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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 09:32:29 +01:00

Updated OpenGL renderengine issues (markdown)

Maarten Peters
2016-06-15 21:06:27 +02:00
parent 41356ba9b5
commit c16723f262

@@ -6,6 +6,9 @@ This page is made to describe all issues with the recent implemented **OpenGL**
- [ ] Severe graphical glitches when zooming out.
- [ ] Many issues of changing color of balloons, rides, scenery, supports etc. when switching to the OpenGL renderer while playing the game. (some of them you see below) Also happens the other way around.
- [ ] Use the balloons cheat from every renderer > make sure you're after this using a renderengine that is not OpenGL > Use the OpenGL engine now >>> the balloons rapidly change colors. Could be related to the issue above. Same for umbrellas.
- [ ] The shirt of the person of the customor information tab icon of a ride changes color when you focus on the customor information tab. Same for the Guests window and then the Show list of individual guests in park tab icon.
- [ ] The vehicle details and options tab icon doesn't get renderd for 3D cinemas.
- [ ] The vehicle details and options tab icon gets renderd incorrectly for the monorail as the moves/is jumpy during the rotation of the icon.
- [ ] The balloons of the balloon stall at the new shops/stalls menu are rendered black (only at the preview image at the menu, not the ones the guest are carrying).
- [ ] Red or green text, which should normally appear when you place or demolish a shop or ride with the amount of money it cost/you get, does not appear/get renderd.
- [ ] Some shops or stalls stay rendered as a ghost after placement and some don't turn into ghost before you place them (so, when you're choosing a location), but are always just rendered as a fully places shop/stall.