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Submitted feature requests
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Android
Audio specifics
Benchmarking & stress testing OpenRCT2
Building OpenRCT2 on Linux
Building OpenRCT2 on MSYS2 MinGW
Building OpenRCT2 on Windows Subsystem for Linux
Building OpenRCT2 on Windows
Building OpenRCT2 on macOS using CMake
Building OpenRCT2 on macOS using Xcode
CSS1.DAT
Changes to original game
Changes to the SV6 file format
Cheats
Coding Style
Commit Messages
Converting Game Commands to Game Actions
Custom Music and Ride Music Objects
Debugging OpenRCT2 on macOS
Decompiling Tips IDA
Decompiling Tips OllyDbg
Dithering Images using Photoshop
Dithering Images
Easter Eggs
External influences
FAQ & Common Issues
Features to implement
Found bugs and limitations in RCT2
G1 Elements Layout
Game Actions
Game Commands
Getting packaged versions
Home
How To Contribute
Increasing of game limits
Installation on Linux and macOS
Known Issues from the RCT2 Readme
Language support
Legacy console
Loading RCT1 scenarios and data
Map Generation
Maps
Master Server
Minimum install
Multiplayer issues
Multiplayer permissions
Multiplayer
Music Cleanup
NTDF design
New save format status
Newly Identified Fields
Objects
Official extended scenery set
OpenGL renderengine issues
OpenGL renderer
Original Graphics
Overall program structure
Peep AI
Peep Sprite Type
Performance
RCT1 Features not in RCT2
RCT1 ride and vehicle types and their RCT2 equivalents
RCT12_MAX_SOMETHING versus MAX_SOMETHING
Rebase and Sync fork with OpenRCT2
Release Checklist
Replay System
Ride rating calculation
Roadmap
STEX support removal
SV6 Ride Structure
Sandbox Mode
Settings in config.ini
Sizes and angles in the game world
Sprite List csg1.dat
Sprite List g1.dat
Sprite compiler
Strings used in RCT1
Strings used in the game
Submitted feature requests
TD6 format
Terminology
Testing
Track Data
Track Element Lengths
Track designs
Track drawers, RTDs and vehicle types
Track types
Tutorials
Using Track Block Get Previous
Using minidumps from crash reports
Vehicle Sprite Layout
Widget colours
game.cfg structure
Clone
8
Submitted feature requests
Margen67 edited this page 2021-04-21 12:58:45 -10:00
Cheats
| Issue(s) | Plug-in | Name |
|---|---|---|
| #9265 | No | Make 'Staff speed' cheat also work for staff hired after selecting a speed |
| #9131 | No | Show technical data of rides/staff |
| #8610 | Yes | Automatic "Good value" ride pricing |
| #6680 | No | Higher booster speed limits |
| #6023 | No | Don't make train length cheat max out trains and cars |
| #5704 | No | Allow all track pieces from any ride |
| #5335 | No | Set rides to 'indoor' status |
| #3812 | Yes | Prevent excitement penalty on multiple rides of same type |
| #2501 | No | Freeze peep needs/values |
| #1690 | No | Allow opening incomplete rides |
View modes
| Issue(s) | Plug-in | Name |
|---|---|---|
| #14513 | No | Ability to hide guests but keep staff visible |
| #9056 | No | 'Show invisible objects' view mode |
| #7782 | No | Ability to show all paths including invisible ones |
| #3419 | No | 'Height marks on scenery' view mode |
| #2478 | No | Enhanced transparency/visibility options |
| #1734 | No | Option to lock current view modes regardless of window preferences |
| #165 | No | 'Invisible Trees' view mode |
Window enhancements
Build ride/select track design
| Issue(s) | Plug-in | Name |
|---|---|---|
| #10675 | No | Filter track designs by available scenery/vehicles |
| #10592 | No | Display file paths/filenames in Track Designer/Manager |
| #7763 | No | Option to hide pre-installed designs from track design list |
| #5860 | No | Show missing scenery items of track designs |
| #1822 | No | Better track designs with unavailable scenery |
| #1404 | No | Add search and filter to 'build new ride' window |
Object selection
| Issue(s) | Plug-in | Name |
|---|---|---|
| #7346 | No | View items in scenery group |
| #3860 | No | Not all object selection window tabs are animated |
| #1435 | No | Group scenery objects by theme in object selection |
Build scenery
| Issue(s) | Plug-in | Name |
|---|---|---|
| #2274 | No | Add search and filter to scenery window |
Ride list
| Issue(s) | Plug-in | Name |
|---|---|---|
| #7933 | No | More ride sorting options |
| #3577 | No | Add more ways to sort rides |
Minimap
| Issue(s) | Plug-in | Name |
|---|---|---|
| #5823 | No | Minimap view filtering |
| #3785 | No | Minimap zoom and filtering |
| #2782 | No | Minimap should be bigger |
Interface
| Issue(s) | Plug-in | Name |
|---|---|---|
| #11165 | No | Highlight hovered object with scenery picker |
| #10827 | No | RCT1 Theme Icons/Tabs |
| #10624 | No | Pixel scaler info text |
| #10031 | No | Display object filename when hovering over object in park |
| #9711 | No | *Make main view follow a person/vehicle by double-clicking center view button |
| #9133 | No | Pause/unpause the game while interface is hidden |
| #7897 | No | Manually saving the game closes all in-progress construction windows. |
| #7873 | No | Make weekly profit consistent with monthly profit in financial window |
| #7843 | No | Show keyboard shortcuts in menus and tooltips |
| #7761 | No | Add an "originally built" date to rides |
| #7682 | No | *Lock camera to vehicle in main window |
| #7599 | No | Show which elements are in the way while building |
| #7373 | No | Scale function should only scale GUI, not whole screen |
| #7015 | No | Add title sequence editor to Debug Tools dropdown |
| #6022 | No | Raise Track Designer ride limit |
| #5837 | No | Better typing windows |
| #5393 | No | Manage tooltip delays |
| #5340 | No | "Calling mechanic..." message for broken rides improvements |
| #5038 | No | Make money fields clickable in order to type input |
| #5033 | No | The default permission window is too easy to misclick |
| #3979 | No | Inconsistent drop-down lists |
| #3926 | No | Create hacks window and menu |
| #3736 | No | Inform people about translating in the 'Language' option |
| #3555 | No | Provide a notification when "disable clearance checks" is in effect |
| #3525 | No | Option to stop ride window popping up when a ride has crashed |
| #2981 | No | Pin windows to prevent closing |
| #2794 | No | Click on version hash to copy |
| #2565 | No | Change ride profit per hour to ride profit per month |
| #2533 | No | Allow scrolling in park graphs |
| #1228 | No | Allow changing text colour in custom themes |
| #622 | No | Alternative locations for toolbars |
Controls
| Issue(s) | Plug-in | Name |
|---|---|---|
| #11288 | No | Scenery picker improvement regarding draw order (transparencies) |
| #11253 | Yes | Peep vacuum (tool to delete peeps) |
| #11161 | No | Quicksave/Quickload |
| #11115 | No | Place multiple shops using hotkey |
| #11095 | No | Circle Land Tool, etc. |
| #11093 | No | Replace scenery mode |
| #10826 | No | Height-restricted scenery scatter |
| #10825 | No | Select whether or not the scenery scatter tool places items on water |
| #10658 | No | Tile inspector function: copy tile |
| #10483 | No | Keep path objects when changing path type |
| #10394 | No | Quick-replace banners |
| #10393 | No | Make themed banners replace default queue banner |
| #9900 | No | Middle-click to rotate map |
| #9384 | No | Make scatter tool available for large scenery |
| #9051 | No | Tool to remove corrupt elements |
| #7778 | Yes | Improve save track with scenery experience |
| #7777 | Yes | Paint brush for coaster cars |
| #7757 | Yes | Scroll wheel input on cash-on-hand display increases or decreases loan amount |
| #7626 | No | Build multiple tracked rides at once |
| #7575 | No | Height placement helpers when using shift/control keys |
| #7489 | No | Track build hotkey should be enhanced for vertical track/helix curve |
| #7372 | No | Allow selecting themes/tabs without automatically selecting the scenery in it |
| #7057 | No | Allow keyboard combinations to work for placing paths |
| #5997 | No | Land leveling brush |
| #6220 | Yes | Place objects on paths while press Ctrl |
| #5958 | Yes | Multiple path scenery objects on the same tile |
| #5388 | No | Option to drag viewpoint by holding middle-button instead of right-button |
| #5237 | No | Copy/paste multiple items in tile inspector |
| #5149 | No | Allow tile inspector to raise multiple items |
| #4826 | No | More natural camera dragging |
| #4148 | No | Option to enable/disable 'same price throughout park' by default |
| #3526 | Yes | Make vandalism |
| #3466 | No | Mask terrain for editing |
| #3463 | No | Change length and width of land tool independently |
| #3269 | Yes | Automatically add path additions while building paths |
| #2961 | No | Change object x to y |
| #2940 | No | Allow dragging to set patrol area |
| #2912 | No | Clear scenery, path, and terraform tools should use settings from last time they were opened |
| #2775 | No | Build scenery in a straight line |
| #2748 | No | Ignore invisible/see-through objects during building |
| #2674 | No | Unable to buy land when not using money |
| #2412 | No | Up and down hotkeys for path construction |
| #2198 | No | Click-drag path creation |
| #1926 | No | Copy/paste scenery |
| #1387 | No | Select multiple scenery objects for cluster placement |
| #450 | No | Change track design height with SHIFT key |
Ride/shop options
| Issue(s) | Plug-in | Name |
|---|---|---|
| #11113 | No | Randomize shop item colours when placing a new shop |
| #10508 | No | Add cycle detection to ride ratings calculation |
| #9340 | No | Ability to raise/lower rides |
| #8612 | Yes | User-configurable default prices for rides and shops |
| #8564 | No | 'No entrance' option leaves a hole |
| #8424 | No | Use boosters to change powered car speed |
| #8158 | No | Strange ride rating bonus for path in first slot |
| #8099 | No | When placing a track design with a hacked mode (or one that was allowed in RCT1 but not RCT2), it will change to the default |
| #7962 | No | Animated track pieces (tilt section, elevator lift hill) |
| #7719 | No | Cannot continue building from track pieces raised 1 unit with tile inspector |
| #7648 | No | Extend 'Enable all track pieces' to also include Twister RC pieces for the Vertical RC |
| #7378 | Yes | Ride stats breakdown/itemization, virtual real-time testing, construction speedometer |
| #7234 | No | "Same price throughout park" box for all ride types |
| #6703 | No | Make multiple rides calculate test-data at the same time |
| #6549 #2154 | Yes | Set shop item colour as default throughout park |
| #6453 | No | Boosters should work in both directions |
| #6212 | No | Allow multiple ORP sections if track has > 1 station |
| #6206 | Yes | Remove Go-Karts' victory lap in race mode |
| #5945 | No | Trains without upstop wheels crash very easily on steep-up-to-slope-up |
| #5089 | No | Force Go Karts to use empty spots if necessary |
| #4940 | No | Allow queue to enter ride entrance from the side |
| #4742 | No | Backward vehicles |
| #3901 | No | Chain lifts should work in both directions (shuttle mode) |
| #2380 | No | Warn player if there is no free block section on ride open |
| #2183 | No | Maximum rotations on ferris wheel is 3 |
| #1809 | No | Change speed of powered rides |
| #2154 | No | Randomise shop item colour |
| #1379 | No | Additional launched freefall mode |
| #714 | No | Allow more than 31 trains per ride |
Staff/guest behavior/options
| Issue(s) | Plug-in | Name |
|---|---|---|
| #11119 | Yes | Handymen can create scenery |
| #10215 | No | Reuse already assigned mechanic when calling one for a breakdown |
| #7805 | No | No-Entry banners for staff |
| #7762 | No | Copy patrol areas from one worker to another |
| #7758 | No | Peeps should pathfind through transport rides |
| #7242 | No | Pre-selectable orders for Handyman/Mechanic |
| #5827 | Yes | Change guest's clothes colours |
| #5577 | No | "Show 'real' names of staff" |
| #5283 | No | General improvements for setting patrol area |
| #3545 | No | Changing staff skins |
| #3357 | No | Allow peeps to walk on construction rights ground |
| #2916 | No | Closing and reopening a ride causes every peep to leave the queue |
| #1999 | No | Prevent staff from entering queues |
| #1959 | No | Make guests AI find the First Aid Room more frequently than sitting on a bench |
| #1318 | No | Change individual staff colour |
| #1451 | No | More advanced options for staff |
| #681 | No | Allow more specific staff patrol area |
Scenarios
| Issue(s) | Plug-in | Name |
|---|---|---|
| #11120 | No | Options to change all base costs |
| #11117 | No | More granular pass/fail conditions |
| #11116 | No | More detailed scenario guest options |
| #10732 | No | Better "harder park rating" |
| #9700 | No | Scenario Editor modifications |
| #7860 | Yes | Persistent scenario savegames |
| #7546 | No | Increase the maximum parameters for park goals |
| #7151 | No | Limit number of guests in park |
| #7133 | Yes | Allow setting the maximum build height (tree-height) |
| #5235 | No | Custom tabs in scenario selection |
| #4999 | No | Random available rides like in RCT1 |
| #4739 | No | Scenario indexes for custom scenarios |
| #3207 | No | Preview thumbnail for new scenario screen |
| #3143 | No | Ideas concerning scenario selection |
Objects
| Issue(s) | Plug-in | Name |
|---|---|---|
| #8031 | No | Add notification of excluded WWTT objects |
| #7925 | No | Allow disabling auto-import of custom objects when loading save |
| #2253 | No | Paths should be decoupled from their railings |
Misc. features
| Issue(s) | Plug-in | Name |
|---|---|---|
| #11114 | No | No-entry sign default to "no entry" |
| #10860 | No | Add the ability to load loose (unpacked) sound files |
| #10656 | No | Horizontal Clipping > SV6 output |
| #9983 | No | ZIP file opening |
| #8616 | Yes | New easter egg name: Rambo |
| #8534 | Yes | Automatically purchase land |
| #7939 | No | Limit how much music is being played at the same time. |
| #7671 | No | loading a ride with scenery doesn't load associated object files into scenerio or "map" |
| #7660 | No | More music options |
| #7319 | No | Save colours with opacity channel |
| #7272 | Yes | Count tiles above certain height |
| #7237 | Yes | Exploding balloons and ducks |
| #6931 | No | Output used DATs |
| #6912 | No | 'Move to' when editing location command in title sequence editor |
| #6911 | No | Subscribe to title sequences hosted on the internet |
| #6844 | No | Adding scenery and paths to Track Designer |
| #6527 | Yes | Console command to remove all entrances |
| #6336 | No | Fountains and Signs Not Paused in Convert Save to Scenario |
| #6302 | No | Map generators should list and allow input of seeds |
| #5957 | Yes | Unlock things by purchasing land/construction rights they are built on |
| #5782 | No | Twitch integration enhancements |
| #4933 | No | Allow maps bigger than 254x254 |
| #4570 | Yes | Add Twitch alternative: YouTube Gaming |
| #4500 | No | Display text in title sequences |
| #4498 | Yes | Stopwatch with pause function |
| #4355 | Yes | Achievements |
| #4170 | Yes | Time-lapse mode |
| #3935 | No | Tracked ride converter |
| #3800 | No | Add support for loading any scenario in title sequences |
| #3689 | No | Different advertising for different 'guest intensities' (Like in RCT3) |
| #2962 | No | Option to make the time longer |
| #2214 | No | Start new sandbox game |
| #1808 | No | List of useful features/enhancements for future releases |
| #1787 | No | Larger variety of Rollercoaster screams |
Touch/Android
| Issue(s) | Plug-in | Name |
|---|---|---|
| #10964 | No | Implement SHIFT key alternative |
| #6146 | No | Touchscreen controls on Android |
| #6140 | No | Better touchpad integration |
| #5883 | No | Add setup activity page to Android |
| #4014 | No | Improving the touchscreen support on windows (map scrolling) |
| #2091 | No | Touchscreen compability |
Multiplayer
| Issue(s) | Plug-in | Name |
|---|---|---|
| #10388 | No | Separate track design permission |
| #8111 | No | Wiki: clarification of groups.json |
| #7866 | No | More granular permissions |
| #7698 | No | Allow users/groups/permission commands from the console |
| #7417 | No | Console commands do not sync across multiplayer |
| #6849 | No | Extend the "money effect" with "player name effect" for multiplayer |
| #6304 | No | "Control guest" feature |
| #6161 | No | Info log of a player to display what the person last actions were and when. |
| #5927 | No | Default Group List |
| #5277 | No | Better "Permission Denied" display |
| #5215 | No | Server side settings |
| #4860 | No | (Headless) (Windows) Terminating server does not save the game |
| #4754 | No | Scrolling chat |
| #4550 | No | Owner rights on placed down coasters/scenery/etc |
| #4193 | No | "Greeting" Window for admin's comments when user connects to server |
| #4045 | No | Cheats stay enabled over multiple games (even after joining multiplayer) |
| #4005 | No | Start server with cheats enabled |
| #3986 | No | Audit log / permission to modify/delete users' own creations only |
| #3938 | No | New permission - open/close all rides |
| #3878 | No | Additional options for hash system |
| #3774 | No | RCON console / server commands |
| #3772 | No | Reserved player slots |
| #3641 | No | Make disable clearance checks a local setting |
| #3430 | No | 'Rcon Password support' - join instantly as a host for a server (or another specific group) |
| #3285 | No | Multiplayer map marking |
| #3248 | No | Custom kick message |
| #3155 | No | Incorporate OpenRCT2 login system |
| #3116 | No | Flags of server region on server/player list. |
| #3023 | No | Keep chat up / open a chat window |
| #2897 | No | Multiplayer suggestions |
| #2896 | Yes | Commands to control twitch avatars |
| #2868 | No | Clickable links in chat |
| #2854 | No | Command to save game on a server |
| #2816 | No | Post chat message when the group of a player has been changed |
| #2667 | No | Add ban IP feature / action log for players / setting password during game |
| #2661 | No | Add UPnP support |
| #2351 | No | Server commands |
| #2032 | No | Nickname/description for manually added multiplayer servers |
- Home
- FAQ & Common Issues
- Roadmap
- Installation
- Building
- Features
- Development
- Benchmarking & stress testing OpenRCT2
- Coding Style
- Commit Messages
- Overall program structure
- Data Structures
- CSS1.DAT
- Custom Music and Ride Music Objects
- Game Actions
- G1 Elements Layout
- game.cfg structure
- Maps
- Music Cleanup
- Objects
- Official extended scenery set
- Peep AI
- Peep Sprite Type
- RCT1 ride and vehicle types and their RCT2 equivalents
- RCT12_MAX_SOMETHING versus MAX_SOMETHING
- Ride rating calculation
- SV6 Ride Structure
- Settings in config.ini
- Sizes and angles in the game world
- Sprite List csg1.dat
- Sprite List g1.dat
- Strings used in RCT1
- Strings used in the game
- TD6 format
- Terminology
- Track Data
- Track Designs
- Track drawers, RTDs and vehicle types
- Track types
- Vehicle Sprite Layout
- Widget colours
- Debugging OpenRCT2 on macOS
- OpenGL renderer
- Rebase and Sync fork with OpenRCT2
- Release Checklist
- Replay System
- Using minidumps from crash reports
- Using Track Block Get Previous
- History
- Testing