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Commit Graph

12414 Commits

Author SHA1 Message Date
duncanspumpkin
da377e5b64 Add constants for min and max footpath height 2019-03-11 17:43:07 +00:00
duncanspumpkin
0070283dc2 Implement game action 2019-03-05 19:54:17 +00:00
duncanspumpkin
cfeeeab9b9 Increment network version 2019-03-04 16:58:57 +00:00
duncanspumpkin
da24ea53b8 Fix formating add missing include 2019-03-04 16:58:22 +00:00
duncanspumpkin
540be7c7be Provide a conversion from old game command.
Note doesn't handle footpath scenery or clear direction mode
2019-03-04 16:57:21 +00:00
duncanspumpkin
29de97f5b1 Remove references to old game command 2019-03-04 16:57:21 +00:00
duncanspumpkin
bcced4016f Use new action 2019-03-04 16:57:21 +00:00
duncanspumpkin
c8fd5174ae Implement footpathplace 2019-03-04 16:57:21 +00:00
duncanspumpkin
510d71ab68 Add FootpathSceneryPlaceAction 2019-03-04 16:57:21 +00:00
duncanspumpkin
ef69c01da5 Create FootpathSceneryRemoveAction to split up footpath place 2019-03-04 16:57:21 +00:00
Ted John
c479ada2ca Fix #8795: Downloading objects interacts with UI on background thread (#8821)
Queue downloads so that they are invoked on UI thread.
2019-03-03 22:08:13 +01:00
Michał Janiszewski
1fa5606509 Simplify some code in Vehicle.cpp (#8595)
* Simplify some code in Vehicle.cpp

This reduces amount of code that depends on registers struct

* Simplify code in Vehicle.cpp

This removes one goto.
2019-03-03 15:25:47 +01:00
Aaron van Geffen
a6773584b0 Amend changelog; increase network version. 2019-03-03 12:09:19 +01:00
duncanspumpkin
e4ab16acc1 Fix #8804: Raising water shows money effect at the bottom rather than new height 2019-03-03 11:17:21 +01:00
Michał Janiszewski
a2bfb77b4a Make sure the header-only function direction_valid is static 2019-03-03 08:18:15 +01:00
Michał Janiszewski
f83fa88512 Fix printing of non-POD NetworkRideId_t
The underlying type is using int32_t rather than uint32_t, so reflect
that as well
2019-03-03 08:18:15 +01:00
duncanspumpkin
47de289ca2 Increment network version 2019-03-02 16:06:44 +00:00
duncanspumpkin
7484b3f00e Fix formating. Add correct includes 2019-03-02 16:06:03 +00:00
duncanspumpkin
aef3f24178 Remove reference to game command 2019-03-02 16:06:03 +00:00
duncanspumpkin
61cb84e0ca Add WaterSetHeightAction 2019-03-02 16:06:03 +00:00
Duncan
ec60781a2b Merge pull request #8796 from duncanspumpkin/entranceexit_place_ga
Entranceexit place ga
2019-03-02 16:04:01 +00:00
Duncan
46ae0934f8 Fix #8809. Check for valid colours ignored special cases (#8813)
Due to the special cases the colour check would fail and this would mean that the ride type could not be changed. 255 and 0 are both used to indicate that the ride should use different colours for each train.
2019-03-02 12:51:27 +01:00
duncanspumpkin
87a21d6cda Increment network version 2019-03-02 07:25:28 +00:00
duncanspumpkin
e128a78b91 Fix formating and other issues
Refactor as per comments.

Simplified some of the code as well

Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
c55ff1288d Add conversion from old command 2019-03-02 07:24:42 +00:00
duncanspumpkin
f10391c98d Remove references to old command 2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1 Move all callees to the game action framework. Fix CoordXY bug 2019-03-02 07:24:41 +00:00
duncanspumpkin
27046c2468 Simplify game action by creating seperate function for track design ptd1 2019-03-02 07:24:41 +00:00
duncanspumpkin
6081aa4720 Create place game action 2019-03-02 07:24:41 +00:00
ζeh Matt
e776faee97 Merge pull request #8812 from ZehMatt/import-export-fixes
Fix #8811: Import export fields not copied correctly.
2019-03-02 07:47:36 +01:00
Matt
538526f075 Bump up network version. 2019-03-02 04:51:20 +01:00
Matt
8b6012a44b Add missing field "no_of_food" to importer/exporter. 2019-03-02 04:46:31 +01:00
Matt
5f6ae6ac8c Fix copying the wrong field. 2019-03-02 04:45:47 +01:00
ζeh Matt
dcf750f004 Merge pull request #8805 from ZehMatt/ga-toplevel-pause
Fix nested query not working in paused game state.
2019-03-01 10:56:57 +01:00
Matt
df5dfa6863 Bump up network version. 2019-03-01 10:21:09 +01:00
Matt
6350a3b0b4 Fix nested query not working in paused game state. 2019-03-01 08:26:03 +01:00
ζeh Matt
4805c1c082 Merge pull request #8801 from ZehMatt/mp-playerinfo
Synchronize player info
2019-02-28 20:41:00 +01:00
Ted John
cdec457abd Refactor peep struct 2019-02-28 20:28:58 +01:00
Matt
d14b07a748 Bump up network version. 2019-02-28 20:15:32 +01:00
Matt
0000e9741f Fix #8798: Player info not being synchronized over network. 2019-02-28 20:15:11 +01:00
duncanspumpkin
6c91d54255 Increment network version 2019-02-28 09:13:11 +00:00
duncanspumpkin
5d82760cf0 Use more sensible flags 2019-02-28 08:22:52 +00:00
duncanspumpkin
1565982f18 Fix formating 2019-02-28 08:22:52 +00:00
duncanspumpkin
7fdc482e7d Make review changes. Fix formating 2019-02-28 08:21:58 +00:00
duncanspumpkin
245a7fe64d Remove old game command 2019-02-28 08:21:58 +00:00
duncanspumpkin
f4791f9d96 Remove allow while paused 2019-02-28 08:21:58 +00:00
duncanspumpkin
705fe17362 Implement RideEntranceExitRemoveAction
Move all calls to the game action framework
2019-02-28 08:21:58 +00:00
Duncan
8ed824f285 Merge pull request #8773 from duncanspumpkin/scenery_place_ga
Implement SmallSceneryPlaceAction
Fix #8793, Fix #8787
2019-02-28 08:21:02 +00:00
duncanspumpkin
de1ec264b0 Increment network version 2019-02-28 08:03:00 +00:00
Duncan
f0092b7aae Merge pull request #8781 from duncanspumpkin/flag_refactor
Flag refactor
2019-02-27 19:18:02 +00:00