diff --git a/Maps.md b/Maps.md index 3c8086c..6ba4c3e 100644 --- a/Maps.md +++ b/Maps.md @@ -105,4 +105,11 @@ The track element structure has two different forms depending on if its a maze o ## Scenery Large (Multiple Tile) Elements +| Byte | Offset Name | Notes +|-----|-------------|------ +| 0 | Type | 0BBTT_TTRR B is for 2 highest bits of banner index (if used). +| 4 - 5 | Type | 0bIIII_IITT_TTTT_TTTT Type of large scenery, used to index into the loaded .DAT files. See [[Large Scenery Object]] (Has space to go above the 128 maximum??). I is for Index of the multiple tile. I.e. 0 is for bottom left and counts up. +| 6 | Primary Colour | 0bBBBP_PPPP where P is primary colour and B is middle 3 bits of banner index (if used). +| 7 | Secondary Colour | 0bBBBS_SSSS where S is secondary colour and B is first 3 bits of banner index (if used). + ## Banner Elements \ No newline at end of file