diff --git a/Changes-to-original-game.md b/Changes-to-original-game.md index d94a105..03ab44c 100644 --- a/Changes-to-original-game.md +++ b/Changes-to-original-game.md @@ -24,7 +24,7 @@ * Mountain tool available in game. * Restored stand-alone Research and Development window. * SC4 files can now also be opened as well as SV4 files in the scenario editor. - * Command line interface available: ```openrct2 edit ./forest_frontiers.sc4``` + * Command line interface available: `openrct2 edit ./forest_frontiers.sc4` * OpenRCT2 allows switching to every vehicle that uses the same track (e.g. switching from Cheshire Cats to Vintage Cars is now possible again). * The "Have fun" objective can now be selected in the scenario editor. * Enable traffic light UI via themes. @@ -41,7 +41,7 @@ ## New features * Game configuration, cache, scores and screenshots now saved in user documents directory under OpenRCT2. * [[Cheats]] (Ctrl-Alt-C for Windows and Linux, Cmd-Ctrl-C for macOS). - * Sandbox mode (edit park boundary). + * [[Sandbox mode]] (edit park boundary). * Toggle support limits (build at any height). * Toggle disable clearance checks (place things in the same location as other things a.k.a zero clearance). * Screenshot format is now PNG and file names now contain the park name. @@ -61,7 +61,6 @@ * Custom title sequences (+ editor window). * Uncapped frame rate (extra draw frames between game ticks will be used to interpolate sprite movement for smoother look). * Hardware display (graphics routed through GPU to enable steam overlay and more compatible video capture). -* Allow testing of incomplete tracks (non-blocked modes only). * Increased limits for maximum of circuits per roller coaster to 20 and people on mazes to 64. * Clear scenery now has toggles for paths, small and large scenery. * Day / night cycle (enable in options). @@ -78,11 +77,11 @@ * Option for early scenario completion. ## Localisation -* UTF-8 support -* TTF font support, for CJK, Arabic and other non-Latin scripts +* UTF-8 support. +* TTF font support, for CJK, Arabic and other non-Latin scripts. * The RCT2 sprite font has been extended with characters for Norwegian, Danish, Catalan, Romanian, Turkish and Russian. * Improvements to original translations (including those stored in objects and scenarios) -* Many additional translations +* Many additional translations. * Ability to change language via the options window. * Languages stored as txt files in `./data/languages` * Ability to show day after month (US format) and to show the year first (Asian format)