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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-24 00:03:11 +01:00

Add JSON loading for small scenery

This commit is contained in:
Ted John
2017-12-19 15:08:48 +00:00
committed by Gymnasiast
parent 7d26492961
commit a03b58501b
3 changed files with 75 additions and 2 deletions

View File

@@ -211,6 +211,7 @@ namespace ObjectFactory
if (s == "footpath") return OBJECT_TYPE_PATHS;
if (s == "footpath_banner") return OBJECT_TYPE_BANNERS;
if (s == "footpath_item") return OBJECT_TYPE_PATH_BITS;
if (s == "scenery_small") return OBJECT_TYPE_SMALL_SCENERY;
if (s == "scenery_large") return OBJECT_TYPE_LARGE_SCENERY;
if (s == "scenery_wall") return OBJECT_TYPE_WALLS;
if (s == "scenery_group") return OBJECT_TYPE_SCENERY_GROUP;

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@@ -14,16 +14,19 @@
*****************************************************************************/
#pragma endregion
#pragma warning(disable : 4706) // assignment within conditional expression
#include "../core/IStream.hpp"
#include "../core/Math.hpp"
#include "../core/Memory.hpp"
#include "../core/String.hpp"
#include "SmallSceneryObject.h"
#include "../drawing/Drawing.h"
#include "../interface/Cursors.h"
#include "../localisation/Language.h"
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
#include "SmallSceneryObject.h"
#include "ObjectJsonHelpers.h"
void SmallSceneryObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
{
@@ -231,3 +234,70 @@ rct_object_entry SmallSceneryObject::GetScgAbstrHeader()
{
return Object::CreateHeader("SCGABSTR", 207140231, 932253451);
}
void SmallSceneryObject::ReadJson(IReadObjectContext * context, const json_t * root)
{
auto properties = json_object_get(root, "properties");
_legacyType.small_scenery.height = json_integer_value(json_object_get(properties, "height"));
_legacyType.small_scenery.tool_id = ObjectJsonHelpers::ParseCursor(ObjectJsonHelpers::GetString(properties, "cursor"), CURSOR_STATUE_DOWN);
_legacyType.small_scenery.price = json_integer_value(json_object_get(properties, "price"));
_legacyType.small_scenery.removal_price = json_integer_value(json_object_get(properties, "removalPrice"));
_legacyType.small_scenery.animation_delay = json_integer_value(json_object_get(properties, "animationDelay"));
_legacyType.small_scenery.animation_mask = json_integer_value(json_object_get(properties, "animationMask"));
_legacyType.small_scenery.num_frames = json_integer_value(json_object_get(properties, "numFrames"));
// Flags
_legacyType.small_scenery.flags = ObjectJsonHelpers::GetFlags<uint32>(properties, {
{ "isFullTile", SMALL_SCENERY_FLAG_FULL_TILE },
{ "SMALL_SCENERY_FLAG_VOFFSET_CENTRE", SMALL_SCENERY_FLAG_VOFFSET_CENTRE },
{ "requiresFlatSurface", SMALL_SCENERY_FLAG_REQUIRE_FLAT_SURFACE },
{ "isRotatable", SMALL_SCENERY_FLAG_ROTATABLE },
{ "isAnimated", SMALL_SCENERY_FLAG_ANIMATED },
{ "canWither", SMALL_SCENERY_FLAG_CAN_WITHER },
{ "canBeWatered", SMALL_SCENERY_FLAG_CAN_BE_WATERED },
{ "hasOverlayImage", SMALL_SCENERY_FLAG_ANIMATED_FG },
{ "SMALL_SCENERY_FLAG_DIAGONAL", SMALL_SCENERY_FLAG_DIAGONAL },
{ "hasGlass", SMALL_SCENERY_FLAG_HAS_GLASS },
{ "hasPrimaryColour", SMALL_SCENERY_FLAG_HAS_PRIMARY_COLOUR },
{ "SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_1", SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_1 },
{ "SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_4", SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_4 },
{ "isClock", SMALL_SCENERY_FLAG_IS_CLOCK },
{ "SMALL_SCENERY_FLAG_SWAMP_GOO", SMALL_SCENERY_FLAG_SWAMP_GOO },
{ "SMALL_SCENERY_FLAG17", SMALL_SCENERY_FLAG17 },
{ "isStackable", SMALL_SCENERY_FLAG_STACKABLE },
{ "prohibitWalls", SMALL_SCENERY_FLAG_NO_WALLS },
{ "hasSecondaryColour", SMALL_SCENERY_FLAG_HAS_SECONDARY_COLOUR },
{ "hasNoSupports", SMALL_SCENERY_FLAG_NO_SUPPORTS },
{ "SMALL_SCENERY_FLAG_VISIBLE_WHEN_ZOOMED", SMALL_SCENERY_FLAG_VISIBLE_WHEN_ZOOMED },
{ "SMALL_SCENERY_FLAG_COG", SMALL_SCENERY_FLAG_COG },
{ "allowSupportsAbove", SMALL_SCENERY_FLAG_BUILD_DIRECTLY_ONTOP },
{ "SMALL_SCENERY_FLAG_HALF_SPACE", SMALL_SCENERY_FLAG_HALF_SPACE },
{ "SMALL_SCENERY_FLAG_THREE_QUARTERS", SMALL_SCENERY_FLAG_THREE_QUARTERS },
{ "supportsHavePrimaryColour", SMALL_SCENERY_FLAG_PAINT_SUPPORTS },
{ "SMALL_SCENERY_FLAG27", SMALL_SCENERY_FLAG27 } });
auto jFrameOffsets = json_object_get(properties, "frameOffsets");
if (jFrameOffsets != nullptr)
{
_frameOffsets = ReadJsonFrameOffsets(jFrameOffsets);
_legacyType.small_scenery.flags |= SMALL_SCENERY_FLAG_HAS_FRAME_OFFSETS;
}
SetPrimarySceneryGroup(ObjectJsonHelpers::GetString(json_object_get(properties, "sceneryGroup")));
ObjectJsonHelpers::LoadStrings(root, GetStringTable());
ObjectJsonHelpers::LoadImages(root, GetImageTable());
}
std::vector<uint8> SmallSceneryObject::ReadJsonFrameOffsets(const json_t * jFrameOffsets)
{
std::vector<uint8> offsets;
size_t index;
const json_t * jOffset;
json_array_foreach(jFrameOffsets, index, jOffset)
{
offsets.push_back(json_integer_value(jOffset));
}
return offsets;
}

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@@ -32,6 +32,7 @@ public:
void * GetLegacyData() override { return &_legacyType; }
void ReadLegacy(IReadObjectContext * context, IStream * stream) override;
void ReadJson(IReadObjectContext * context, const json_t * root) override;
void Load() override;
void Unload() override;
@@ -39,6 +40,7 @@ public:
private:
static std::vector<uint8> ReadFrameOffsets(IStream * stream);
static std::vector<uint8> ReadJsonFrameOffsets(const json_t * jFrameOffsets);
void PerformFixes();
rct_object_entry GetScgPiratHeader();
rct_object_entry GetScgMineHeader();