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Fix #22416: Water tool grid is one tile too small for even sizes (#22471)

This commit is contained in:
Michael Steenbeek
2024-08-04 03:17:04 +02:00
committed by GitHub
parent 1f411ad792
commit ad3e98f339

View File

@@ -358,6 +358,7 @@ static Widget _waterWidgets[] = {
// Move to tool bottom left
mapTile.x -= tool_length / 2;
mapTile.y -= tool_length / 2;
mapTile = mapTile.ToTileStart();
if (gMapSelectPositionA.x != mapTile.x)
{