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Fix large scenery mirror rotation

This commit is contained in:
duncanspumpkin
2019-07-31 19:58:21 +01:00
parent af31404472
commit 2e24dc1f00

View File

@@ -642,7 +642,7 @@ static void track_design_mirror_scenery(TrackDesign* td6)
{
y1 = tile->y_offset;
}
if (y2 > tile->y_offset)
if (y2 < tile->y_offset)
{
y2 = tile->y_offset;
}