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Added large scenery map elements
7
Maps.md
7
Maps.md
@@ -105,4 +105,11 @@ The track element structure has two different forms depending on if its a maze o
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## Scenery Large (Multiple Tile) Elements
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| Byte | Offset Name | Notes
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|-----|-------------|------
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| 0 | Type | 0BBTT_TTRR B is for 2 highest bits of banner index (if used).
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| 4 - 5 | Type | 0bIIII_IITT_TTTT_TTTT Type of large scenery, used to index into the loaded .DAT files. See [[Large Scenery Object]] (Has space to go above the 128 maximum??). I is for Index of the multiple tile. I.e. 0 is for bottom left and counts up.
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| 6 | Primary Colour | 0bBBBP_PPPP where P is primary colour and B is middle 3 bits of banner index (if used).
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| 7 | Secondary Colour | 0bBBBS_SSSS where S is secondary colour and B is first 3 bits of banner index (if used).
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## Banner Elements
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