- Improved: [#24569, #24710] Add ten additional translations to the Windows installer.
- Change: [#24559] Scenario options are now disabled rather than hidden when disabling money makes them non-applicable.
- Change: [objects#383] Disable all base colours on non-remappable WWTT vehicles, change black to light_blue.
- Change: [objects#384] Remove erroneously enabled WWTT third remaps.
- Removed: [#24628] “Pause game when Steam overlay is open” feature (already broken for a long time).
- Removed: [#24640] Grouping by difficulty (instead of per campaign) in the scenario selector.
- Fix: [#15846] Rightclicking on track piece when there is construction below does not work.
- Fix: [#16176, #23113] Animated tile elements do not always redraw when there is over 2000.
- Fix: [#17365] The slope of new land surfaces is only correct on one side when shifting and resizing the map.
- Fix: [#18080] Obsolete official .DAT files can be loaded accidentally.
- Fix: [#21703] Scenery wall doors get stuck open if the game is saved and loaded whilst they are open.
- Fix: [#24456] Zoomed out vehicles on the ride window tab can sometimes draw incorrectly.
- Fix: [#24458] Vehicles in the ride window vehicle tab are offset differently than vanilla RCT2, and the sprites are cut off at the bottom.
- Fix: [#24576] It is possible to edit open rides in certain circumstances.
- Fix: [#24589] Music tab doesn’t fully render in multiplayer.
- Fix: [#24615] Blank strings in Windows installer.
- Fix: [#24617] ‘Divide by zero’ error when updating boat hire acceleration.
- Fix: [#24626] Viewports that only follow sprites (e.g. in the Ride and Guest windows) can be made to unfollow them.
- Fix: [#24661] `convert` console command always crashes with a segmentation fault.
- Fix: [#24666] `convert` console command rejects files with an SV7 extension.
- Fix: [objects#388] ‘Italian Police Ride’ has a non-functional first remap colour.
```
In member function ‘bool OpenRCT2::ReplayManager::SerialiseCommand(DataSerialiser&, OpenRCT2::ReplayCommand&)’,
inlined from ‘bool OpenRCT2::ReplayManager::Serialise(DataSerialiser&, OpenRCT2::ReplayRecordData&)’ at /home/janisozaur/workspace/openrct2/src/openrct2/ReplayManager.cpp:778:37:
/home/janisozaur/workspace/openrct2/src/openrct2/ReplayManager.cpp:719:38: error: potential null pointer dereference [-Werror=null-dereference]
719 | command.action->Serialise(serialiser);
| ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~
cc1plus: all warnings being treated as errors
```
```
$ gcc --version
gcc (GCC) 15.1.1 20250425
Copyright (C) 2025 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
```
#24628 removed STR_5553 from all languages but en-GB, which was making the localisation report missing translations on OpenRCT2/Localisation PRs.
Additionally, it added this line break after STR_5816 which seemed unintentional to me.
This is barely used, complicates the scenario selector and Options window, and will get in the way when adding RCTC and custom campaign support. Time to remove it.
The previous comparator returned false when either rideLhs or rideRhs was a nullptr, in an attempt to avoid null pointer dereference. However, this causes both comp(a, nullptr) and comp(nullptr, a) to return false, which violates the requirements of a strict weak ordering.
As defined in the C++ standard, the comparator used in std::sort must establish a strict weak ordering. This includes the requirement that the equivalence relation defined as
equiv(a, b) := !comp(a, b) && !comp(b, a) must be transitive.
In the original logic, two non-null elements a and b might be ordered such that comp(a, b) == true but if both comp(a, nullptr) and comp(b, nullptr) return false, then equiv(a, nullptr) == true and equiv(b, nullptr) == true, which implies equiv(a, b) == true. This contradicts comp(a, b) == true and violates transitivity of equiv.
Such violations can lead to undefined behavior in std::sort, including invalid memory access or segmentation faults.
Fix the comparator to consistently treat nullptr as greater than any non-null pointer, by returning rideLhs != nullptr when either pointer is null. This restores transitivity and compliance with the C++ standard, ensuring reliable and predictable sorting behavior.
* Add RCT1 land edge door map animations
* Only animate landscape edge doors if door exists
* Move Vehicle::UpdateLandscapeDoorA function
* Merge Vehicle::UpdateLandscapeDoor functions
* Only animate land edge doors if track is below surface height
* Play door sounds for land edge doors
* Add changelog entry for landscape edge door animations
Some viewports, like the one in the guest window or the ride window, are
solely for the purpose of following a sprite. User could still try
RMB-dragging in those windows, which would result in the viewport no
longer following the sprite, but also not scrolling and simply getting
stuck at whatever the latest position was. This change prevents allowing
those viewports from unfollowing a sprite.