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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 22:34:33 +01:00
Commit Graph

228 Commits

Author SHA1 Message Date
Aaron van Geffen
8f2b1a772c Allow using construction modifier keys for track design placement (#22669)
* Allow using construction modifier keys for track design placement

* Reduce nesting in OnToolDown

* Allow ctrl-matching against more interaction types

* Amend changelog
2024-09-04 22:26:43 +02:00
Aaron van Geffen
b971d1596e Indent window widget definitions (#22700)
* Indent definitions in About, AssetPacks windows

* Indent definitions in Banner, Changelog, CustomCurrency windows

* Indent DebugPaint, DemolishRidePrompt windows

* Indent EditorBottomToolbar, EditorInventionsList

* Indent EditorObjectiveOptions, EditorScenarioOptions

* Indent Finances

* Indent Footpath

* Indent GameBottomToolbar

* Indent Guest window

* Indent GuestList, InstallTrack windows

* Indent Land, LandRights windows

* Indent LoadSave, Main, MapGen, MapTooltip windows

* Indent MazeConstruction

* Indent Multiplayer

* Indent NetworkStatus

* Indent NewCampaign

* Indent NewRide window

* Indent News window

* Indent NewsOptions window

* Indent ObjectLoadError window

* Indent Options window

* Indent Park window

* Indent PatrolArea window

* Indent Player window

* Indent RefurbishRidePrompt window

* Indent Research window

* Indent Ride window

* Indent RideConstruction

* Indent RideList

* Indent SavePrompt

* Indent ScenarioSelect widgets

* Indent scenario window

* Indent scenery scatter window defs

* Indent server list window

* Indent server start window§

* Indent ShortcutKeys window

* Indent Sign window

* Indent Staff window

* Indent StaffFirePrompt window

* Indent StaffList window defs

* Indent Themes window defs

* Indent TileInspector window defs

* Indent TitleExit, TitleMenu, TitleOptions, Tooltip windows

* Indent TrackDesignManage window defs

* Indent TrackDesignPlace defs

* Indent TrackList def

* Indent Transparency window defs

* Indent ViewClipping window defs

* Indent Viewport window defs

* Indent Water window defs
2024-09-04 21:11:26 +02:00
Michael Steenbeek
47800cddcf Change RTD flags to a strong enum 2024-08-13 20:20:25 +00:00
Gymnasiast
803f683f58 Update PreviewTrack field names 2024-08-11 15:15:45 +02:00
Gymnasiast
d93233f9fd Update TrackCoordinates field names 2024-08-11 15:06:19 +02:00
Aaron van Geffen
03bc1e5707 Introduce isToolActive function as alternative for globals (#22430)
* Introduce isToolActive function
* Ride window: use isToolActive instead of gCurrentToolWidget
* Footpath window: use isToolActive instead of gCurrentToolWidget
* Staff window: use isToolActive instead of gCurrentToolWidget
* MazeConstruction window: use isToolActive instead of gCurrentToolWidget
* Guest window: use isToolActive instead of gCurrentToolWidget
* Map window: use isToolActive instead of gCurrentToolWidget
* LandRights window: use isToolActive instead of gCurrentToolWidget
* Replace SceneryToolIsActive legacy function with calls to isToolActive
* ClearScenery window: use isToolActive instead of gCurrentToolWidget
* Scenery window: use isToolActive instead of gCurrentToolWidget
* Water window: use isToolActive instead of gCurrentToolWidget
* Land window: use isToolActive instead of gCurrentToolWidget
* Widget: replace WidgetIsActiveTool with isToolActive
* RideConstruction window: use isToolActive instead of gCurrentToolWidget
* Ride: use isToolActive instead of gCurrentToolWidget
* TrackDesignPlace window: use isToolActive instead of gCurrentToolWidget
* StaffList window: use isToolActive instead of gCurrentToolWidget
* ViewClipping window: use isToolActive instead of gCurrentToolWidget
* PatrolArea window: use isToolActive instead of gCurrentToolWidget
* TileInspector window: use isToolActive instead of gCurrentToolWidget
* Park window: use isToolActive instead of gCurrentToolWidget
2024-08-05 10:47:36 +02:00
Gymnasiast
9294a58e98 Change TrackDescriptor field names to lowerCamelCase 2024-08-03 12:51:25 +02:00
Duncan
a07b56a655 Move Viewport functions into Ui (#22454)
* Move viewport functions into ui

* Move footpath function to ui

* Don't include viewport in footpath.h

* Include missing includes
2024-08-02 06:01:31 +01:00
mrmbernardi
9ed5c63857 Rename Location.hpp constants (#22385) 2024-07-26 10:23:25 +02:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Gymnasiast
624aa53038 Pass TrackDesign by reference 2024-07-04 00:29:41 +02:00
Gymnasiast
3977841dd9 Move track and vehicle settings to their own struct 2024-07-04 00:29:41 +02:00
Gymnasiast
e47f526067 Move variables not saved in the track design to their own struct 2024-07-04 00:29:40 +02:00
Gymnasiast
bc13b46f96 Do not use td6 as a variable name for TrackDesign 2024-07-02 22:35:20 +02:00
Gymnasiast
5fa007eb3b Make TrackDesignTrackElement adhere to new coding style 2024-07-02 16:45:32 +02:00
Gymnasiast
0dc46211fe Update maze element 2024-06-14 21:17:34 +02:00
Gymnasiast
0d0d70bc1d Use lowerCamelCase in entrance element 2024-06-14 21:17:34 +02:00
Gymnasiast
cdbedeece6 Desnake TrackDesign fields 2024-06-14 21:17:34 +02:00
Gymnasiast
8a181b5513 Split colours and colour flags 2024-05-26 12:35:40 +02:00
Gymnasiast
4cdaaa9810 Refactor slope flags 2024-05-10 20:16:07 +02:00
Michał Janiszewski
7b12667ddb Reduce <algorithm> include (#21947) 2024-05-01 13:47:27 +02:00
Gymnasiast
c158854a7f Move Park into namespace, add other park-related things to struct 2024-04-04 18:14:27 +02:00
CoryY
3f81a491b0 Close #21569: Remove 'Window' from Window Open function names (#21613)
* Close #21569: Remove 'Window' from Window Open function names

Windows are all under the OpenRCT2::Ui::Windows namespace. As such, "Window" is removed from the Open functions names.

* Update Contributors.md

* Fix formatting TrackMangeOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

* Fix formatting TrackPlaceOpen

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>

---------

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2024-03-17 06:37:46 +00:00
Duncan
7a60e7f2e0 OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)
* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
2024-03-10 13:52:35 +00:00
Duncan
3146d463bd Move Ui header items to OpenRCT2::Ui (#21546)
* Move ui definitions to ui project

* Enforce coding style

* Apply clang format

* Add clang tidy ignore

* Increase compiler happiness
2024-03-09 14:15:45 +00:00
Duncan
4b6ba80a46 Move cheats to struct in GameState_t 2024-03-03 22:44:15 +01:00
mrmbernardi
4ccecd6e68 Remove forwarding functions in Window.cpp (#21516) 2024-03-03 18:04:09 +01:00
Harry Hopkinson
7797db10c8 Replace Macros and Notation in Cheats.h, common.h and Context.h. (#21437) 2024-02-23 19:30:35 -03:00
Hielke Morsink
13351d996e #21193: Move gParkFlags to GameState_t, refactor uses
Also changed a few instances where GetGameState was called inside the same function.
The change in Peep.cpp is needed because of a function conflict. FormatStringID exists both in the global and in the OpenRCT2 namespace.
2024-01-22 16:31:35 +01:00
Gymnasiast
5593eca03d Import maze entrances in the same way as regular ones 2024-01-11 22:49:40 +01:00
Gymnasiast
01fc353cc8 Refactor in-memory track design entrance 2024-01-03 21:12:53 +01:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
Michael Steenbeek
baf88ef490 Refactor in-memory track design element (#21010) 2023-12-02 14:43:03 -03:00
Duncan
70148c8341 Reduce accessing global widgets (#20553) 2023-07-05 21:49:09 +01:00
Aaron van Geffen
d425e0a8bb Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
Michael Steenbeek
5e495d63c7 Close #15660: Allow showing window buttons on the left (#20176) 2023-05-19 10:17:38 +02:00
Michael Steenbeek
4a79af7b20 Use strong enum for ViewportSetVisibility (#20230) 2023-05-17 19:27:22 +01:00
Gymnasiast
91f4c1e752 Use dpi ref in misc drawing functions 2023-04-11 22:59:03 +01:00
Gymnasiast
96d77ed8f7 Using dpi refs in most remaining window defs 2023-04-11 22:57:23 +01:00
Gymnasiast
9c2d5b9fef Make GfxDrawSprite() take reference 2023-04-11 22:53:30 +01:00
Michael Steenbeek
dd624f9bff Replace remaining usages of money16, money32 (#19469)
* Use money64 for ride prices and shop items

* Use money64 for park entrance fee

* Use money64 for gGuestInitialCash

* Use money64 for upkeep costs

* Use money64 for ride value

* Use money64 for marketing campaign cost

* Use money64 for object prices

* Use money64 for land prices

* Use money64 for guest expenditure

* Replace remaining occurrences of money32 with money64

* Update replays

* Bump network version

---------

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-03-02 21:55:42 +00:00
Gymnasiast
a15f72da87 Pass DPI by ref to string drawing 2023-02-24 22:05:07 +01:00
ζeh Matt
b1667d3423 Use a dedicated Ride instance for previews 2023-02-21 23:44:03 +02:00
ζeh Matt
063d97f4f2 Use fixed size storage for Rides, cleanup interface a bit 2023-02-21 23:20:48 +02:00
Duncan
e09f27df3c Rename snake_case Class names (Remaining Bits) (#19237)
* Rename snake_case Class names

* Clang format

* Fix build issues
2023-01-21 19:57:17 +00:00
Duncan
859b071ddc Rename classes with snakes OpenRCT2/A*-F* (#19215)
* Rename classes with snakes OpenRCT2/A*-F*

* Clang format files
2023-01-19 08:16:44 +00:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Stephan Spengler
76b918e7ed Change openrct2/ride methods to UpperCamelCase, part 1 2023-01-17 01:32:54 +01:00
Duncan
8504c8d05e Finish Removing snake_case from Drawing Methods 2023-01-16 22:31:34 +00:00