Ted John
81d41895d2
Fix divide by zero in ride_prepare_breakdown
2019-02-24 11:57:05 +00:00
Nathaniel Ngo
300fd3a589
Fix for Issue#8725: refactoring _currentTrackBegin and _previousTrackPiece to use CoordsXYZ struct ( #8759 )
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* Refactored _currentTrackBeginX, _currentTrackBeginY, _currentTrackBeginZ to use a CoordsXYZ struct
* Refactored _previousTracPieceX, _previousTrackPieceY, _previousTrackPieceZ to use a CoordsXYZ struct
* Refactored _currentTrackBegin and _previousTrackPiece in source files
* Fixed clang formatting
2019-02-24 09:15:31 +00:00
duncanspumpkin
a8cf6381da
Make changes for set last network position change
2019-02-21 16:04:26 +00:00
duncanspumpkin
71bdd28022
Increment network version
2019-02-21 16:00:31 +00:00
duncanspumpkin
7cbed69816
Make changes from review
2019-02-21 16:00:31 +00:00
duncanspumpkin
1227bc09fc
Remove references to game command
2019-02-21 16:00:31 +00:00
duncanspumpkin
3a615c2126
Use new game action for callees
2019-02-21 16:00:31 +00:00
duncanspumpkin
e8b2c0f16f
Add TrackRemoveAction
2019-02-21 16:00:31 +00:00
Matt
92d73e2fab
Set last player position based on game action result.
2019-02-21 15:51:00 +01:00
Duncan
9a746c4fc1
Merge pull request #8733 from duncanspumpkin/fix_pause
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Fix pause
2019-02-20 19:41:56 +00:00
duncanspumpkin
768321c517
Increment network version
2019-02-20 19:14:24 +00:00
duncanspumpkin
3467941310
Fix #8732 GameActions not working when in negative money.
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Related to the simplification to the finance code
2019-02-20 19:14:10 +00:00
Ted John
440511afc5
Use uint16_t for marketing probability
2019-02-20 16:51:19 +00:00
Michael Steenbeek
dfa0c528c2
Rename command to forbid_marketing_campaigns
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Co-Authored-By: IntelOrca <ted@brambles.org >
2019-02-20 16:49:03 +00:00
Ted John
4013479094
Refactor marketing to be a single vector
2019-02-20 16:49:02 +00:00
Ted John
261dd32697
Refactor peep_interact_with_path to prevent null ride warnings ( #8728 )
2019-02-20 16:47:38 +00:00
duncanspumpkin
d959657346
Increment network version
2019-02-19 15:22:29 +00:00
duncanspumpkin
9b6fdd41aa
Remove redundant code. Rename to standard style
2019-02-19 15:20:55 +00:00
duncanspumpkin
1418975d84
Fix shop construction on client
2019-02-19 15:20:55 +00:00
duncanspumpkin
6375d2537a
Move and refactor shop interact with path code to prevent possible desync
2019-02-19 15:20:49 +00:00
duncanspumpkin
09bb99d9e8
Fix clang format and travis errors
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Minor refactor
Move key callback code into callbacks. Fixes shop placement
Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin
4d3c594e47
Provide a translation for the replay manager
2019-02-19 12:31:22 +00:00
duncanspumpkin
8bf3689d42
Introduce flag to prevent ghosts in multiplayer
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Fix error message arguments
Remove dead code. Fix clang format
2019-02-19 12:31:11 +00:00
duncanspumpkin
77b25714ff
Move callbacks into GameActionCallbacks
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Remove remaining references to game command
2019-02-19 12:30:42 +00:00
duncanspumpkin
650e8291d0
Start moving track place into GameAction framework
2019-02-19 12:30:33 +00:00
Ted John
cce979f96b
Remove logic for required objects ( #8718 )
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This allows TARMAC to be removed when `remove_unused_objects` is called.
2019-02-19 11:55:43 +00:00
ζeh Matt
8a6dd5c4dd
Fix #8720 : Desync due to boats colliding with ghost pieces
2019-02-19 11:39:48 +01:00
Matt
d7ff3854a9
Bump up network version.
2019-02-18 17:20:18 +01:00
Matt
a6c6d6ddc3
Update checks for when money is required.
2019-02-18 17:19:44 +01:00
Matt
21e4c52853
Use finance_check_affordability instead of CheckActionAffordability
2019-02-18 17:19:44 +01:00
Matt
914bf3a0c6
Add finance_check_money_required and finance_check_affordability helper functions.
2019-02-18 17:19:44 +01:00
ζeh Matt
a1d1669492
Merge pull request #8713 from ZehMatt/replay-bpb
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Add bpb.sv6 to the replays with 7000 ticks.
2019-02-18 13:38:22 +01:00
Matt
3f07fd6bed
Bump up network version.
2019-02-17 10:12:02 +01:00
Matt
7a18fc4b96
Fix ClearAction breaking out of the loop too early.
2019-02-17 10:12:02 +01:00
Matt
597b0956fc
Fix SmallSceneryRemoveAction returning no error on invalid coordinates.
2019-02-17 10:12:02 +01:00
Matt
5f02c480c2
Fix FootpathRemoveAction crashing with invalid coordinates.
2019-02-17 10:12:02 +01:00
Matt
2d78eace05
Use QueryInternal in ExecuteInternal.
2019-02-17 10:12:02 +01:00
Matt
a630c17e92
Fix ReplayManager testing checksums out of order.
2019-02-16 09:10:05 +01:00
ζeh Matt
416915c883
Merge pull request #8711 from ZehMatt/ga-toplevel
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Refactor direct calls to Query and Execute on game actions.
2019-02-15 17:07:53 +01:00
Matt
00be865ff1
Use ExecuteNested/QueryNested instead of passing a parameter.
2019-02-15 16:32:11 +01:00
Duncan
79ccc8ca32
Merge pull request #8705 from phillipwalters/develop
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Removed dead code per issue 8677 (https://github.com/OpenRCT2/OpenRCT2/issues/8677 )
2019-02-15 13:58:57 +00:00
Matt
16e371c792
Bump up network version.
2019-02-15 09:01:38 +01:00
Matt
60ec1da0f8
Remove direct calls to Execute Query on action.
2019-02-15 08:55:01 +01:00
Matt
22811e0e85
Remove direct calls to Execute Query on action.
2019-02-15 08:50:48 +01:00
Matt
46c9bcc4bc
Remove direct calls to Execute Query on action.
2019-02-15 08:47:07 +01:00
Matt
caa490642c
Refactor GameActions to allow non-top level actions.
2019-02-15 08:43:05 +01:00
Michael Steenbeek
2a4215a30f
Create constant for SCROLLING_MODE_NONE
2019-02-14 22:41:48 +01:00
ζeh Matt
d143c7b7c6
Fix 8698 ( #8709 )
2019-02-14 22:09:16 +01:00
Ted John
8c2872ad1e
Fix gcc
2019-02-13 22:51:10 +00:00
Ted John
eaa671632f
Fix formatting
2019-02-13 20:31:55 +00:00