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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-27 16:54:52 +01:00

Make sandbox mode into link, remove outdated feature

Margen67
2021-07-26 09:38:50 -10:00
parent c37d347c62
commit 192553db50

@@ -24,7 +24,7 @@
* Mountain tool available in game.
* Restored stand-alone Research and Development window.
* SC4 files can now also be opened as well as SV4 files in the scenario editor.
* Command line interface available: ```openrct2 edit ./forest_frontiers.sc4```
* Command line interface available: `openrct2 edit ./forest_frontiers.sc4`
* OpenRCT2 allows switching to every vehicle that uses the same track (e.g. switching from Cheshire Cats to Vintage Cars is now possible again).
* The "Have fun" objective can now be selected in the scenario editor.
* Enable traffic light UI via themes.
@@ -41,7 +41,7 @@
## New features
* Game configuration, cache, scores and screenshots now saved in user documents directory under OpenRCT2.
* [[Cheats]] (<kbd>Ctrl-Alt-C</kbd> for Windows and Linux, <kbd>Cmd-Ctrl-C</kbd> for macOS).
* Sandbox mode (edit park boundary).
* [[Sandbox mode]] (edit park boundary).
* Toggle support limits (build at any height).
* Toggle disable clearance checks (place things in the same location as other things a.k.a zero clearance).
* Screenshot format is now PNG and file names now contain the park name.
@@ -61,7 +61,6 @@
* Custom title sequences (+ editor window).
* Uncapped frame rate (extra draw frames between game ticks will be used to interpolate sprite movement for smoother look).
* Hardware display (graphics routed through GPU to enable steam overlay and more compatible video capture).
* Allow testing of incomplete tracks (non-blocked modes only).
* Increased limits for maximum of circuits per roller coaster to 20 and people on mazes to 64.
* Clear scenery now has toggles for paths, small and large scenery.
* Day / night cycle (enable in options).
@@ -78,11 +77,11 @@
* Option for early scenario completion.
## Localisation
* UTF-8 support
* TTF font support, for CJK, Arabic and other non-Latin scripts
* UTF-8 support.
* TTF font support, for CJK, Arabic and other non-Latin scripts.
* The RCT2 sprite font has been extended with characters for Norwegian, Danish, Catalan, Romanian, Turkish and Russian.
* Improvements to original translations (including those stored in objects and scenarios)
* Many additional translations
* Many additional translations.
* Ability to change language via the options window.
* Languages stored as txt files in `./data/languages`
* Ability to show day after month (US format) and to show the year first (Asian format)