Aaron van Geffen
a81488d704
Fix #11272 : Make casualty and stalled vehicle notifications optional
2020-04-16 14:41:39 +02:00
Aaron van Geffen
2d0f62e903
Open about window when clicking the title screen logo
2020-04-16 13:18:09 +02:00
Breno Rodrigues Guimarães
10ab9e4528
Make ParkLoadResult move friendly ( #11297 )
...
This patch changes the member of ParkLoadResult to not be const. Const members cannot be moved so trying to move ParkLoadResult actually causes a copy.
It also adds std::move to move the parameter to the member, otherwise a copy happens.
See: https://godbolt.org/z/L4Wakb
2020-04-16 13:13:13 +02:00
Fred-1044276
a80905e30d
Implement #11300 : Add RCT1 operating modes to Stand-up Roller Coaster
2020-04-16 13:12:43 +02:00
Gymnasiast
10f43766ef
Rename i to stationIndex
2020-04-16 12:44:25 +02:00
Breno Rodrigues Guimarães
174a480870
Use utf8_remove_format_codes to remove format codes from user strings ( #11289 )
...
The previous code used RCT12::RemoveFormatCodes to remove format codes from RCT strings. But that function uses utf8 methods to identify format codes. In this new version, rct2_to_utf8 is called first to obtain an utf8 string, and then utf8_remove_format_codes can be used.
2020-04-15 07:17:43 +02:00
Michał Janiszewski
1ffd92839e
Merge pull request #11228 from duncanspumpkin/fix_replay
...
Fix replay manager checksums
2020-04-14 23:01:34 +02:00
duncanspumpkin
9c5a4b8561
Add exception handler to prevent 32bit OS read problems
2020-04-12 10:56:19 +01:00
duncanspumpkin
501e5e2b34
Fix formatting
2020-04-12 10:54:17 +01:00
duncanspumpkin
59723cc7c3
Rework game state snapshots for variable amounts
...
Added a check that ensures that the log is not created unless there is a difference
2020-04-12 10:54:17 +01:00
duncanspumpkin
e5d68cacc9
Make snapshots at start and end of replay
2020-04-12 10:54:17 +01:00
duncanspumpkin
1395b9a9c1
Fix normalisation writing files to unknown location
2020-04-12 10:54:17 +01:00
duncanspumpkin
4f0d9a6363
Remove SpriteSpatialData from replays
2020-04-12 10:54:17 +01:00
duncanspumpkin
53672c0519
Introduce a GameStateSnapshot to the replay file
2020-04-12 10:54:17 +01:00
duncanspumpkin
5b0015bbf3
Fix replay manager checksums
2020-04-12 10:54:17 +01:00
Aaron van Geffen
0cbd700290
Warn to console if no autosave could be saved ( #11255 )
...
* Warn to console if no autosave could be saved.
* Use std::fprintf as suggested.
* Update src/openrct2/Game.cpp
Co-Authored-By: Michał Janiszewski <janisozaur@users.noreply.github.com >
Co-authored-by: Michał Janiszewski <janisozaur@users.noreply.github.com >
2020-04-12 11:32:39 +02:00
duncanspumpkin
b01e9381f7
Update network version. Add changelog entry
2020-04-11 09:07:02 +01:00
duncanspumpkin
d4998a0ade
Fix #10372 , #10509 , #10806 . Lift base sections did not export correctly
...
Mistake made whilst refactoring that assumed that station indexes are set on only station pieces.
2020-04-11 08:16:53 +01:00
Duncan
fdf98060cf
Change the spatial insert to make it ordered ( #11252 )
...
* Change the spatial insert to make it ordered
This is so that the spatial index can be rebuilt and gauranteed to be in the correct order
* Increment Network Version
* Make review changes
* Remove the gSpriteSpatialIndex from the network
* Use safer get function
* Final little tweak
2020-04-09 10:46:26 +01:00
Hielke Morsink
c0486e250e
Fix: config and park files not selected on crash ( #11251 )
2020-04-08 20:00:02 +02:00
Michał Janiszewski
a197e529e8
Fix #6238 : Invalid tile elem iteration in Guest::UpdateUsingBin ( #11248 )
2020-04-08 01:03:02 +02:00
duncanspumpkin
d9ebec6690
Increment network version
2020-04-07 20:19:35 +01:00
duncanspumpkin
54a058ca6c
Fix boat location import/export/update.
...
After a refactoring to split off the boat location the import/export functions meant incorrect information could be loaded into the s6 file for boats that had not left the station. Boats that had left the station had other fields clobbered for the same reason
2020-04-07 20:19:26 +01:00
duncanspumpkin
18a21a73ab
Fix balloons import/export issue
2020-04-07 20:08:47 +01:00
Michał Janiszewski
328856a933
Add MISC spirtes to comparison as well
2020-04-07 20:07:37 +01:00
Michał Janiszewski
50541a2cc7
Fix GameStateSnapshot comparators
2020-04-07 20:07:37 +01:00
duncanspumpkin
b857792f23
Fix vehicles changing state on export/import
2020-04-07 20:07:37 +01:00
Michał Janiszewski
914f68dcef
Bump network version after fixes reverted in #11190 are reintroduced
2020-04-06 22:32:27 +02:00
Michael Steenbeek
d91173060a
Guard against null banners ( #11078 )
2020-04-06 22:32:27 +02:00
Michał Janiszewski
94f6d70ac7
Fix #11084 : null broken vehicle ( #11090 )
2020-04-06 22:32:27 +02:00
Michael Steenbeek
3a47e3b309
Fix #11166 : Null pointer read in Guest::UpdateRideAdvanceThroughEntrance ( #11182 )
2020-04-06 22:32:27 +02:00
Michał Janiszewski
63c11ab8fd
Fix #11128 : null tile element in track_block_get_previous ( #11144 )
2020-04-06 22:32:27 +02:00
Duncan
a613ec39c8
Merge pull request #11187 from duncanspumpkin/fix_11174
...
Fix format string
2020-04-06 07:43:40 +01:00
Duncan
919a70361b
Fix incorrect saves in backtrace ( #11229 )
2020-04-05 21:54:11 +02:00
Duncan
53b948299a
Merge pull request #11226 from duncanspumpkin/fix_trackdesign
...
Fix track design replays.
2020-04-05 13:08:27 +01:00
Michael Steenbeek
8a12ad8f6b
Fix #9719 : Hacked walls in RCT1 saves are imported incorrectly ( #11222 )
2020-04-05 13:49:36 +02:00
duncanspumpkin
4fcecba5fe
Increment Network Version
2020-04-05 12:49:14 +01:00
duncanspumpkin
de7051d940
Fix #11225 : Track design replays.
...
The replay state was not being passed to all sub actions this prevented the replay from working. Note replays made before this still work its just they couldn't be replayed.
name the flag
Update changelog
2020-04-05 12:48:42 +01:00
Gymnasiast
cfdc8567f7
Fix #11230 : Seat Rotation not imported correctly for hacked rides
2020-04-05 12:29:07 +02:00
Michał Janiszewski
12ab701a0f
Add missing Expenditure type setting in LargeSceneryPlaceAction ( #11224 )
...
Claiming first bounty of #11190
2020-04-05 06:45:00 +02:00
Michael Steenbeek
13a2f67400
Fix #11208 : Cannot export parks with RCT2 DLC objects ( #11212 )
...
* Do not try to export official objects
* Do not override legacy object's source games
* Amend changelog
2020-04-04 07:06:34 +01:00
Michał Janiszewski
89ae2b51d6
Update error message for unsuccessful crash uploads ( #11217 )
...
The upload will be rejected to a disabled submission token, which we sometimes do.
2020-04-03 22:48:27 +02:00
Michael Steenbeek
87dd126e2a
Fix small red gardens getting imported incorrectly from S4 ( #11215 )
2020-04-03 19:55:39 +02:00
Michał Janiszewski
15a532725a
Change backtrace.io submission token ( #11216 )
...
This is to cut off v0.2.5 traces of which we have plenty and collect
ones that have #11190 in them.
2020-04-03 19:44:11 +02:00
Duncan
38e82800be
Merge pull request #11190 from janisozaur/silent-record
...
Upload park recording in case of crash
2020-04-03 15:29:33 +01:00
Tulio Leao
6cf113ae6f
Improve bound checking on scenery invention ( #11171 )
2020-04-03 13:31:13 +02:00
Michał Janiszewski
54ae98af68
Increase network version
2020-04-03 09:58:24 +02:00
Michał Janiszewski
85d6fa8c8b
Revert "Guard against null banners ( #11078 )"
...
This is being reverted now that we have replay records uploaded as part
of the backtrace.io information to try figuring out the root cause.
This reverts commit 47b6139546 .
2020-04-03 09:56:51 +02:00
Michał Janiszewski
27da48336a
Revert "Fix #11084 : null broken vehicle ( #11090 )"
...
This is being reverted now that we have replay records uploaded as part
of the backtrace.io information to try figuring out the root cause.
This reverts commit 24edada2d8 .
2020-04-03 09:53:36 +02:00
Michał Janiszewski
971db142a5
Revert "Fix #11166 : Null pointer read in Guest::UpdateRideAdvanceThroughEntrance ( #11182 )"
...
This is being reverted now that we have replay records uploaded as part
of the backtrace.io information to try figuring out the root cause.
This reverts commit 598b85d0ca .
2020-04-03 09:51:32 +02:00