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Commit Graph

195 Commits

Author SHA1 Message Date
Michał Janiszewski
d29af84886 Make sure to hold string alive when using c_str() (#3760) 2016-05-27 22:32:11 +01:00
Michał Janiszewski
8e26f2c0d1 Only check for PASSWORDLESS permission if successfully verified 2016-05-27 23:00:31 +02:00
Michał Janiszewski
4699635086 Don't allow null keys 2016-05-27 22:56:23 +02:00
Ted John
ebb8eb749c Merge pull request #3758 from janisozaur/fixes
Fixes
2016-05-27 20:57:14 +01:00
Michał Janiszewski
4ba1c17b0d Don't let null password cause a crash on initial launch 2016-05-27 21:43:52 +02:00
Ted John
1b3331f584 remove user from users.json when kicked (#11) 2016-05-27 20:28:35 +02:00
Ted John
3a1a474c7c refactor key map to User and UserManager classes 2016-05-27 20:28:35 +02:00
Michał Janiszewski
7a96856d01 Remove an unimplemented method that got in by mistake 2016-05-27 20:28:34 +02:00
Michał Janiszewski
80a90624b9 Add option to only allow known keys to login 2016-05-27 20:28:34 +02:00
Michał Janiszewski
b8661fb389 When removing group, reset all users assigned to it 2016-05-27 20:28:34 +02:00
Ted John
fe057c4470 handle null group ids 2016-05-27 20:28:34 +02:00
Ted John
ac17cdf955 improve unique name handling 2016-05-27 20:28:34 +02:00
Ted John
daaa1b3ed2 add helper method for getting the keymap path 2016-05-27 20:28:34 +02:00
Ted John
f7ee22048f save keys in a sub directory 2016-05-27 20:28:34 +02:00
Ted John
d62c94f14a use Console::WriteLine instead of log_info 2016-05-27 20:28:34 +02:00
Michał Janiszewski
2d3d889a08 Formatting, style fixes 2016-05-27 20:28:34 +02:00
Michał Janiszewski
165ec06690 Passwordless login permission 2016-05-27 20:28:34 +02:00
Michał Janiszewski
9b4d385ab5 Allow out-of-process edits to keymappings.json
Reloads keymappings.json on each client join. This allows for manual edits,
so host can add keys without having to restart server for them to go live.
2016-05-27 20:28:34 +02:00
Michał Janiszewski
65a1d0c70d Use UpdateKeyMappings to modify JSON in-place
This allows for non-destructive saving of group assigments, so user can
store their own entries.
2016-05-27 20:28:34 +02:00
Michał Janiszewski
a34b9c6785 Include common.h to resolve MSVC build issue 2016-05-27 20:28:34 +02:00
Michał Janiszewski
18d656e012 Ensure player names are unique
Do this by cheating a little: create a map with count of clients using
given username and increment it each time such a username is
encountered. This yields very similar results to actually counting users
holding given name, but saves all the error-prone string parsing.
2016-05-27 20:28:34 +02:00
LRFLEW
5d5c10f99f Fixed OS X Build 2016-05-27 20:28:33 +02:00
Michał Janiszewski
4ffceafdbb Make sure the challenge token is random and handled properly
This change also fixes passworded servers not working properly, as
strlen() was getting called on something that was not guaranteed to be
null-terminated string when signing the token.
2016-05-27 20:28:33 +02:00
Michał Janiszewski
66abc31fee Handle malformed private keys gracefully 2016-05-27 20:28:33 +02:00
Michał Janiszewski
553e1bdf0f Minor fixes to authorisation system 2016-05-27 20:28:33 +02:00
Michał Janiszewski
caa74acb1b Fixes for x86-64 2016-05-27 20:28:33 +02:00
Michał Janiszewski
a83154832c Formatting 2016-05-27 20:28:33 +02:00
Michał Janiszewski
839fc3938f Add NetworkKey files to VS project 2016-05-27 20:28:33 +02:00
Michał Janiszewski
715ba561b1 Initial version of key-based auth 2016-05-27 20:28:33 +02:00
Michał Janiszewski
1c459c8186 Add NetworkKey class 2016-05-27 20:28:33 +02:00
Michał Janiszewski
40253a7add Prevent SIGPIPE-ing on Linux when clients drop (#3755)
`send()` can only write to connected sockets [1]. In case where client
drops out, a socket may become closed by OS but we can still enqueue
packets for its connection and eventually call `send()`, which will
generate a SIGPIPE and shut the server down, because there was no
`MSG_NOSIGNAL` set.

This commit makes sure `MSG_NOSIGNAL` is used on Linux.

[1] http://linux.die.net/man/2/send
2016-05-27 17:44:23 +01:00
CraigCraig
3f9afb9744 Various Spellchecks (#3741) 2016-05-26 09:49:19 +02:00
Michał Janiszewski
5e8867175b Fix crash on malformed permission name 2016-05-21 17:33:57 +02:00
Michał Janiszewski
8066ed6ecc Format to break long lines in network.cpp
[ci skip]
2016-05-21 17:33:50 +02:00
Michał Janiszewski
bf24f5eef8 Use human-readable names for storing permissions 2016-05-21 16:23:20 +02:00
Michał Janiszewski
9d90a88461 Store groups as json 2016-05-21 14:54:00 +02:00
janisozaur
ca430e1b23 Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
janisozaur
658e877955 Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
janisozaur
68bad6505c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
Michał Janiszewski
1cd1144dd5 Janitorial fixes
Mostly style fixes, includes minor change to make sure spinner's down
button gets shown, update to string IDs, network version and making sure
correct string gets selected based on car count.
2016-05-02 22:35:08 +02:00
Gymnasiast
f2a3c21beb Check if peep is guest or staff, refactor 2016-04-28 21:26:58 +02:00
Nubbie
339f0aba10 Make renaming staff use staff permissions, fixes #3243 2016-04-28 19:33:50 +02:00
Ted John
0f6e64ac76 add global macros for map size and tile loop 2016-04-24 14:00:26 +01:00
Ted John
a1150d31cf add global macros for more scenario variables 2016-04-23 18:07:07 +01:00
Ted John
ee509caf35 integrate game paused variable and refactor 2016-04-23 13:34:55 +01:00
Ted John
28aa9fe707 fix tautology bug in Twitch logic 2016-04-23 13:05:09 +01:00
Ted John
4cdb2df9dc integrate screen variables 2016-04-23 11:16:46 +01:00
Ted John
1950fad315 add global macros for date 2016-04-23 11:03:34 +01:00
Ted John
467513616d add global macro: gCurrentTicks 2016-04-23 02:49:24 +01:00
Ted John
11a2ba0133 add global macro: gCashEncrypted 2016-04-23 01:58:54 +01:00