Duncan
7f5934cc95
Remove snake_case from second chunk of Drawing ( #19166 )
2023-01-16 18:52:17 +00:00
James103
73738bbdc8
Replace 2022 with 2023 in copyright headers
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Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast
713a05f203
Remove obsolete object hacks
2022-11-23 18:18:20 +01:00
73
8c3ff1bfa8
Replace Transparancy with Transparency
2022-10-04 18:28:15 +02:00
73
b9e677945d
Replace 20XX with 2022 ( #18158 )
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* Replace 2020 with 2022
Replace all 2020 headers with 2022
* replace other years with 2022
add missing years
2022-10-01 08:42:14 +01:00
Michael Steenbeek
2765ed45d2
Remove now-unnecessary object patches ( #17674 )
...
These 5 objects are now part of the game and all fixes have been integrated.
2022-08-02 21:53:17 +02:00
Tulio Leao
0e607ed0a3
Fix #13857 : Removal price underflowing ( #16858 )
2022-03-23 21:14:03 +00:00
Duncan
ba8690d970
Move *10 on removal/price to the object load function ( #16846 )
...
This simplifies the code and ensures that money32/16 is at the same base for all users of these objects
2022-03-22 21:35:44 +00:00
Ted John
793acf67ae
Implement small scenery ternary colours
2022-03-20 18:53:11 +00:00
Ted John
a324bfab63
Add image manager plugin API ( #16144 )
2021-12-07 20:55:27 +00:00
Gymnasiast
a7f8a79313
Fix crash when drawing small scenery glass preview
2021-12-04 11:55:34 +01:00
Gymnasiast
cbdb2c03cd
Use new ImageId in most object previews
2021-12-04 11:55:33 +01:00
Michael Steenbeek
25cfa06830
Fix #16063 : Broken Object Selection preview for glass
2021-11-29 22:27:54 +01:00
IntelOrca
34128dc262
Add new .park save format
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Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com >
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com >
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com >
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com >
2021-11-21 22:43:22 +01:00
Hielke Morsink
1d62a902e7
Make scenery_small_entry_has_flag a member function ( #15509 )
2021-10-01 16:50:05 -03:00
Duncan
69f0020a62
Fix #8601 : Revert fix to TT’s base blocks, for support blocker usage
2021-07-31 14:10:00 +02:00
Basssiiie
15423acf4a
Move ToonTowner mine roofs to mine theme instead of pirate theme
2021-07-31 11:00:41 +02:00
Duncan
12c5484f44
Refactor SmallSceneryEntry ( #14815 )
2021-06-03 22:14:41 -03:00
Michael Steenbeek
f0dc28e9fc
Update objects to v1.0.21
2021-03-12 11:04:04 +01:00
skdltmxn
b0a8ebc808
Refactor to use push_back more efficient ( #13726 )
2021-01-08 20:59:55 +00:00
Michael Steenbeek
1f55720bb5
Remove obsolete object fixes
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These fixes have since been incorporated into JSON objects.
2020-11-13 10:44:28 +01:00
Julia Pinheiro
cba1d48226
Close #12408 : Refactor CURSOR_ID to use strong enum
2020-10-11 18:01:14 +02:00
Julia Pinheiro
b628bba704
Close #12429 : Refactor OBJECT_ERROR to use strong enum and typo fix in build.sh ( #13145 )
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* Close #12429 : Refactor OBJECT_ERROR to use strong enum
* Typo Fix in build.sh: Unknown
2020-10-10 16:21:07 +01:00
Simon Jarrett
9c5e9f8dbc
Replace includes of Json.hpp in header files with json_fwd.hpp
2020-10-02 11:31:20 +01:00
Simon Jarrett
0c58dfa1b3
Refactor objects to use new JSON library
2020-09-16 20:18:53 +01:00
Łukasz Pękalski
bfdc1f6d2a
Close #12430 : Refactor OBJ_STRING_ID to use strong enum ( #12796 )
2020-08-28 23:36:58 -03:00
Matt
83355e35cc
Move IStream, MemoryStream, FileStream into OpenRCT2 namespace
2020-08-05 16:29:36 +02:00
TomasZilinek
9d965ccfb6
Part of #12017 - create gfx_draw_sprite overload ( #12026 )
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* Part of #12017 - create gfx_draw_sprite overload
Part 1. Creates the overload and replaces about a half of the calls since there are too many for one PR.
Co-authored-by: Tulio Leao <tupaschoal@gmail.com >
2020-06-23 18:32:34 -03:00
Ted John
46d69126ea
Split identifier and legacyIdentifier on Object
2020-05-08 15:28:48 +01:00
Michael Steenbeek
d86dce17e8
Prepare object indices for uint16_t (part 2) ( #10966 )
2020-03-18 21:27:53 +01:00
Michael Steenbeek
68aa5122fa
Fix #6006 : Objects higher than 6 metres are considered trees
2019-03-18 22:56:14 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Linus Unnebäck
fd07be587a
Remove Math::Clamp in favour of std::clamp
2018-08-12 16:47:12 +01:00
clang-format
95ce592579
Enforce not breaking before assignments and function names
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Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com >
2018-07-23 16:00:19 +02:00
Hielke Morsink
fdc6e52da1
Correct formatting in files from network to paint
2018-07-23 16:00:15 +02:00
clang-format
a6a12af1ec
clang-format object
2018-07-23 16:00:06 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Michael Steenbeek
ec3a1e575e
Replace Math::Min and Max with std variants
2018-06-20 17:11:35 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
83ce94fd9e
Search for object file, case insensitive
2018-03-26 21:38:09 +02:00
Ted John
85f9f3ad09
Read a shape property instead of individual flags
2018-03-26 21:37:23 +02:00
Ted John
a03b58501b
Add JSON loading for small scenery
2018-03-26 21:37:23 +02:00
Ted John
ec446ac9d6
Return image and string table by reference
2018-03-26 21:37:23 +02:00
Ted John
142facb8a3
Remove Memory::Duplicate and Memory::DuplicateArray ( #7142 )
2018-02-07 19:56:46 +00:00
Gymnasiast
d6d9627d08
Make official object translations consistent, fix bug
2018-01-31 21:17:27 +01:00
Michael Steenbeek
cd5a1ba888
Compile files in world folder as C++
2018-01-11 13:25:09 +01:00
Michał Janiszewski
5a8cfb16c8
Clang-format guards for static data
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This guards most of the hardcoded data from clang-format.
[ci skip]
2018-01-11 09:19:56 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Ted John
3dcbebcf68
Refactor drawing.c to C++
2018-01-05 22:57:57 +01:00
Michael Steenbeek
407f1ad148
Create scenery_small_entry_has_flag()
2017-12-04 20:09:38 +01:00