Matt
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c2fe9ef96a
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Filter certain game actions from being used in the replay system (#20886)
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2023-10-15 07:22:00 +01:00 |
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AuraSpecs
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88608e0b7e
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Fix 20866: Boosters for the Mini and B&M track are swapped (#20867)
* Fix 20866: Boosters are swapped
* Update sprites.h
* Bump network version
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2023-10-12 07:58:49 +01:00 |
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Silent
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6bc6b63ed4
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Fix #18199: Dots in the game save's name get truncated (#20691)
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2023-10-11 21:45:43 +01:00 |
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Matt
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f773adc508
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Merge pull request #19919 from spacek531/track/diagonal-brakes
Diagonal brakes and block brakes
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2023-10-10 02:39:09 +03:00 |
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Spacek531
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85810708b3
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bump parkfile min version
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2023-10-09 10:27:06 -07:00 |
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Duncan
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b9c7637c83
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Fix #20807: Copy the tertiary colour with the scenery eye dropper (#20820)
* Fix #20807: Copy the tertiary colour with the scenery eye dropper
* Add changelog entry and fix order of entries
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2023-10-09 05:46:09 -03:00 |
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Vlad Rakhmanin
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177061ba1d
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Close #19455: Factor out hardcoded constants in EditorObjectiveOptions (#20857)
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2023-10-08 15:17:06 -03:00 |
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Matt
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d9c19916dc
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Merge pull request #20853 from ZehMatt/plugin-owner
Add owner property to tile elements for scripting
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2023-10-08 14:05:06 +03:00 |
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ζeh Matt
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34ed27b075
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Update changelog.txt
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2023-10-08 02:39:35 +03:00 |
|
ζeh Matt
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0ffbd65576
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Bump plugin API version
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2023-10-08 02:30:55 +03:00 |
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ζeh Matt
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b4376ab590
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Add owner property to tile elements for scripting
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2023-10-08 02:30:43 +03:00 |
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Matt
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9b7ce95c05
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Merge pull request #20840 from fidwell/invisibility-shortcut
Fix #16453: Tile inspector invisibility shortcut does not use a game action
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2023-10-07 23:03:27 +03:00 |
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fidwell
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17489be61b
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Removed redundant code
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2023-10-07 10:36:47 -04:00 |
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fidwell
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ce269e0d53
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Merge remote-tracking branch 'origin/develop' into invisibility-shortcut
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2023-10-07 10:07:50 -04:00 |
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Spacek531
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1a2cd1d186
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revert some changes
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2023-10-04 22:26:23 -07:00 |
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Spacek531
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87f246ed36
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re-add whitespace
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2023-10-04 22:02:01 -07:00 |
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Spacek531
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1b730e88da
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maybe fix it but better
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2023-10-04 21:50:40 -07:00 |
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Spacek531
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1563004592
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maybe fix it
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2023-10-04 21:40:19 -07:00 |
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Spacek531
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9ef6d0e32e
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trying again
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2023-10-04 16:58:50 -07:00 |
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Spacek531
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dd4826e0fa
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add extern struct
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2023-10-04 16:05:53 -07:00 |
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Spacek531
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ae5230af69
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fix wooden coaster sprite
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2023-10-04 16:05:45 -07:00 |
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Matt
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4147e9ad73
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Merge pull request #20847 from ZehMatt/fix-20846
Fix #20843: Remove 0 padding from file path in scenario index filename
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2023-10-04 22:07:49 +03:00 |
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Andrew
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e17bca3b53
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Made setting the game speed a game action (#20825)
* Bare minimum for a game action
* Changelog entry
* Fixed formatting
* Consistent capitalization
* Committed wrong file
* Removing redundant toolbar invalidations
* Bump network version; remove redundant qualifier
* Fixed crash on starting server
|
2023-10-04 16:13:40 +01:00 |
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ζeh Matt
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cdb9f4cd18
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Fix #20843: Remove 0 padding from file path in scenario index filename
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2023-10-04 04:37:27 +03:00 |
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Spacek531
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752003fbe5
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fix header maybe
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2023-10-03 12:35:02 -07:00 |
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Spacek531
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e55eb27c13
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play with headers
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2023-10-02 22:06:32 -07:00 |
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fidwell
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95169f9632
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Tile inspector invisibility shortcut does not use a game action
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2023-10-02 22:26:55 -04:00 |
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Spacek531
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2b51653759
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attempt to fix linux bionic
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2023-10-02 00:29:52 -07:00 |
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Spacek531
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27a0980e2a
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remove todos from woodenrollercoaster.cpp
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2023-10-01 23:42:25 -07:00 |
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Spacek531
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947c1f5677
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add flying coaster
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2023-10-01 22:52:47 -07:00 |
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Spacek531
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a1c6b95256
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add giga coaster
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2023-10-01 22:52:41 -07:00 |
|
Spacek531
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f9527b7fff
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fix b&m sprites
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2023-10-01 22:49:52 -07:00 |
|
X123M3-256
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12f32df2a5
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Add sprites for hybrid and single rail
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2023-10-01 18:58:08 -07:00 |
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X123M3-256
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83e1fcbb04
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Add missing sprites
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2023-10-01 18:58:08 -07:00 |
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Spacek531
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1fbc328e27
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bump parkfile version
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2023-10-01 18:58:07 -07:00 |
|
Spacek531
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408ee2c731
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add missing brakes to RTDs
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2023-10-01 18:58:07 -07:00 |
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Spacek531
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ed4e2a64ec
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make mine train things static
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2023-10-01 18:58:07 -07:00 |
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Spacek531
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f2589ed972
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add wooden paint code
|
2023-10-01 18:58:07 -07:00 |
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Spacek531
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ddb4d15e7d
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add wooden coaster sprites
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2023-10-01 18:58:07 -07:00 |
|
Spacek531
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7f707bdd34
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add changelog
|
2023-10-01 18:58:06 -07:00 |
|
Spacek531
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2f6122786e
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bump network
|
2023-10-01 18:58:06 -07:00 |
|
Spacek531
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b44e522262
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rename SetBrakeClosed2 to SetBrakeClosedMultiTile
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2023-10-01 18:58:06 -07:00 |
|
Spacek531
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3676b47a20
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fix formatting
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2023-10-01 18:58:06 -07:00 |
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Spacek531
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37c1b5dd7a
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make SetBrakesClosed2 a standalone function
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2023-10-01 18:58:06 -07:00 |
|
Spacek531
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44d0d1546c
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fix issue with tracks being treated like block brakes
|
2023-10-01 18:58:06 -07:00 |
|
Spacek531
|
e43ba3729a
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reorder sprites.h
|
2023-10-01 18:58:05 -07:00 |
|
Spacek531
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56ec0f721a
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add diagonal brakes to dropdown
|
2023-10-01 18:58:05 -07:00 |
|
Spacek531
|
88ee7445d7
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fix replay issue
|
2023-10-01 18:58:05 -07:00 |
|
X123M3-256
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0435b31876
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Fix formatting
|
2023-10-01 18:58:05 -07:00 |
|
X123M3-256
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f0f64165f7
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Add B&M sprites, remove LIM sprites
|
2023-10-01 18:58:05 -07:00 |
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