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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-19 21:13:05 +01:00

Fix GameStateSnapshot comparators

This commit is contained in:
Michał Janiszewski
2020-04-06 23:08:23 +02:00
committed by duncanspumpkin
parent b857792f23
commit 50541a2cc7

View File

@@ -233,7 +233,7 @@ struct GameStateSnapshots : public IGameStateSnapshots
COMPARE_FIELD(Peep, nausea_tolerance);
COMPARE_FIELD(Peep, window_invalidate_flags);
COMPARE_FIELD(Peep, paid_on_drink);
for (int i = 0; i < PEEP_MAX_THOUGHTS; i++)
for (int i = 0; i < 16; i++)
{
COMPARE_FIELD(Peep, ride_types_been_on[i]);
}
@@ -379,6 +379,8 @@ struct GameStateSnapshots : public IGameStateSnapshots
COMPARE_FIELD(Vehicle, colours_extended);
COMPARE_FIELD(Vehicle, seat_rotation);
COMPARE_FIELD(Vehicle, target_seat_rotation);
COMPARE_FIELD(Vehicle, BoatLocation.x);
COMPARE_FIELD(Vehicle, BoatLocation.y);
}
void CompareSpriteDataLitter(const Litter& spriteBase, const Litter& spriteCmp, GameStateSpriteChange_t& changeData) const