blackhand1001
ce0650daf5
Change min energy cheat to the correct min value 32.
...
Change min energy cheat to the correct min value 32. This fixes the issue with the min energy cheat that causes it to reset to 255 a few seconds after applying it.
2017-10-18 21:52:46 +02:00
Duncan
d224f1219e
Reintroduce error titles to game actions. Small refactor. ( #6462 )
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* Reintroduce error title to game actions. Small refactor.
Removed setting error titles in any calling functions.
Refactored place park entrance result to conform with other game actions.
* Remove unread variable (fixing Travis)
2017-10-18 19:57:36 +01:00
Robert Jordan
ec22d04089
Fix #6470 : Title sequence naming issues
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Predefined title sequence filenames are now treated as "reserved".
Custom title sequences cannot use reserved names and an error will
appear if the user tries.
Duplicating predefined title sequence now uses default text of
predefined sequence's proper name instead of filename.
Renamed `WIDX_TITLE_EDITOR_RENAME_SAVE_BUTTON` to
`WIDX_TITLE_EDITOR_RENAME_BUTTON` to follow formatting of other preset
button ids.
Added string id 6154, `STR_ERROR_RESERVED_NAME`, "Name is reserved".
2017-10-18 11:18:14 +02:00
Aaron van Geffen
d6ee66acb4
Split/rename ROW_HEIGHT constant into widget-specific ones.
2017-10-18 11:17:22 +02:00
Aaron van Geffen
7e9a5bbb6b
Increase padding for finances summary and marketing tab.
2017-10-18 11:17:22 +02:00
Michael Steenbeek
ac7652f61d
Create define for MONEY16_UNDEFINED
2017-10-18 08:06:16 +02:00
Michael Steenbeek
79365b7a91
Merge pull request #6075 from marijnvdwerf/ui/text-paint
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Refactor text painting
2017-10-18 07:49:13 +02:00
Christian F. Coors
e5ce3859a3
Fix Intent pointers/strings
2017-10-17 22:31:05 +02:00
Marijn van der Werf
fcfa4ffcc2
Apply requested changes
2017-10-17 22:24:34 +02:00
Michael Steenbeek
221e42b56e
Merge pull request #6505 from Gymnasiast/refactor/track-c
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Compile track.c as C++, fix preview Z offsets
2017-10-17 19:51:15 +02:00
Michael Steenbeek
08929b8b19
Fix missed -1 pointer comparisons
2017-10-17 17:05:57 +02:00
Michael Steenbeek
a23a40b447
Fix alignment and include order
2017-10-17 16:16:20 +02:00
Michael Steenbeek
0cb1e57cc6
Fix preview Z offset table entries
2017-10-17 13:59:57 +02:00
Michael Steenbeek
a1621e4eb1
Track.cpp and Track.h: fix formatting
2017-10-17 13:55:53 +02:00
Michael Steenbeek
bb01699b7d
Compile track.c as C++
2017-10-17 13:51:47 +02:00
Michał Janiszewski
6695a4ce13
Fix #6497 : Boat hire boats do not return to station
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Credit goes to @duncanspumpkin
2017-10-17 10:17:39 +02:00
Arnav Borborah
8271da85a2
Fix arguments to main()
2017-10-17 00:04:40 +02:00
Michael Steenbeek
6a66ef8668
Merge pull request #6442 from janisozaur/vehicle-cpp
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Compile vehicle.c as C++
2017-10-16 17:15:43 +02:00
Michał Janiszewski
9ca73ffde2
Compact the switch statement
2017-10-16 10:42:40 +02:00
Michał Janiszewski
5843d72ece
Add comment explaining commented out code
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[ci skip]
2017-10-16 10:19:47 +02:00
Robert Jordan
9d5c6a4127
Use proper names for predefined themes
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Predefined themes *RCT1* and *RCT2* will now be called their respective
game name*RollerCoaster Tycoon 1* or *RollerCoaster Tycoon 2* in the
current language.
Predefined themes in the config file now are prefixed with an asterisk
like they are supposed to be. AKA `*RCT1` instead of `RCT1`.
This will invalidate the user's currently selected theme in the config
file, but only if they were using RCT1's theme.
2017-10-16 10:04:09 +02:00
Aaron van Geffen
08f7aba817
Rename 'blend' function to 'blendColours'.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
551fdabc7f
Make the hinting threshold configurable per font.
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This addresses the issue that tofu would not show up in Arial on macOS if the
threshold was set to 60. It being the fallback font, it is important that they
do, which requires lowering to at most 43.
However, it is even more important that the threshold is left at 60 for kanji
in e.g. Japanese to render properly.
Hence, for the moment, Arial is the only font now using a hinting threshold
of 40, for now.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
899c859948
Use light hinting mode iff hinting is enabled.
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This makes use of TTF_SetFontHinting, which was ported from SDL_ttf for the occasion.
2017-10-15 22:31:11 +02:00
Marijn van der Werf
4213a66069
Improve colour blending
2017-10-15 22:31:11 +02:00
Aaron van Geffen
579c578777
Address regression: do not blend to remappable colour areas.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
5e7f9c4762
Allow enabling/disabling hinting through console.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
d4c5218ba2
Move blending code to colour.c.
2017-10-15 22:31:11 +02:00
Marijn van der Werf
d6349d0095
Calculate blended palette index
2017-10-15 22:31:11 +02:00
Aaron van Geffen
0ed3ef3704
Use ColourMapA where possible.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
4b7ebcb51c
Handle two rare cases: for red losses in finance window, and text in theme window.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
fec0568b29
Shade black backgrounds differently (e.g. IME)
2017-10-15 22:31:11 +02:00
Aaron van Geffen
f2e795b4ef
Handle hinted font rendering in scrolled texts, too.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
346cfdf135
Account for colour intensity as well as outlined texts.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
2dcf9c73e7
Make font hinting optional through config.ini.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
ea034e85fa
Simulate font hinting when using TrueType fonts for better legibility.
2017-10-15 22:31:11 +02:00
Aaron van Geffen
3357d32ec4
Port TTF_RenderUTF8_Shaded and TTF_drawLine_Shaded from SDL_ttf.
2017-10-15 22:31:11 +02:00
Michał Janiszewski
49d58dde3e
Review fixes
2017-10-15 22:07:47 +02:00
Michał Janiszewski
a7be24b2b4
MSVC fixes
2017-10-15 22:07:47 +02:00
Michał Janiszewski
d365407384
Apply formatting
2017-10-15 22:07:47 +02:00
Michał Janiszewski
d9af76d5a1
Exclude parts of Vehicle.cpp from auto-formatting
2017-10-15 22:07:47 +02:00
Michał Janiszewski
f27a7a5918
Compile vehicle.c as C++
2017-10-15 22:07:47 +02:00
Gymnasiast
07cdc79bd7
Replace two missed -1 NULL pointers
2017-10-15 21:41:10 +02:00
Tomas Dittmann
e393ff1f22
Stop using (void*)-1 for invalid pointers
2017-10-15 15:53:16 +02:00
Robert Jordan
74f1eb39a8
Fix: TitleSequence spelling errors
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```c++
bool TileSequenceSave(TitleSequence * seq);
bool TileSequenceAddPark(TitleSequence * seq, const utf8 * path, const
utf8 * name);
bool TileSequenceRenamePark(TitleSequence * seq, size_t index, const
utf8 * name);
```
Renamed to:
```c++
bool TitleSequenceSave(TitleSequence * seq);
bool TitleSequenceAddPark(TitleSequence * seq, const utf8 * path, const
utf8 * name);
bool TitleSequenceRenamePark(TitleSequence * seq, size_t index, const
utf8 * name);
```
2017-10-15 10:33:10 +02:00
Ted John
a65192b141
Do not use float
2017-10-14 23:38:51 +02:00
Ted John
a8c9c758f4
Fix a couple of bugs
2017-10-14 23:38:51 +02:00
Ted John
55c420b738
Fix code style
2017-10-14 23:38:51 +02:00
Marijn van der Werf
d596c0139f
Combine text paint functions
2017-10-14 23:38:51 +02:00
Marijn van der Werf
c01bcea391
Introduce more constants for text rendering
2017-10-14 23:38:50 +02:00