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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-06 06:32:56 +01:00

Use lowerCamelCase in entrance element

This commit is contained in:
Gymnasiast
2024-06-11 23:23:09 +02:00
parent 267c2e5ecc
commit 0d0d70bc1d
7 changed files with 34 additions and 34 deletions

View File

@@ -440,7 +440,7 @@ static Widget _trackPlaceWidgets[] = {
{
for (const auto& entrance : td6.entranceElements)
{
auto rotatedAndOffsetEntrance = origin + entrance.Location.ToCoordsXY().Rotate(rotation);
auto rotatedAndOffsetEntrance = origin + entrance.location.ToCoordsXY().Rotate(rotation);
if (pass == 0)
{
@@ -455,7 +455,7 @@ static Widget _trackPlaceWidgets[] = {
if (DrawMiniPreviewIsPixelInBounds(pixelPosition))
{
uint8_t* pixel = DrawMiniPreviewGetPixelPtr(pixelPosition);
uint8_t colour = entrance.IsExit ? _PaletteIndexColourExit : _PaletteIndexColourEntrance;
uint8_t colour = entrance.isExit ? _PaletteIndexColourExit : _PaletteIndexColourEntrance;
for (int32_t i = 0; i < 4; i++)
{
pixel[338 + i] = colour; // x + 2, y + 2

View File

@@ -724,20 +724,20 @@ template<> struct DataSerializerTraitsT<TrackDesignEntranceElement>
{
static void encode(OpenRCT2::IStream* stream, const TrackDesignEntranceElement& val)
{
stream->Write(&val.Location);
stream->Write(&val.IsExit);
stream->Write(&val.location);
stream->Write(&val.isExit);
}
static void decode(OpenRCT2::IStream* stream, TrackDesignEntranceElement& val)
{
stream->Read(&val.Location);
stream->Read(&val.IsExit);
stream->Read(&val.location);
stream->Read(&val.isExit);
}
static void log(OpenRCT2::IStream* stream, const TrackDesignEntranceElement& val)
{
char msg[128] = {};
snprintf(
msg, sizeof(msg), "TrackDesignEntranceElement(x = %d, y = %d, z = %d, dir = %d, isExit = %d)", val.Location.x,
val.Location.y, val.Location.z, val.Location.direction, val.IsExit);
msg, sizeof(msg), "TrackDesignEntranceElement(x = %d, y = %d, z = %d, dir = %d, isExit = %d)", val.location.x,
val.location.y, val.location.z, val.location.direction, val.isExit);
stream->Write(msg, strlen(msg));
}
};

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@@ -939,8 +939,8 @@ void ImportMazeElement(TrackDesign& td, const TD46MazeElement& td46MazeElement)
if (td46MazeElement.IsEntrance() || td46MazeElement.IsExit())
{
TrackDesignEntranceElement element{};
element.Location = TileCoordsXYZD(td46MazeElement.x, td46MazeElement.y, 0, td46MazeElement.Direction);
element.IsExit = td46MazeElement.IsExit();
element.location = TileCoordsXYZD(td46MazeElement.x, td46MazeElement.y, 0, td46MazeElement.Direction);
element.isExit = td46MazeElement.IsExit();
td.entranceElements.push_back(element);
}
else

View File

@@ -109,11 +109,11 @@ namespace RCT2
for (const auto& entranceElement : _trackDesign->entranceElements)
{
tempStream.WriteValue<int8_t>(entranceElement.Location.x);
tempStream.WriteValue<int8_t>(entranceElement.Location.y);
tempStream.WriteValue<int8_t>(entranceElement.Location.direction);
tempStream.WriteValue<int8_t>(entranceElement.location.x);
tempStream.WriteValue<int8_t>(entranceElement.location.y);
tempStream.WriteValue<int8_t>(entranceElement.location.direction);
tempStream.WriteValue<int8_t>(
EnumValue(entranceElement.IsExit ? TD46MazeElementType::Exit : TD46MazeElementType::Entrance));
EnumValue(entranceElement.isExit ? TD46MazeElementType::Exit : TD46MazeElementType::Entrance));
}
tempStream.WriteValue<uint32_t>(0);
@@ -137,9 +137,9 @@ namespace RCT2
for (const auto& entranceElement : _trackDesign->entranceElements)
{
tempStream.WriteValue<uint8_t>(
entranceElement.Location.z == -1 ? static_cast<uint8_t>(0x80) : entranceElement.Location.z);
tempStream.WriteValue<uint8_t>(entranceElement.Location.direction | (entranceElement.IsExit << 7));
auto xy = entranceElement.Location.ToCoordsXY();
entranceElement.location.z == -1 ? static_cast<uint8_t>(0x80) : entranceElement.location.z);
tempStream.WriteValue<uint8_t>(entranceElement.location.direction | (entranceElement.isExit << 7));
auto xy = entranceElement.location.ToCoordsXY();
tempStream.WriteValue<int16_t>(xy.x);
tempStream.WriteValue<int16_t>(xy.y);
}

View File

@@ -177,8 +177,8 @@ namespace RCT2
TrackDesignEntranceElement entranceElement{};
auto xy = CoordsXY(t6EntranceElement.x, t6EntranceElement.y);
auto z = (t6EntranceElement.z == -128) ? -1 : t6EntranceElement.z;
entranceElement.Location = TileCoordsXYZD(TileCoordsXY(xy), z, t6EntranceElement.GetDirection());
entranceElement.IsExit = t6EntranceElement.IsExit();
entranceElement.location = TileCoordsXYZD(TileCoordsXY(xy), z, t6EntranceElement.GetDirection());
entranceElement.isExit = t6EntranceElement.IsExit();
td->entranceElements.push_back(entranceElement);
}
}

View File

@@ -321,12 +321,12 @@ ResultWithMessage TrackDesign::CreateTrackDesignTrack(TrackDesignState& tds, con
}
TrackDesignEntranceElement entrance{};
entrance.Location = TileCoordsXYZD(rotatedMapLocation, z, entranceDirection);
entrance.location = TileCoordsXYZD(rotatedMapLocation, z, entranceDirection);
// If this is the exit version
if (i == 1)
{
entrance.IsExit = true;
entrance.isExit = true;
}
entranceElements.push_back(entrance);
}
@@ -414,8 +414,8 @@ ResultWithMessage TrackDesign::CreateTrackDesignMaze(TrackDesignState& tds, cons
auto entranceOffset = entranceLoc - startLoc;
TrackDesignEntranceElement mazeEntrance{};
mazeEntrance.Location = TileCoordsXYZD(CoordsXYZD(entranceOffset, 0, tileElement->GetDirection()));
mazeEntrance.IsExit = false;
mazeEntrance.location = TileCoordsXYZD(CoordsXYZD(entranceOffset, 0, tileElement->GetDirection()));
mazeEntrance.isExit = false;
entranceElements.push_back(mazeEntrance);
location = ride.GetStation().Exit;
@@ -441,8 +441,8 @@ ResultWithMessage TrackDesign::CreateTrackDesignMaze(TrackDesignState& tds, cons
auto exitOffset = exitLoc - startLoc;
TrackDesignEntranceElement mazeExit{};
mazeExit.Location = TileCoordsXYZD(CoordsXYZD(exitOffset, 0, tileElement->GetDirection()));
mazeExit.IsExit = true;
mazeExit.location = TileCoordsXYZD(CoordsXYZD(exitOffset, 0, tileElement->GetDirection()));
mazeExit.isExit = true;
entranceElements.push_back(mazeExit);
// Save global vars as they are still used by scenery????
@@ -872,10 +872,10 @@ static void TrackDesignMirrorEntrances(TrackDesign& td)
{
for (auto& entrance : td.entranceElements)
{
entrance.Location.y = -entrance.Location.y;
if (entrance.Location.direction & 1)
entrance.location.y = -entrance.location.y;
if (entrance.location.direction & 1)
{
entrance.Location.direction = DirectionReverse(entrance.Location.direction);
entrance.location.direction = DirectionReverse(entrance.location.direction);
}
}
}
@@ -1342,7 +1342,7 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
for (const auto& entrance : td.entranceElements)
{
auto rotation = _currentTrackPieceDirection & 3;
CoordsXY entranceMapPos = entrance.Location.ToCoordsXY();
CoordsXY entranceMapPos = entrance.location.ToCoordsXY();
auto rotatedEntranceMapPos = entranceMapPos.Rotate(rotation);
newCoords = { rotatedEntranceMapPos + tds.Origin, newCoords.z };
@@ -1358,8 +1358,8 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
case PTD_OPERATION_PLACE_GHOST:
case PTD_OPERATION_PLACE_TRACK_PREVIEW:
{
rotation = (rotation + entrance.Location.direction) & 3;
newCoords.z = entrance.Location.z * COORDS_Z_STEP;
rotation = (rotation + entrance.location.direction) & 3;
newCoords.z = entrance.location.z * COORDS_Z_STEP;
newCoords.z += tds.Origin.z;
if (tds.PlaceOperation != PTD_OPERATION_PLACE_QUERY)
@@ -1405,7 +1405,7 @@ static std::optional<GameActions::Result> TrackDesignPlaceEntrances(
}
auto rideEntranceExitPlaceAction = RideEntranceExitPlaceAction(
newCoords, rotation, rideId, stationIndex, entrance.IsExit);
newCoords, rotation, rideId, stationIndex, entrance.isExit);
rideEntranceExitPlaceAction.SetFlags(flags);
auto res = flags & GAME_COMMAND_FLAG_APPLY ? GameActions::ExecuteNested(&rideEntranceExitPlaceAction)
: GameActions::QueryNested(&rideEntranceExitPlaceAction);

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@@ -40,8 +40,8 @@ struct TrackDesignState
/* Track Entrance entry */
struct TrackDesignEntranceElement
{
TileCoordsXYZD Location{};
bool IsExit{};
TileCoordsXYZD location{};
bool isExit{};
};
struct TrackDesignSceneryElement