mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-24 00:03:11 +01:00
This commit is contained in:
committed by
Michael Steenbeek
parent
5606b4895b
commit
7744fc71e4
@@ -37,6 +37,7 @@
|
||||
- Fix: [#10106] Ride circuits should not be used for modes that do not support it.
|
||||
- Fix: [#10149] Desync in headless mode with rides that create smoke particles.
|
||||
- Fix: [#10249] Desync because of ride crashes and simulation mode.
|
||||
- Fix: [#10256] Desync because of advancing ahead of server ticks during map change.
|
||||
- Improved: [#9466] Add the rain weather effect to the OpenGL renderer.
|
||||
- Improved: [#9987] Minimum load rounding.
|
||||
- Improved: [#10125] Better support for high DPI screens.
|
||||
|
||||
@@ -245,6 +245,12 @@ void GameState::UpdateLogic()
|
||||
}
|
||||
else if (network_get_mode() == NETWORK_MODE_CLIENT)
|
||||
{
|
||||
// Don't run past the server, this condition can happen during map changes.
|
||||
if (network_get_server_tick() == gCurrentTicks)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Check desync.
|
||||
bool desynced = network_check_desynchronisation();
|
||||
if (desynced)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
// This string specifies which version of network stream current build uses.
|
||||
// It is used for making sure only compatible builds get connected, even within
|
||||
// single OpenRCT2 version.
|
||||
#define NETWORK_STREAM_VERSION "1"
|
||||
#define NETWORK_STREAM_VERSION "2"
|
||||
#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
|
||||
|
||||
static Peep* _pickup_peep = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user