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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 19:43:06 +01:00
Commit Graph

17071 Commits

Author SHA1 Message Date
Andrew Rimpici
bc36ee973c Xcode fixes for macOS support
Added in Duncan's files to the xcode project so the project builds correctly on Mac.
2019-08-09 20:43:03 +01:00
duncanspumpkin
996cbdec02 Correctly input num_holes, inversions 2019-08-09 20:43:03 +01:00
duncanspumpkin
d145f93c0b Clang format 2019-08-09 20:43:03 +01:00
duncanspumpkin
2e24dc1f00 Fix large scenery mirror rotation 2019-08-09 20:43:03 +01:00
duncanspumpkin
af31404472 Use std::string and cleanup unused functions
Use CoordsXY for save pop scenery functions

Use CoordsXY for push save scenery functions

Further refactoring to use coordsxy and standard functions
2019-08-09 20:43:03 +01:00
duncanspumpkin
e9b59064e0 Fix code and clang format. Delete dead code.
Use correct TD4 checksum for vanilla TD4's.

Simplified the code for version detection since checksum numbers do not match up to a version

Fix TD4 imports.

Oh yeah TD4 doesn't have scenery or entrances

Move track related structs to correct files
2019-08-09 20:43:02 +01:00
duncanspumpkin
54d6722bf2 Link everything together 2019-08-09 20:40:35 +01:00
duncanspumpkin
16022a8b57 Remove dead code 2019-08-09 20:39:54 +01:00
duncanspumpkin
02d552e048 Create td4 importer 2019-08-09 20:39:54 +01:00
duncanspumpkin
af92dcba3e Creating t6 exporter 2019-08-09 20:39:54 +01:00
duncanspumpkin
e3c63b762e Create new TrackDesign format 2019-08-09 20:39:53 +01:00
Ted John
f87b97cda4 Fix formatting 2019-08-09 19:03:59 +01:00
Ted John
6dcedf7f57 Fix #9813: Crashes on loaded save game
Because ride bool array was not passed by reference, game though all rides had no track and reset their type on export.
2019-08-09 18:39:47 +01:00
Ted John
60060480c2 Fix #9826: NRE in ride_construct 2019-08-09 18:29:34 +01:00
Ted John
9954f0b725 Add nullptr checks for more instances of get_ride (#9819) 2019-08-09 14:20:59 +01:00
Ted John
93789b9034 Add nullptr checks for get_ride in libopenrct2ui (#9795) 2019-08-09 08:06:25 +01:00
Ted John
ab7b17fc4e Add nullptr checks for get_ride in libopenrct2 (#9788) 2019-08-08 22:58:56 +01:00
ζeh Matt
df4e412826 Fix #9762: Update network logic also from title screen (#9773) 2019-08-08 16:49:30 +01:00
Ted John
7fd4fd0c2a Fix #9179: Crash when modifying a ride occasionally (#9756)
Add lots of nullptr and tile element checks in the ride_modify call chain.
2019-08-08 12:59:06 +01:00
Ted John
08677a3322 Fix #9761: invalid read in ride_measurement_update 2019-08-08 12:55:14 +01:00
Ted John
53f228fc33 Fix #9769: NRE in sub_6A4101 2019-08-08 12:45:17 +01:00
Ted John
f7c86debe3 Fix #9767: NRE in window_tile_inspector_paint 2019-08-08 12:42:09 +01:00
Ted John
379047cf43 Fix #9765: NRE in news_item_get_subject_location 2019-08-08 12:39:10 +01:00
Ted John
2cfad1fc66 Fix #9764: NRE in ride_entrance_exit_paint 2019-08-08 12:37:53 +01:00
Ted John
601780722f Fix #9760: NRE in ride_ratings_begin_proximity_loop 2019-08-08 12:36:12 +01:00
Duncan
659b4d8f9f Clean up some litter in the codebase (#9753)
13CA740 and 141F568 have been doing mostly nothing since the game action refacotr. Before that they didn't do much as I've never found any instance where the code was hit.
2019-08-08 06:05:58 +01:00
Duncan
75210ef3e2 Merge pull request #9742 from duncanspumpkin/fix_9729
Fix 9729
2019-08-08 06:02:08 +01:00
ζeh Matt
12854d8743 Merge pull request #9731 from ZehMatt/fix-9666
Fix #9666: pause server if no clients are connected
2019-08-08 01:31:43 +02:00
Ted John
cbb1bf9289 Fix #9752: window_close from ride construction window causes a crash
Re-obtain iterator after calling window close event as close event may open / close other windows.
2019-08-07 23:20:50 +01:00
Ted John
b17e9b1b18 Fix #9755: Crash when importing ride measurement for null ride 2019-08-07 23:11:11 +01:00
Ted John
746d784b0e Fix placing track designs when ride 0 is not allocated 2019-08-07 21:25:28 +01:00
Ted John
cd4eb86a7c Merge pull request #9725 from IntelOrca/refactor/ride-manager
Refactor ride list
2019-08-07 21:03:17 +01:00
duncanspumpkin
ad06491d21 Abstract the common score generator 2019-08-07 20:35:20 +01:00
Ted John
16a2046032 Fix #9745: CJK characters are broken in ride names 2019-08-07 12:34:05 +01:00
duncanspumpkin
2557e373db Increment network version 2019-08-06 21:29:08 +01:00
duncanspumpkin
8ba5b43636 Fix #9729. Change peep pathfinding to take entrance height into account
When choosing which entrance to head to peeps would not take into account the height difference between the locations. This caused peeps to choose badly especially when useing lift transport rides.
2019-08-06 21:28:34 +01:00
ζeh Matt
18e35c1c98 Merge pull request #9740 from ZehMatt/mp/saveprompt-pause
Do not pause the game during save/load prompt in networked mode
2019-08-06 19:44:49 +02:00
ζeh Matt
dac99b5a13 Merge pull request #9738 from ZehMatt/fix-9727
Fix #9727: Crash when multiple windows are closed during close events
2019-08-06 19:44:23 +02:00
ζeh Matt
1ec1c38882 Merge pull request #9737 from ZehMatt/fix-9730
Fix #9730: Ghost footpath not getting removed
2019-08-06 19:44:02 +02:00
Matt
aaeb64888f Do not pause the game during save/load prompt in networked mode 2019-08-06 18:01:31 +02:00
Matt
4f6dbd6496 Fix #9727: Crash when multiple windows are closed during close events 2019-08-06 17:08:10 +02:00
Matt
180e50b0ad Fix #9730: Ghost footpath not getting removed 2019-08-06 16:29:09 +02:00
Matt
8670385505 Bump up network version 2019-08-06 00:49:37 +02:00
Matt
01de097ef0 Fix #9666: pause server if no clients are connected 2019-08-06 00:49:37 +02:00
Duncan
2fd91fd8ef Merge pull request #9531 from 0Cufox0/CoordsXY(ZD)
refactor CoordsXY(ZD)
2019-08-05 21:33:52 +01:00
duncanspumpkin
e3d79e7600 Increment network version 2019-08-05 20:20:24 +01:00
0cufox0
b4e0df2e5f Fix review issues and formatting 2019-08-05 20:19:57 +01:00
0cufox0
8e33619b63 Refactor LargeSceneryRemoveAction 2019-08-05 20:18:01 +01:00
0cufox0
a2189135c5 Refactor MazeSetTrackAction 2019-08-05 20:18:01 +01:00
0cufox0
058b749607 Refactor PlaceParkEntranceAction 2019-08-05 20:18:01 +01:00