Matt
dabeb036a6
Apply review suggestions
2021-02-21 19:13:58 +02:00
Matt
b080bfe1d4
Only affect the tile inspector state if the position matches
2021-02-21 14:38:15 +02:00
Matt
b613835756
Remove more duplicate code
2021-02-19 18:39:08 +02:00
Matt
ffc2e7a0e7
Cleanup duplicate code
2021-02-19 18:28:09 +02:00
Matt
c1767bc98b
Rename function and use std::swap
2021-02-19 18:17:15 +02:00
Matt
62a01fe043
Move tile inspector code into TileInspector namespace
2021-02-19 18:12:22 +02:00
Gymnasiast
1b964c0f2e
Refactor flat ride track pieces
2021-02-18 17:50:19 +01:00
Matt
1aa75f04b7
Add templated version for tile element insertion and cleanup code
2021-02-05 12:22:34 +02:00
Matt
71174b8de7
Make the insertion of tile elements type explicit
2021-02-04 19:00:59 +02:00
Michael Steenbeek
1b686816db
Move tile element banner functions to methods
2021-01-02 11:28:39 +01:00
ζeh Matt
645289f4ec
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Tulio Leao
09bb66848c
Change windowTileInspectorTile to TileCoordsXY type
2020-10-02 01:45:08 -03:00
Tulio Leao
e4d72cefaa
Fix #5904 : Empty errors on tile inspector base height change
2020-10-02 01:06:54 -03:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
Duncan
b3d77dd6c9
Remove banner entry when deleting tiles with tile inspector ( #11880 )
2020-06-11 23:42:48 +02:00
Hielke Morsink
b39c673456
Introduce constant MAX_ELEMENT_HEIGHT
2020-05-05 11:35:42 +02:00
Michał Janiszewski
2323cc1596
Use named casts instead of old-style casts
...
Change prepared with clang-tidy and google-readability-casting check
2020-04-22 17:09:29 +02:00
Olivier Wervers
bb72fd6021
Fix #9029 : Set animation frame on doors using the tile inspector ( #11206 )
2020-04-18 07:43:46 -03:00
Tulio Leao
64e4a8420e
Use named casts on openrct2/world ( #11141 )
2020-04-17 21:08:22 +02:00
Michael Steenbeek
cfb405f0ed
Use StationIndex in many more places ( #10992 )
2020-03-26 21:38:26 +01:00
Michael Steenbeek
ba49850195
Fix errors and apply requests
2020-03-08 11:23:20 +01:00
Gymnasiast
5dc4b3e136
Make tile_element_insert take CoordsXYZ
2020-03-07 21:28:36 +01:00
Tulio Leao
475eed0a56
Receive CoordsXY by const ref instead of copy
2020-02-29 01:16:19 -03:00
Gymnasiast
1e6efa6eb4
Extend BannerIndex to 16 bits
2020-02-15 10:37:34 +01:00
Michael Steenbeek
8a9f0eeca5
Prepare track piece handling code for more than 256 pieces ( #10575 )
2020-01-17 12:27:14 +01:00
Tulio Leao
98110c0544
Make Map::map_invalidate*() use CoordsXY ( #10437 )
...
* Make Map::map_invalidate_element() use CoordsXY
* Make Map::map_invalidate_tile_full() use CoordsXY
* Make Map::map_invalidate_tile_zoom0() use CoordsXY
* Make Map::map_invalidate_tile_zoom1() use CoordsXY
* Make Map::map_invalidate_tile() use CoordsXY
* Use CoordsXYRangedZ for map invalidation
* Fix vehicle tile invalidation use Z instead of Y coord
* Fix BannerRemoveAction sending Z TileCoords to invalidate tile
* Fix wrong tile invalidation on peep_update_walking_break_scenery
* Prefer ToTileStart over bitwise and
2019-12-28 08:44:33 +00:00
Michael Steenbeek
8ca0cf52a7
Replace more direct accesses to base/clearance Z with getter/setter ( #10454 )
2019-12-27 15:26:40 +01:00
Gymnasiast
62fcbb07ca
Rename methods to GetBaseZ/GetClearanceZ
2019-12-23 20:08:37 +01:00
Gymnasiast
7d11858dbe
Create getter for GetBaseHeight()/GetClearanceHeight()
2019-12-23 20:05:24 +01:00
Tulio Leao
a2c7ecc6e5
Make Map::map_get_first_element_at() use CoordsXY ( #10413 )
...
* Make Map::map_get_first_element_at() use CoordsXY
* Fix clang-format on ClearAction.hpp
* Prefer TileDIrectionDelta over hardcoded delta on RideConstruction
* Use named Direction constants
* Make Compat::map_get_first_element_at() use CoordsXY
2019-12-23 07:35:41 +00:00
Tulio Leao
38cf4728ef
Make Map::map_get_nth_element_at() use CoordsXY ( #10411 )
2019-12-21 14:04:00 +01:00
Tulio Leao
b793d7e79a
Avoid dereferencing map_get_first_element_at nullptr on libopenrct2 ( #10013 )
...
* Avoid dereferencing map_get_first_element_at nullptr on Map.cpp
* Avoid dereferencing map_get_first_element_at nullptr on MapAnimation.cpp
Returning true or internal control variable, based on what was seen on `map_animation_invalidate_track_onridephoto`
* Avoid dereferencing map_get_first_element_at nullptr on Park.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Scenery.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Sprite.cpp
* Avoid dereferencing map_get_first_element_at nullptr on TileInspector.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Wall.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Fountain.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Footpath.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Entrance.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Banner.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Vehicle.cpp
* Avoid dereferencing map_get_first_element_at nullptr on TrackDesignSave.cpp
* Avoid dereferencing map_get_first_element_at nullptr on TrackDesign.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Track.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Station.cpp
* Avoid dereferencing map_get_first_element_at nullptr on RideRatings.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Ride.cpp
* Avoid dereferencing map_get_first_element_at nullptr on S4Importer.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Staff.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Peep.cpp
* Avoid dereferencing map_get_first_element_at nullptr on GuestPathfinding.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Guest.cpp
* Avoid dereferencing map_get_first_element_at nullptr on VirtualFloor.cpp
* Avoid dereferencing map_get_first_element_at nullptr on Paint.TileElement.cpp
* Fix issues raised on review
* Fix remaining review issues.
* Early exit on loops if tileElement is nullptr
* Fix clang-format issues
2019-10-09 15:02:21 +01:00
Tulio Leao
4a817b88d9
Make check for map_get_nth_element_at consistent
...
Most places compare to `nullptr` explicitly, thus changed the ones that didn't.
Also moved one call that might have been superfluous if `offset == 0`
2019-10-08 08:06:46 -03:00
Gymnasiast
f365bc3cb7
Create getters and setters for occupied quadrant
2019-08-27 21:12:48 +02:00
Gymnasiast
ec5ba20992
Create dedicated method for SetLastForTile()
2019-08-25 16:13:02 +02:00
Gymnasiast
6e200459d3
Refactor some accessors to tile element type and flags fields
2019-08-24 22:42:47 +02:00
duncanspumpkin
fb8c42f3c2
Fix #9557 . Refactor map_is_location_at_edge and tile_element_insert
2019-08-19 20:04:57 +01:00
duncanspumpkin
5333dc4295
Return a SurfaceElement from get_surface_element
2019-08-19 20:04:56 +01:00
Matt
cc6321048f
Refactor window_invalidate to use rct_window::Invalidate
2019-08-11 17:22:00 +02:00
Ted John
9954f0b725
Add nullptr checks for more instances of get_ride ( #9819 )
2019-08-09 14:20:59 +01:00
Ted John
61d64ab8c5
Do not use user strings for banners
2019-07-29 19:18:16 +01:00
Ted John
0b4d989a67
Rename get_banner to GetBanner
2019-07-26 17:24:19 +01:00
Ted John
3bff25ab22
Use TileCoordsXY
2019-07-26 17:14:09 +01:00
Ted John
5c07c53faf
Refactor get banner
2019-07-25 22:21:19 +01:00
Ted John
85543bd1c8
Separate RCT2 and OpenRCT2 banner struct
2019-07-25 22:21:19 +01:00
duncanspumpkin
96ec0123ca
Refactor and clean up for CI's.
2019-06-11 18:43:23 +01:00
duncanspumpkin
3162d4dc75
Implement TileModifyAction
...
Further work moving game commands into the game action framework
2019-06-11 18:42:52 +01:00
aw20368
e0cf476398
Fix #8723 Use rotate_map_coordinates to rotate coordinate
...
Added Rotate to CoordsXY, TileCoordsXY and used them to replace redundant rotation code.
2019-06-06 08:21:40 -04:00
joshtucker132
4dc77bf121
Feature #8791 : Improved tile element flag manipulation in Tile Inspector
2019-05-14 21:38:31 +02:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00