James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Duncan
482971710d
Apply code style to context functions
2022-11-06 21:49:07 +01:00
Hielke Morsink
bff430805f
Rename public network config data members
2022-10-16 21:46:06 +02:00
Duncan
406b73d904
Remove final snakes from map and world ( #18304 )
2022-10-12 09:14:45 -03:00
Duncan
7dd8989e70
Next chunk of World/Map.h snakes ( #18296 )
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* Next chunk of World/Map.h snakes
* Apply clang-format
2022-10-12 06:35:20 +01:00
Duncan
67bbc8560d
Code style: Remove snakes from everything world apart from Map.h ( #18273 )
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* Remove remaining snakes from world (outside of map)
* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
Duncan
5dba30778d
Code style: Remove more snakes from the park, maphelper, scenery. ( #18222 )
2022-10-08 06:56:17 -03:00
duncanspumpkin
16581e9288
Address snakes in mapgen and map animation
2022-10-05 20:22:51 +01:00
Duncan
3565a0172d
Attack snakes in banners and climate ( #18163 )
2022-10-01 18:54:15 +02:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
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* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
LordOfLunacy
fa71bbc1b2
Implement requested changes
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- Change the GuestPathfinder object to a smart pointer
- Improved function signatures
- Added javadoc comments to the abstract base class
- Converted pointers to references in pathfinding function calls
2022-05-14 15:28:24 -04:00
LordOfLunacy
eddda64e20
Fixed formatting
2022-05-13 19:59:47 -04:00
LordOfLunacy
45013a90cc
Part of pathfinding rework
2022-05-13 19:18:46 -04:00
Ted John
90718ca81c
Refactor patrol area class to new file
2022-03-11 18:39:04 +00:00
Ted John
1182ff5f19
Add Plugin API for storing data in .park files
2022-02-24 23:55:23 +00:00
Michael Steenbeek
5edc561715
Close #11437 : Migrate old platform methods
2022-02-18 21:57:00 +01:00
Ted John
454bfb0a8f
Refactor map size to allow for rectangle maps
2022-02-14 23:15:59 +00:00
ζeh Matt
993b168bfd
Implement profiler ( #16194 )
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* Implement profiling API
* Add console commands for the profiler
* Remove accidental line
* Correct csv output
* Add copyright notice
* Add missing override
* Add default virtual destructor
* Explicitly pass template argument
* Use static
* Add plugin API for profiler
* Add more profile calls
* Workaround for GCC hopefully
* Add missing static keyword
* Use uint64 for call count
* Reduce name length see if CI passes
* Improve handling of function names
* Work around (broken) static inline variables
* Fix missing include
* Disable profiler for clang 5 and older
* Update copyright date
* Profile UpdateAllMiscEntities
* Apply review suggestions
Co-authored-by: Ted John <ted@brambles.org >
2022-01-18 20:21:20 +02:00
ζeh Matt
531aace060
Move real time calculation into Context
2021-12-13 19:04:48 +02:00
ζeh Matt
94e20ba7fe
Rename some Update functions to Tick
2021-12-13 19:04:48 +02:00
ζeh Matt
9f23449ffb
Move Staff/Guest/Peep to entity
2021-11-26 18:26:19 +02:00
ζeh Matt
03fb9b390f
Rename Sprite to EntityRegistry
2021-11-24 17:04:12 +02:00
ζeh Matt
7c726e2a0c
Fix includes
2021-11-24 16:48:33 +02:00
ζeh Matt
c6242fd310
More renaming
2021-11-24 15:50:18 +02:00
ζeh Matt
0b5fc962eb
Rename variables/members sprite to entity
2021-11-24 15:27:48 +02:00
IntelOrca
34128dc262
Add new .park save format
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Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com >
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com >
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com >
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com >
2021-11-21 22:43:22 +01:00
ζeh Matt
74e8988dd8
Remove scenario ticks and adjust export/import
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Co-authored-by: Ted John <ted@brambles.org >
2021-09-23 21:49:09 +03:00
ζeh Matt
b2387d06b6
Fix #14964 : Building in multiplayer while paused
2021-06-30 20:51:04 +02:00
Duncan
39fcc5d078
Split up Sprite header ( #14764 )
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* Remove fields from rct_sprite union
* more header fun
* Fix guest include
2021-05-29 06:01:32 +01:00
ζeh Matt
1fef332f6a
Fix #14668 : Ensure to flush network data when paused ( #14673 )
2021-05-16 13:14:29 +02:00
Michał Janiszewski
8ee49ab615
Reduce inclusion of world/Sprite.h
2021-02-25 10:56:27 +01:00
Duncan
3cc283adb2
Name MapFlashingFlags and split up guest/staff loop ( #13865 )
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* Name MapFlashingFlags and split up guest/staff loop
* Use constexpr instead of macros
2021-01-23 06:45:14 +00:00
Michał Janiszewski
deebd779a9
Address review comments for benchsimulate
2021-01-10 13:34:14 +01:00
Michał Janiszewski
0410b37369
Provide more detailed stats about simulation performance
2021-01-10 13:34:14 +01:00
ju-pinheiro
214620951f
Close #12421 : Refactor NETWORK_AUTH to use strong enum
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Replacing enum NETWORK_AUTH with enum class NetworkAuth.
2020-09-10 19:32:28 -03:00
Tulio Leao
efdb7e1a2d
Change gDateMonthsElapsed type to int32_t
2020-08-25 19:06:38 -03:00
Sidney
5330f7fb86
closes #12445 Refactor CLIMATE to use strong enum ( #12551 )
2020-08-21 09:43:57 +01:00
pizza2004
d217dfa9b9
Refactor NewsItem into namespace and Pascal Case ( #12511 )
2020-08-02 23:14:00 -03:00
frutiemax
af0fc89cf4
Close #12456 : Refactor INPUT_STATE to use strong enum ( #12484 )
2020-07-27 19:51:10 -03:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
Ted John
35e039c65d
Call tick and day plugin hook at the end of the update routine ( #11713 )
2020-05-10 23:24:15 -03:00
Ted John
c67962577a
Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING
2020-04-26 14:35:08 +01:00
Ted John
bac91cd563
Allow scripting to be compile-disabled
2020-04-26 14:35:03 +01:00
Ted John
a5c8ff920f
Add game mutable protection
2020-04-26 14:35:03 +01:00
Ted John
d8b0b24c43
Implement date API
2020-04-26 14:35:02 +01:00
Ted John
4a575975f6
Add hook system
2020-04-26 14:34:59 +01:00
Matt
c24112ffad
Refactor out gCommandExpenditureType
2019-12-22 20:51:49 +01:00
duncanspumpkin
d8b5060eb9
Remove dead game command code.
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Refactor of z increment
2019-12-15 08:21:32 +00:00
ζeh Matt
7744fc71e4
Fix #10256 : Desync because of client advancing ahead of server ticks during map change ( #10257 )
2019-11-17 23:26:32 +01:00
Matt
3bdc3935dc
Use correct update order
2019-08-21 00:28:08 +02:00