mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 03:23:15 +01:00
use Console::WriteLine instead of log_info
This commit is contained in:
committed by
Michał Janiszewski
parent
5bc99d2006
commit
d62c94f14a
@@ -55,9 +55,14 @@ namespace Console
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puts("");
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}
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void WriteLine(const utf8 * str)
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void WriteLine(const utf8 * format, ...)
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{
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puts(str);
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va_list args;
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va_start(args, format);
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vfprintf(stdout, format, args);
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puts("");
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va_end(args);
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}
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namespace Error
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@@ -28,7 +28,7 @@ namespace Console
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void WriteSpace(size_t count);
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void WriteFormat(const utf8 * format, ...);
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void WriteLine();
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void WriteLine(const utf8 * str);
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void WriteLine(const utf8 * format, ...);
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namespace Error
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{
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@@ -32,8 +32,11 @@ extern "C" {
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#include <algorithm>
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#include <set>
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#include <string>
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#include "../core/Util.hpp"
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#include "../core/Console.hpp"
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#include "../core/Json.hpp"
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#include "../core/Util.hpp"
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extern "C" {
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#include "../config.h"
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#include "../game.h"
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@@ -714,10 +717,10 @@ bool Network::BeginClient(const char* host, unsigned short port)
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safe_strcat(keyPath, gConfigNetwork.player_name, MAX_PATH);
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safe_strcat(keyPath, ".privkey", MAX_PATH);
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if (!platform_file_exists(keyPath)) {
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log_info("Generating key... This may take a while");
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log_info("Need to collect enough entropy from the system");
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Console::WriteLine("Generating key... This may take a while");
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Console::WriteLine("Need to collect enough entropy from the system");
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key.Generate();
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log_info("Key generated, saving private bits as %s", keyPath);
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Console::WriteLine("Key generated, saving private bits as %s", keyPath);
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SDL_RWops *privkey = SDL_RWFromFile(keyPath, "wb+");
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key.SavePrivate(privkey);
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SDL_RWclose(privkey);
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@@ -728,7 +731,7 @@ bool Network::BeginClient(const char* host, unsigned short port)
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safe_strcat(keyPath, "-", MAX_PATH);
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safe_strcat(keyPath, key.PublicKeyHash().c_str(), MAX_PATH);
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safe_strcat(keyPath, ".pubkey", MAX_PATH);
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log_info("Key generated, saving public bits as %s", keyPath);
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Console::WriteLine("Key generated, saving public bits as %s", keyPath);
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SDL_RWops *pubkey = SDL_RWFromFile(keyPath, "wb+");
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key.SavePublic(pubkey);
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SDL_RWclose(pubkey);
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