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Commit Graph

2898 Commits

Author SHA1 Message Date
lizzie-a
96bc804fa8 Fix cramped MacOS default window settings 2025-12-12 16:00:21 +01:00
Robert Gooding
9daf2b5479 Categorise toilet income as shop sales instead of ride tickets
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2025-12-12 14:02:05 +00:00
Patrxgt
e40eab16ee Add support for Polish Złoty (PLN) 2025-12-12 09:54:57 +01:00
MarcelVos96
b59114ddb0 Make renewing a ride also reset its downtime 2025-12-10 16:39:29 +01:00
Gymnasiast
3a27ba7db1 Fix #25628: AVX2 and SSE4 availability not detected correctly
Co-authored-by: TBoshoven <TBoshoven@users.noreply.github.com>
2025-12-10 15:23:22 +01:00
matheusvb3
72f23f5d14 Add changelog entry 2025-12-07 10:36:07 -03:00
MarcelVos96
41384ac97a Fix #9895: standup coaster gets incorrect intensity boost from synchronisation 2025-12-04 11:15:31 +01:00
Matt
d8698726c9 Refactor the network code also change protocol (#25575)
* Change the network protocol and refactor the code, still supports the old format for now

* Bump up network version

* Update changelog.txt
2025-12-03 00:06:39 +02:00
MarcelVos96
f86728f4a2 Update changelog.txt 2025-12-01 20:23:23 +01:00
MarcelVos96
ad16d0567b Update changelog.txt 2025-12-01 20:16:03 +01:00
MarcelVos96
b22bdf8a19 Merge branch 'develop' into Water-rides-breakdown-fix 2025-12-01 20:14:44 +01:00
MarcelVos96
bfd26ec97f Update changelog.txt 2025-12-01 19:53:09 +01:00
Matt
843ad4c9fc If the master server vanishes make sure to register again, cleanup (#25588)
* If the master server vanishes make sure to register again, cleanup

* Update changelog.txt

* Fix uncaught exceptions for the HTTP impl just silently failing

* Don't set the future object to an empty one, that is always pending

* Improve the console messages, adjust retry time
2025-12-01 17:44:30 +00:00
ζeh Matt
43f4381298 Update changelog.txt 2025-11-29 12:59:17 +02:00
Michael Steenbeek
762d4fa7de Fix #25552: Clear Scenery does not show an error message about insufficient money if cash is negative 2025-11-28 17:53:41 +01:00
Michael Steenbeek
23da3c6b46 Fix #22484: Lingering ghost entrance after placing park entrance
Co-authored-by: mixiate <mixiate@users.noreply.github.com>
2025-11-27 23:24:45 +01:00
Michael Steenbeek
a7dd47f48b Fix #24952: Duplicate track designs when running via Steam without having RCT1 linked 2025-11-26 15:43:39 +00:00
Michael Steenbeek
9289f5032c Merge pull request #25485 from matheusvb3/larger-selected-swatch
Make the enlarged pressed swatch sprite more pronounced
2025-11-25 23:39:48 +01:00
mix
553b52f709 Make the pressed swatch sprite more pronounced
Co-Authored-By: matheusvb3 <matheusvb3@users.noreply.github.com>

Update colour_pressed_large.png
2025-11-25 23:27:01 +01:00
mix
a5a2ad8652 Fix chairlift station end tunnels not drawing at certain angles 2025-11-25 23:15:35 +01:00
Michael Steenbeek
66188a108a Close #25530: Allow cancelling wall drag without closing Scenery window (#25564) 2025-11-25 21:52:39 +01:00
mix
f7bc440966 Add changelog entry for map selection grid invalidation improvements 2025-11-23 00:17:16 +00:00
mix
83591cf94e Fix track construction arrow position when removing track pieces 2025-11-23 00:21:14 +01:00
Gymnasiast
29d40387ef Start 0.4.30 2025-11-22 19:02:07 +01:00
Gymnasiast
ebe87be3da Release v0.4.29
- Feature: [#25459] Wall line dragging tool.
- Improved: [#25028] Stalls now support colour presets, just like regular rides.
- Improved: [#25426] Building the track designs index is now quicker.
- Improved: [#25490] The ‘New Ride’ window can now be resized.
- Fix: [#6228] The saved queue line path connections are not preserved when placing track designs (original bug).
- Fix: [#14365] Track designs with scenery below the lowest track piece do not preview correctly.
- Fix: [#25451] Dropdown item tooltips stay open if the mouse is moved over an empty space.
- Fix: [#25454] Opening the land tool while building a path bridge or tunnel closes the Footpaths window.
- Fix: [#25461] Path connections in raised track designs are sometimes broken when placed.
- Fix: [#25467] Paths are not connected together correctly in track design previews.
- Fix: [#25476] When both RCT2 and RCT1 are present, autodetection fails.
- Fix: [#25480] The mini track design preview and price are misaligned in Enlarged UI mode.
- Fix: [#25488] Crash in headless mode.
- Fix: [#25494] The Go-Karts steep to flat track does not draw correctly in the flat side tunnel.
- Fix: [#25518] The virtual floor does not draw correctly if expanded on the positive x and y axes.
- Fix: [#25519] Crackling audio when sampling frequencies do not match.
- Fix: [objects#401] Round tunnels on down slopes glitch.
- Fix: [objects#404] Wooden Wild Mine cars incorrectly allow setting a third remap colour.
- Fix: [objects#408] Australian fountain sets have confusing naming.
- Fix: [objects#409] LIM Launched Coaster trains incorrectly have a 10% intensity modifier set (original bug).
- Fix: [objects#410] Large scenery from the Wacky Worlds Africa theming have incorrect previews when using specific versions of the RCT2 base game.
- Fix: [objects#415] Penguin bobsleigh trains show incorrect sprites on the 12° down slope (original bug).
2025-11-22 18:16:07 +01:00
Michael Steenbeek
6a5dd316a1 Allow dragging lines of walls 2025-11-16 17:14:20 +01:00
Jonas (Elessar2)
5c8867098d Fix #25028: Stalls can only use 1 colour preset
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
2025-11-16 13:56:15 +00:00
Michael Steenbeek
7f346d6c45 Fix crackling when resampling audio 2025-11-16 13:55:44 +01:00
mix
140fed1086 Fix virtual floor invalidating incorrectly if expanded on x and y axes 2025-11-15 22:58:59 +01:00
Michael Steenbeek
7068ea67e3 Fix #25454: Pathing Tool Closes When Land Tool Opens 2025-11-12 23:39:37 +01:00
mix
7f530bfd23 Fix go karts steep to flat not drawing correctly in flat side tunnel 2025-11-10 11:21:28 +01:00
Michał Janiszewski
7ab40fb5c6 Fix headless mode crash (#25488)
In headless mode the game would see `TitleScene::_sequencePlayer` is
null and try setting it to an instance of
`GetContext().GetUiContext().GetTitleSequencePlayer();`, but in headless
mode we return a nullptr anyway from `DummyUiContext` and there are no
further checks for nullptr.
2025-11-10 08:49:31 +00:00
Michael Steenbeek
dcedb3b492 Allow resizing the New Ride window 2025-11-09 15:28:37 +00:00
mrmbernardi
5804508da4 Fix openrct2.d.ts Socket.on type (#25491) 2025-11-10 02:15:10 +11:00
Gymnasiast
4b8c562f06 Update objects to v1.7.4 2025-11-09 13:17:06 +01:00
mix
ed25fbcb3a Fix track design mini preview enlarged UI position 2025-11-09 01:20:34 +01:00
mix
462f294184 Fix paths in track design previews not being connected correctly 2025-11-07 21:44:11 +01:00
mix
195de3b258 Fix #6228: Track design queue connections not preserved when built 2025-11-07 21:43:45 +01:00
Michael Steenbeek
a8e9a6b385 Fix RCT1/2 install confusion when both are present 2025-11-07 20:08:10 +01:00
Michael Steenbeek
daa3085e34 Add #25426 to changelog 2025-11-06 00:39:26 +01:00
mix
08266862c4 Add changelog for raised track design path connection fix 2025-11-05 04:19:05 +00:00
mix
e216c94256 Fix #14365: Previews broken for track designs with scenery below track 2025-11-02 01:46:29 +01:00
mix
bac6a9d460 Fix dropdown tooltips stuck open if mouse over empty space 2025-11-02 00:05:45 +01:00
Aaron van Geffen
2dede486f2 Start v0.4.29 2025-11-01 11:26:41 +01:00
Aaron van Geffen
5847457391 Release v0.4.28
- Feature: [#25286] Footpath area dragging tool.
- Feature: [#25379] Add an option to the command line screenshot function to draw debug segment heights.
- Improved: [#21375] The `load_object` console command now allows loading JSON objects.
- Improved: [#25297] Paths on the ground in SV4/SC4 no longer block supports of the paths above.
- Improved: [#25349] ‘Recent Messages’ window can now be fully themed.
- Improved: [#25433] Colour dropdown now uses bigger images in Enlarged UI mode.
- Change: [#25089] Peep actions and animations that cause them to stop moving no longer trigger when they are on a level crossing.
- Change: [#25337] Placing track designs with scenery that is obstructed no longer disables all of the scenery.
- Fix: [#20198] Guest inventory from RCT1 base game saves is not imported.
- Fix: [#20486] Multiplayer desync when placing track designs without any scenery.
- Fix: [#22779, #25330] Incorrect queue paths in Nevermore Park and Six Flags Holland scenarios (bug in the original scenarios).
- Fix: [#24975] The Corkscrew and LIM Launched (original bug) roller coaster quarter loop tunnels are too high.
- Fix: [#25139] Steam locomotive and tram claxons can sound louder than normal when approaching crossings that span multiple tiles.
- Fix: [#25190] Inserting a block brake while a coaster is simulating will cause the simulation to behave strangely.
- Fix: [#25206] System file picker does not show up on the Steam Deck.
- Fix: [#25272] Text colour dropdown in the Banner window is too narrow, resulting in truncated labels.
- Fix: [#25299] The Mine Train Coaster left large helix draws incorrect sprites at certain angles (original bug).
- Fix: [#25328] Spiral Slide in Blackpool Pleasure Beach has its entrance and exit the wrong way round (bug in the original scenario).
- Fix: [#25342] The Go-Karts medium right gentle sloped turn does not have a tunnel at the end.
- Fix: [#25349] Items in Recent Messages are too narrow if there is no scrollbar visible.
- Fix: [#25350] The scrolling intro background switches colour halfway through (original bug).
- Fix: [#25350] When skipping the scrolling intro, the screen does not get cleared properly.
- Fix: [#25350] Scrolling intro cannot be skipped using a mouse click.
- Fix: [#25358] The Stand Up Roller Coaster left corkscrew does not block supports correctly.
- Fix: [#25363] The Mine Train Coaster flat-to-steep track pieces do not block all metal supports.
- Fix: [#25369] The Go-Karts medium turns and small flat and sloped turns do not block metal supports correctly.
- Fix: [#25370] The Hybrid Coaster diagonal brakes and block brakes do not block metal supports consistently.
- Fix: [#25371] The Wooden Roller Coaster small banked turns block too many metal supports.
- Fix: [#25378] The land tool sometimes allows land to be raised through a maze.
- Fix: [#25380] The Lay-down Roller Coaster left corkscrew supports are incorrect at one angle (original bug).
- Fix: [#25388] The Shortcut Keys window uses the wrong colours for separators, scrollbars and buttons.
- Fix: [#25401] Mazes can be built 2 units higher than their support limits.
- Fix: [#25404] Guests that have been removed with the remove all guests cheat will still be visible if they were sliding down the Spiral Slide.
- Fix: [#25410] Guest flags (e.g. tracking) not imported from RCT1.
2025-11-01 10:16:13 +01:00
matheusvb3
47f45fac8f Add large colour swatches for enlarged UI 2025-10-29 12:41:01 +00:00
Michał Janiszewski
c2ed2bd854 Update process execution flow for Linux (#25206)
Previously zenity/kdialog were launched in a way that would prevent
events from getting pumped to the new application in some scenarios.

This new approach, mimicked from
9859c05178/src/video/wayland/SDL_waylandmessagebox.c (L40-L75)
fixes this problem for compositors where it used to be a problem.

In particular, this fixes the system dialog not launching on the Steam
Deck.
2025-10-29 07:50:49 +00:00
matheusvb3
70266347d1 Fix claxon audio bug on crossings that span multiple tiles
Co-Authored-By: Aaron van Geffen <604665+AaronVanGeffen@users.noreply.github.com>
2025-10-27 22:07:48 +01:00
Gymnasiast
8e7bc2bc43 Close #21375: extend to allow loading JSON objects 2025-10-25 13:43:36 +02:00
Gymnasiast
c01c5002bb Fix #25410: Guest flags (e.g. tracking) not imported from RCT1 2025-10-25 01:34:06 +02:00