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https://github.com/OpenRCT2/OpenRCT2
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Introduce constant MAX_ELEMENT_HEIGHT
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@@ -530,8 +530,8 @@ namespace OpenRCT2::Scripting
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const auto elementIndex = _element - map_get_first_element_at(_coords);
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// Insert corrupt element at the end of the list for this tile
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// Note: Z = 255 guarantee this
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TileElement* insertedElement = tile_element_insert({ _coords, 0xFF }, 0);
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// Note: Z = MAX_ELEMENT_HEIGHT to guarantee this
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TileElement* insertedElement = tile_element_insert({ _coords, MAX_ELEMENT_HEIGHT }, 0);
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if (insertedElement == nullptr)
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{
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// TODO: Show error
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@@ -21,6 +21,8 @@ struct rct_scenery_entry;
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struct rct_footpath_entry;
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using track_type_t = uint16_t;
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constexpr const uint8_t MAX_ELEMENT_HEIGHT = 255;
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#pragma pack(push, 1)
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enum
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@@ -421,7 +421,8 @@ GameActionResult::Ptr tile_inspector_any_base_height_offset(
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int16_t newBaseHeight = static_cast<int16_t>(tileElement->base_height + heightOffset);
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int16_t newClearanceHeight = static_cast<int16_t>(tileElement->clearance_height + heightOffset);
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if (newBaseHeight < 0 || newBaseHeight > 0xff || newClearanceHeight < 0 || newClearanceHeight > 0xff)
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if (newBaseHeight < 0 || newBaseHeight > MAX_ELEMENT_HEIGHT || newClearanceHeight < 0
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|| newClearanceHeight > MAX_ELEMENT_HEIGHT)
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{
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return std::make_unique<GameActionResult>(GA_ERROR::UNKNOWN, STR_NONE);
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}
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