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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-23 15:52:55 +01:00

Fix ClearAction breaking out of the loop too early.

This commit is contained in:
Matt
2019-02-17 10:02:18 +01:00
parent 597b0956fc
commit 7a18fc4b96

View File

@@ -158,11 +158,11 @@ private:
auto res = executing ? GameActions::ExecuteNested(&footpathRemoveAction)
: GameActions::QueryNested(&footpathRemoveAction);
if (res->Error != GA_ERROR::OK)
return MONEY32_UNDEFINED;
totalCost += res->Cost;
tileEdited = executing;
if (res->Error == GA_ERROR::OK)
{
totalCost += res->Cost;
tileEdited = executing;
}
}
break;
case TILE_ELEMENT_TYPE_SMALL_SCENERY:
@@ -176,11 +176,11 @@ private:
auto res = executing ? GameActions::ExecuteNested(&removeSceneryAction)
: GameActions::QueryNested(&removeSceneryAction);
if (res->Error != GA_ERROR::OK)
return MONEY32_UNDEFINED;
totalCost += res->Cost;
tileEdited = executing;
if (res->Error == GA_ERROR::OK)
{
totalCost += res->Cost;
tileEdited = executing;
}
}
break;
case TILE_ELEMENT_TYPE_WALL:
@@ -193,11 +193,11 @@ private:
auto res = executing ? GameActions::ExecuteNested(&wallRemoveAction)
: GameActions::QueryNested(&wallRemoveAction);
if (res->Error != GA_ERROR::OK)
return MONEY32_UNDEFINED;
totalCost += res->Cost;
tileEdited = executing;
if (res->Error == GA_ERROR::OK)
{
totalCost += res->Cost;
tileEdited = executing;
}
}
break;
case TILE_ELEMENT_TYPE_LARGE_SCENERY:
@@ -211,11 +211,11 @@ private:
auto res = executing ? GameActions::ExecuteNested(&removeSceneryAction)
: GameActions::QueryNested(&removeSceneryAction);
if (res->Error != GA_ERROR::OK)
return MONEY32_UNDEFINED;
totalCost += res->Cost;
tileEdited = executing;
if (res->Error == GA_ERROR::OK)
{
totalCost += res->Cost;
tileEdited = executing;
}
}
break;
}