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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 19:13:07 +01:00

26658 Commits

Author SHA1 Message Date
Michał Janiszewski
caacd4d7be Release v0.4.13
- Feature: [#19596] Allow for playing back a replay without camera movement or alert box.
- Feature: [#20831] The ride selection window now shows object authors if debugging tools are active.
- Feature: [#20832] The ride music tab now shows a track listing for the current music style.
- Feature: [#22172] [Plugin] Expose ride satisfaction ratings to the plugin API.
- Feature: [#22184] [Plugin] Expose staff statistics to the plugin API.
- Feature: [#22213] [Plugin] Allow plugins to focus on textboxes in custom windows.
- Feature: [#22272] [Plugin] Expose ride vehicle’s current track type via car trackLocation.
- Feature: [#22301] Loading save games or scenarios now indicates loading progress.
- Feature: [OpenMusic#54] Added Progressive ride music style (feat. Approaching Nirvana).
- Improved: [#22352] The object selection window now groups relevant object tabs together.
- Improved: [#22357] Error messages are now themeable and easier to read.
- Improved: [#22361, objects#342, objects#343] Add additional colour presets to the Observation Tower, Twist, and Ferris Wheel.
- Improved: [#22433] Increase the network timeout from 7 to 20 seconds, should help slow clients getting disconnected.
- Improved: [#22437] File indexing now properly uses all CPU power, improving object and scenario indexing.
- Improved: [#22449] Reduced the time it takes to load and index objects, scenarios and tracks.
- Change: [#12292] The ‘Toggle visibility of toolbars’ shortcut is no longer assigned by default.
- Change: [#21494] Display pixel density is now taken into account for the initial window scale setting.
- Change: [#22230] The plugin/script engine is now initialised off the main thread.
- Change: [#22251] Hide author info in the scenery window unless debug tools are active.
- Change: [#22283] Let heavy snow and blizzard increase chance of brakes failure.
- Change: [#22309] The scenario editor now supports loading landscapes from .sea save files.
- Fix: [#17390] Glitchy animations for the ride type tabs in the object selection window.
- Fix: [#19210] The load/save window executes the loading code twice, resulting in a slowdown.
- Fix: [#21175] Terraform tool hotkeys don't work when toolbars are hidden.
- Fix: [#22056] Potential crash upon exiting the game.
- Fix: [#22101] Wrong tunnel shapes on Log Flume and Giga, Hybrid, Single-Rail and Alpine Coasters.
- Fix: [#22208] Cursor may fail to register hits in some cases (original bug).
- Fix: [#22209] Water tool selection may disappear near edge of map.
- Fix: [#22222] Staff list may remain invalid when changing tabs.
- Fix: [#22265] Button for switching covered tracks on slides doesn’t stay pressed.
- Fix: [#22284] Unrated rides cause high amount of nausea.
- Fix: [#22292] Progress bar widgets in guest and ride windows are not updating correctly.
- Fix: [#22304] Graphs don’t draw lines on the left edge of the screen.
- Fix: [#22308] OpenGL draws lines incorrectly in some cases.
- Fix: [#22318] Water sparkles are missing if transparent water is enabled without RCT1 linked.
- Fix: [#22333] Tile inspector closes other tool windows.
- Fix: [#22339] Printing ui.tool.cursor in console crashes the game.
- Fix: [#22348] Progress bar screen doesn’t handle window resizing.
- Fix: [#22389] Alpine coaster has wrong tunnel entrance type.
- Fix: [#22435] [Plugin] Off-by-one pixel issue in active widget width and height setters.
v0.4.13
2024-08-04 19:53:53 +02:00
Michał Janiszewski
e2a9416845 Merge branch 'develop' 2024-08-04 19:44:17 +02:00
Michael Steenbeek
ad3e98f339 Fix #22416: Water tool grid is one tile too small for even sizes (#22471) 2024-08-04 03:17:04 +02:00
mrmbernardi
1f411ad792 Merge pull request #22200 from mrmbernardi/fix_lines
Improve line drawing code
2024-08-03 17:15:18 +10:00
OpenRCT2 git bot
e43859636a Merge Localisation/master into OpenRCT2/develop 2024-08-03 04:02:00 +00:00
tmatale
45d3105508 Fix #22292: Progress bars displayed incorrectly if multiple windows are open 2024-08-02 22:41:40 +02:00
Michael Steenbeek
84d5e80634 Update objects to v1.4.7 2024-08-02 22:25:45 +02:00
Basssiiie
e2641668a4 Fix off-by-one pixel issue in active widget width and height setters 2024-08-02 19:16:22 +00:00
Michael Bernardi
0b50ef6fd2 Added line clipping code to OpenGL renderer 2024-08-03 02:47:57 +10:00
Michael Bernardi
ef97216ea1 Line drawing code now supports all zoom levels. 2024-08-03 02:46:10 +10:00
Aaron van Geffen
b1e2ca94c7 Fix clear scenery window closing (again) (#22456)
* Move ClearSceneryToolIsActive into ClearScenery window

* Actually apply/paint map selection in clear scenery tool

* LandRightsWindow: fix invalidation
2024-08-03 02:17:21 +10:00
Duncan
a07b56a655 Move Viewport functions into Ui (#22454)
* Move viewport functions into ui

* Move footpath function to ui

* Don't include viewport in footpath.h

* Include missing includes
2024-08-02 06:01:31 +01:00
OpenRCT2 git bot
f109ed2bc0 Merge Localisation/master into OpenRCT2/develop 2024-08-02 04:02:11 +00:00
Matt
29006b35e9 Update changelog for #22449 (#22452) 2024-08-01 23:41:33 +02:00
Matt
5b73d2ea04 Merge pull request #22437 from ZehMatt/file-index-perf
Improve performance on file indexing, fix progress bar flickering bug, refactors
2024-08-02 00:07:03 +03:00
ζeh Matt
9ddd47598d Update changelog.txt 2024-08-01 23:48:54 +03:00
ζeh Matt
fed107b008 Make forceRedraw implicit when we are on the main thread 2024-08-01 23:48:54 +03:00
ζeh Matt
348df5a986 Clear the screen with color in the drawing engine and not each tick 2024-08-01 23:48:54 +03:00
ζeh Matt
3e9a7bda83 Refactor file indexing, this now properly uses all CPU power 2024-08-01 23:48:54 +03:00
Matt
da6fb7872a Improve the performance of sawyer chunk decoding (#22449) 2024-08-01 22:39:17 +02:00
Aaron van Geffen
65bf7753a1 Revert "Fix renderer creation for HW display engine (#22445)"
This reverts commit b1e14c676d.
2024-08-01 22:37:03 +02:00
Duncan
144fa13a84 Move more Ui functions to Ui library (#22444)
* Move various methods into the ui library

* Move various zoom functions to ui
2024-08-01 19:09:06 +00:00
Michał Janiszewski
b1e14c676d Fix renderer creation for HW display engine (#22445)
SDL requires a renderer to be created in an empty window, i.e. one
without any other renderer nor surface. Leaving the window with earlier
surface from another engine (e.g. when switching from SW to SW+HWD)
caused no renderer to be created (_sdlRenderer set to nullptr) and
setting up a bomb to explode next time we try to render a frame.

I think this can also get triggered when resizing/switching the focus of
a window.

While SDL already has internal checks for window surface presence in
`SDL_DestroyWindowSurface` _in the SDL version I checked_, I have no
certainty if this is correct for all of them. I added check for window
surface presence to better express the code intent as well.

`SDL_DestroyWindowSurface` was introduced in SDL 2.28

This should take care of most of the `BlitPixel`, `DrawRLESpriteMinify`
issues reported by backtrace.
2024-08-01 19:31:34 +02:00
Aaron van Geffen
b0fbd5e1e5 Clarify Windows toolchain prerequisites (#22410) 2024-08-01 17:27:46 +02:00
Matt
27febaacce Increase network timeout, small refactors (#22433)
* Refactor consts with kNotion, make static

* Increase the no data timeout to 20 seconds, add constant

* Fix debug builds

* Update changelog.txt
2024-08-01 10:50:50 +02:00
Duncan
73d51431fd Fix vcxproj file compiling headers (#22443) 2024-08-01 09:52:21 +02:00
Aaron van Geffen
dcea499327 Fix clear scenery window closing immediately (#22442) 2024-08-01 07:48:16 +00:00
Aaron van Geffen
30e890c256 Merge pull request #22411 from AaronVanGeffen/cleanup-top-toolbar
Move tool event functions out of top toolbar
2024-07-31 22:13:53 +02:00
Michael Steenbeek
e5a6cccd5c Split RTD, track and vehicle drawing 2024-07-31 20:10:55 +00:00
Aaron van Geffen
e782635498 RideConstruction: move virtual floor to UI counterpart (#22428) 2024-07-31 22:01:34 +02:00
Aaron van Geffen
706fd8f3f0 Fix #21175: Some hotkeys don't work when toolbars are hidden 2024-07-31 21:54:10 +02:00
Aaron van Geffen
b09e9fdf56 Move ToggleFootpathWindow into Footpath.cpp 2024-07-31 21:54:10 +02:00
Aaron van Geffen
2508a6020c Clean up tool events for custom scripts in TopToolbar.cpp 2024-07-31 21:54:10 +02:00
Aaron van Geffen
15d87a6aae Move many terraform related globals into their window classes 2024-07-31 21:54:09 +02:00
Aaron van Geffen
3a54d1b720 Move clear scenery tool functions from TopToolbar.cpp into ClearScenery 2024-07-31 21:53:35 +02:00
Aaron van Geffen
c9915efc11 Move scenery tool functions from TopToolbar.cpp into Scenery.cpp 2024-07-31 21:53:35 +02:00
Aaron van Geffen
bb4a357214 Move water tool functions from TopToolbar.cpp into Water.cpp 2024-07-31 21:53:35 +02:00
Aaron van Geffen
bae80ecfad Move land tool functions from TopToolBar.cpp into Land.cpp 2024-07-31 21:53:34 +02:00
Aaron van Geffen
8a8057196d Merge pull request #22429 from AaronVanGeffen/cleanup-legacy
Replace some functions from _legacy.cpp with their intents
2024-07-31 20:22:45 +02:00
Aaron van Geffen
d1ca17adef Remove ScenerySetDefaultPlacementConfiguration from _legacy.cpp 2024-07-31 20:12:23 +02:00
Aaron van Geffen
b0b048f3d5 Remove SceneryInit by using Intent directly instead 2024-07-31 20:12:23 +02:00
Aaron van Geffen
89ccda19ce Move WindowRideConstructionUpdateActiveElements out of _legacy.cpp 2024-07-31 20:12:23 +02:00
Tomáš Chvojka
5dc782c0ee Let heavy snow and blizzard increase chance of brakes failure (#22283) 2024-07-31 14:13:27 +00:00
Duncan
3393fa36d3 Move Ui window functions into Ui library (#22426)
* Move scroll widget functions

* Move window move functions

* De-snake

* Move further functions to ui

* Move widget function to widget file

* Move window create to ui
2024-07-31 15:06:19 +01:00
Duncan
681b54dc87 Add Some Items to the OpenRCT2::Ui namespace (#22423)
* Put widget in the Ui namespace

* Put theme in the Ui namespace

* Put objective in Ui namespace
2024-07-31 05:26:53 +01:00
Aaron van Geffen
bd0dd44c10 Don't assign Toggle Toolbars keyboard shortcut by default (#22424) 2024-07-30 21:41:27 +00:00
Michael Steenbeek
42afe22ea8 Merge pull request #22422 from Gymnasiast/refactor/name-more-tunnel-types
Name tunnel types 12 to 15
2024-07-30 23:32:45 +02:00
Gymnasiast
141ad4c810 Fix #22101: Wrong tunnel type on newly added elements 2024-07-30 23:20:24 +02:00
Gymnasiast
b20a2ccfee Name tunnel types 12 to 15 2024-07-30 22:46:54 +02:00
lewyche
79ceb2d5cb Fix #22389: Alpine coaster has wrong tunnel entrance type 2024-07-30 22:33:13 +02:00