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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-05 06:02:54 +01:00

Remove Memory::Duplicate and Memory::DuplicateArray (#7142)

This commit is contained in:
Ted John
2018-02-07 19:56:46 +00:00
committed by GitHub
parent 04ea015302
commit 142facb8a3
9 changed files with 44 additions and 79 deletions

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@@ -88,20 +88,6 @@ namespace Memory
free((void*)ptr);
}
template<typename T>
static T * Duplicate(const T * src, size_t size)
{
T *result = Allocate<T>(size);
return (T *)memcpy(result, src, size);
}
template<typename T>
static T * DuplicateArray(const T * src, size_t count)
{
T * result = AllocateArray<T>(count);
return (T *)memcpy(result, src, count * sizeof(T));
}
template<typename T>
static void FreeArray(T * ptr, size_t count)
{

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@@ -15,6 +15,7 @@
#pragma endregion
#include <algorithm>
#include <cstring>
#include "Math.hpp"
#include "Memory.hpp"
#include "MemoryStream.h"
@@ -27,7 +28,8 @@ MemoryStream::MemoryStream(const MemoryStream &copy)
if (_access & MEMORY_ACCESS::OWNER)
{
_data = Memory::Duplicate(copy._data, _dataCapacity);
_data = Memory::Allocate<void>(_dataCapacity);
std::memcpy(_data, copy._data, _dataCapacity);
_position = (void*)((uintptr_t)_data + copy.GetPosition());
}
}
@@ -71,7 +73,9 @@ const void * MemoryStream::GetData() const
void * MemoryStream::GetDataCopy() const
{
return Memory::Duplicate(_data, _dataSize);
auto result = Memory::Allocate<void>(_dataSize);
std::memcpy(result, _data, _dataSize);
return result;
}
void * MemoryStream::TakeData()

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@@ -324,8 +324,9 @@ namespace String
utf8 * result = nullptr;
if (src != nullptr)
{
size_t srcSize = SizeOf(src);
result = Memory::DuplicateArray(src, srcSize + 1);
size_t srcSize = SizeOf(src) + 1;
result = Memory::Allocate<utf8>(srcSize);
memcpy(result, src, srcSize);
}
return result;
}

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@@ -21,12 +21,6 @@
#include "../drawing/Drawing.h"
#include "../localisation/Language.h"
LargeSceneryObject::~LargeSceneryObject()
{
Memory::Free(_3dFont);
Memory::Free(_tiles);
}
void LargeSceneryObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
{
stream->Seek(6, STREAM_SEEK_CURRENT);
@@ -46,9 +40,9 @@ void LargeSceneryObject::ReadLegacy(IReadObjectContext * context, IStream * stre
if (_legacyType.large_scenery.flags & LARGE_SCENERY_FLAG_3D_TEXT)
{
_3dFont = Memory::Allocate<rct_large_scenery_text>();
stream->Read(_3dFont);
_legacyType.large_scenery.text = _3dFont;
_3dFont = std::make_unique<rct_large_scenery_text>();
stream->Read(_3dFont.get());
_legacyType.large_scenery.text = _3dFont.get();
}
_tiles = ReadTiles(stream);
@@ -78,7 +72,7 @@ void LargeSceneryObject::Load()
_baseImageId = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount());
_legacyType.image = _baseImageId;
_legacyType.large_scenery.tiles = _tiles;
_legacyType.large_scenery.tiles = _tiles.data();
if (_legacyType.large_scenery.flags & LARGE_SCENERY_FLAG_3D_TEXT)
{
@@ -112,10 +106,9 @@ void LargeSceneryObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint
gfx_draw_sprite(dpi, imageId, x, y, 0);
}
rct_large_scenery_tile * LargeSceneryObject::ReadTiles(IStream * stream)
std::vector<rct_large_scenery_tile> LargeSceneryObject::ReadTiles(IStream * stream)
{
auto tiles = std::vector<rct_large_scenery_tile>();
while (stream->ReadValue<uint16>() != 0xFFFF)
{
stream->Seek(-2, STREAM_SEEK_CURRENT);
@@ -123,6 +116,5 @@ rct_large_scenery_tile * LargeSceneryObject::ReadTiles(IStream * stream)
tiles.push_back(tile);
}
tiles.push_back({ -1, -1, -1, 255, 0xFFFF });
return Memory::DuplicateArray(tiles.data(), tiles.size());
return tiles;
}

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@@ -16,21 +16,21 @@
#pragma once
#include "SceneryObject.h"
#include <memory>
#include <vector>
#include "../world/Scenery.h"
#include "SceneryObject.h"
class LargeSceneryObject final : public SceneryObject
{
private:
rct_scenery_entry _legacyType = { 0 };
uint32 _baseImageId = 0;
rct_large_scenery_text * _3dFont = nullptr;
rct_large_scenery_tile * _tiles = nullptr;
rct_scenery_entry _legacyType = { 0 };
uint32 _baseImageId = 0;
std::vector<rct_large_scenery_tile> _tiles;
std::unique_ptr<rct_large_scenery_text> _3dFont;
public:
explicit LargeSceneryObject(const rct_object_entry &entry) : SceneryObject(entry) { }
~LargeSceneryObject();
void * GetLegacyData() override { return &_legacyType; }
@@ -41,5 +41,5 @@ public:
void DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const override;
private:
static rct_large_scenery_tile * ReadTiles(IStream * stream);
static std::vector<rct_large_scenery_tile> ReadTiles(IStream * stream);
};

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@@ -23,11 +23,6 @@
#include "../drawing/Drawing.h"
#include "../localisation/Language.h"
SceneryGroupObject::~SceneryGroupObject()
{
Memory::Free(_items);
}
void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
{
stream->Seek(6, STREAM_SEEK_CURRENT);
@@ -39,7 +34,7 @@ void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stre
_legacyType.entertainer_costumes = stream->ReadValue<uint32>();
GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME);
ReadItems(stream);
_items = ReadItems(stream);
GetImageTable()->Read(context, stream);
}
@@ -75,18 +70,16 @@ void SceneryGroupObject::UpdateEntryIndexes()
IObjectManager * objectManager = GetObjectManager();
_legacyType.entry_count = 0;
for (uint32 i = 0; i < _numItems; i++)
for (const auto &objectEntry : _items)
{
const rct_object_entry * objectEntry = &_items[i];
const ObjectRepositoryItem * ori = objectRepository->FindObject(objectEntry);
auto ori = objectRepository->FindObject(&objectEntry);
if (ori == nullptr) continue;
if (ori->LoadedObject == nullptr) continue;
uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject);
Guard::Assert(sceneryEntry != UINT8_MAX, GUARD_LINE);
uint8 objectType = objectEntry->flags & 0x0F;
uint8 objectType = objectEntry.flags & 0x0F;
switch (objectType) {
case OBJECT_TYPE_SMALL_SCENERY: break;
case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break;
@@ -104,25 +97,22 @@ void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const
{
Memory::Free(item->ThemeObjects);
item->NumThemeObjects = _numItems;
item->ThemeObjects = Memory::AllocateArray<rct_object_entry>(_numItems);
for (uint32 i = 0; i < _numItems; i++)
item->NumThemeObjects = (uint16)_items.size();
item->ThemeObjects = Memory::AllocateArray<rct_object_entry>(_items.size());
for (size_t i = 0; i < _items.size(); i++)
{
item->ThemeObjects[i] = _items[i];
}
}
void SceneryGroupObject::ReadItems(IStream * stream)
std::vector<rct_object_entry> SceneryGroupObject::ReadItems(IStream * stream)
{
auto items = std::vector<rct_object_entry>();
while (stream->ReadValue<uint8>() != 0xFF)
{
stream->Seek(-1, STREAM_SEEK_CURRENT);
rct_object_entry entry = stream->ReadValue<rct_object_entry>();
items.push_back(entry);
}
_numItems = (uint32)items.size();
_items = Memory::DuplicateArray(items.data(), items.size());
return items;
}

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@@ -16,22 +16,20 @@
#pragma once
#include "Object.h"
#include <vector>
#include "../world/Scenery.h"
#include "Object.h"
struct ObjectRepositoryItem;
class SceneryGroupObject final : public Object
{
private:
rct_scenery_group_entry _legacyType = { 0 };
uint32 _numItems = 0;
rct_object_entry * _items = nullptr;
rct_scenery_group_entry _legacyType = { 0 };
std::vector<rct_object_entry> _items;
public:
explicit SceneryGroupObject(const rct_object_entry &entry) : Object(entry) { }
~SceneryGroupObject();
void * GetLegacyData() override { return &_legacyType; }
@@ -45,5 +43,5 @@ public:
void SetRepositoryItem(ObjectRepositoryItem * item) const override;
private:
void ReadItems(IStream * stream);
static std::vector<rct_object_entry> ReadItems(IStream * stream);
};

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@@ -25,11 +25,6 @@
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
SmallSceneryObject::~SmallSceneryObject()
{
Memory::Free(_frameOffsets);
}
void SmallSceneryObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
{
stream->Seek(6, STREAM_SEEK_CURRENT);
@@ -82,7 +77,7 @@ void SmallSceneryObject::Load()
if (scenery_small_entry_has_flag(&_legacyType, SMALL_SCENERY_FLAG_HAS_FRAME_OFFSETS))
{
_legacyType.small_scenery.frame_offsets = _frameOffsets;
_legacyType.small_scenery.frame_offsets = _frameOffsets.data();
}
PerformFixes();
@@ -142,7 +137,7 @@ void SmallSceneryObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint
}
}
uint8 * SmallSceneryObject::ReadFrameOffsets(IStream * stream)
std::vector<uint8> SmallSceneryObject::ReadFrameOffsets(IStream * stream)
{
uint8 frameOffset;
auto data = std::vector<uint8>();
@@ -152,7 +147,7 @@ uint8 * SmallSceneryObject::ReadFrameOffsets(IStream * stream)
data.push_back(frameOffset);
}
data.push_back(frameOffset);
return Memory::Duplicate(data.data(), data.size());
return data;
}
// clang-format off

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@@ -16,19 +16,18 @@
#pragma once
#include "SceneryObject.h"
#include <vector>
#include "../world/Scenery.h"
#include "SceneryObject.h"
class SmallSceneryObject final : public SceneryObject
{
private:
rct_scenery_entry _legacyType = { 0 };
uint8 * _frameOffsets = nullptr;
std::vector<uint8> _frameOffsets;
public:
explicit SmallSceneryObject(const rct_object_entry &entry) : SceneryObject(entry) { }
~SmallSceneryObject();
void * GetLegacyData() override { return &_legacyType; }
@@ -39,7 +38,7 @@ public:
void DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const override;
private:
static uint8 * ReadFrameOffsets(IStream * stream);
static std::vector<uint8> ReadFrameOffsets(IStream * stream);
void PerformFixes();
rct_object_entry GetScgPiratHeader();
rct_object_entry GetScgMineHeader();