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* Fix #20807: Copy the tertiary colour with the scenery eye dropper * Add changelog entry and fix order of entries
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@@ -5,11 +5,12 @@
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- Feature: [#20825] Made setting the game speed a game action.
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- Feature: [#20853] [Plugin] Add “BaseTileElement.owner” which is saved in the park file.
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- Change: [#20790] Default ride price set to free if park charges for entry.
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- Fix: [#16453] Tile inspector invisibility shortcut does not use a game action.
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- Fix: [#19722] “Forbid tree removal” restriction doesn't forbid removal of large scenery tree items.
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- Fix: [#20356] Cannot set tertiary colour on small scenery.
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- Fix: [#20737] Spent money in player window underflows when getting refunds.
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- Fix: [#20778] [Plugin] Incorrect target api when executing custom actions.
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- Fix: [#19722] “Forbid tree removal” restriction doesn't forbid removal of large scenery tree items.
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- Fix: [#16453] Tile inspector invisibility shortcut does not use a game action.
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- Fix: [#20807] Tertiary colour not copied with small scenery.
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0.4.6 (2023-09-03)
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------------------------------------------------------------------------
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@@ -1551,7 +1551,7 @@ private:
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{
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WindowScenerySetSelectedItem(
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{ SCENERY_TYPE_SMALL, entryIndex }, sceneryElement->GetPrimaryColour(),
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sceneryElement->GetSecondaryColour(), std::nullopt,
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sceneryElement->GetSecondaryColour(), sceneryElement->GetTertiaryColour(),
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sceneryElement->GetDirectionWithOffset(GetCurrentRotation()));
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}
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break;
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