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Commit Graph

5045 Commits

Author SHA1 Message Date
duncanspumpkin
6d3eaafe2f Fix #2327. Fix no entry signs.
Issue was caused by mistakenly not stopping searching for tiles after finding the correct one. Mistake made during refactoring
2015-11-17 19:04:43 +00:00
Alexander Overvoorde
0f065cf4a9 Add string ids for scenario name window 2015-11-16 20:30:38 +00:00
Alexander Overvoorde
b83e570230 Fix length of max scenario name in scenario editor 2015-11-16 20:30:26 +00:00
duncanspumpkin
c1ed727067 Fix #2305. Fences now build correctly with shift.
Issue was caused by failing to reinitialise a variable and reusing a variable name for two different purposes. It has been fixed by nameing the variable and also initialising it.
2015-11-16 20:19:58 +00:00
Duncan
ca874e102b Merge pull request #2312 from zsilencer/bugfixes
Fix #2311
2015-11-16 18:49:42 +00:00
zsilencer
292b67874f Fix #2311. Water no longer is able to be raised above existing map elements. 2015-11-16 10:38:20 -07:00
duncanspumpkin
82498c4a57 Fix #1922. Corrected invalid viewport code.
ACTIVE_VIEWPORT_PTR_ARRAY should be iterated along checking for a NULL pointer. To indicate the list end. Removed NEW_VIEWPORT macro as its description was incorrect.
2015-11-15 21:05:30 +00:00
duncanspumpkin
eaa2d10ec4 Fix #2070. Incorrect highest drop penalty height caused incorrect calculations 2015-11-15 18:11:49 +00:00
duncanspumpkin
b7d402cfbe Implement right click scrolling for scroll widgets.
Think this had just been missed. Its heavily modified from the original to match closer to what the rest of the code base does. Fixes #2052.
2015-11-15 13:55:09 +00:00
duncanspumpkin
485705f1cb Fix incorrect parameter type 2015-11-15 10:05:22 +00:00
duncanspumpkin
faf5d9a043 Fix #2301
Lanaguages were not falling back if there was a translated string further on in the langauge pack. This issue was caused by operating on an invalid string that was masked by a cast from a nullpointer to a size_t. The code now will not set the string if there is a nullptr
2015-11-15 09:55:01 +00:00
duncanspumpkin
cd07fd5d4e Fix #1565. Construction window now checks to see if it has control of tool before canceling it 2015-11-15 09:12:19 +00:00
duncanspumpkin
97fc78a506 Fix safe_strncpy being unsafe 2015-11-15 08:45:50 +00:00
duncanspumpkin
8d2641a2a1 Fix mistake in last commit 2015-11-14 16:45:42 +00:00
duncanspumpkin
13e43b779b Refactor large scenery placement 2015-11-14 16:44:03 +00:00
duncanspumpkin
331d75e5f7 Fix signs. Broken by #2172 2015-11-14 12:40:40 +00:00
duncanspumpkin
bdd29107e6 Refactoring 2015-11-14 11:56:13 +00:00
duncanspumpkin
954d6348b2 Fix change in function name 2015-11-14 00:12:19 +00:00
duncanspumpkin
d0332c81d8 Refactor and move wide flag code. 2015-11-14 00:08:31 +00:00
duncanspumpkin
45c4dfe12d Merge branch 'develop' into pre-release-0.0.3 2015-11-13 23:30:13 +00:00
Duncan
3d59186e24 Merge pull request #2298 from janisozaur/lodepng-update
Update lodepng to 20151024
2015-11-13 22:51:42 +00:00
Duncan
bc9a28d7ae Merge pull request #2261 from osconnoisseur/fix_2233
Add buttons for Up and New File in the load/save dialog and fix #2233
2015-11-13 22:50:46 +00:00
Michał Janiszewski
44e3e74a65 Change pre-built link to http://openrct2.website/ 2015-11-13 23:33:24 +01:00
U-HP-Pavilion-PC\Cameron
e2545599ed Converted to sentence case and removed brackets from STR_2718 and 2719 in english_uk.txt 2015-11-13 16:25:52 -06:00
U-HP-Pavilion-PC\Cameron
557a89928c Revert "Converted to sentence case and removed brackets from STR_2718 and STR_2719"
This reverts commit 7aa8e6040e.
2015-11-13 16:23:16 -06:00
U-HP-Pavilion-PC\Cameron
7aa8e6040e Converted to sentence case and removed brackets from STR_2718 and STR_2719 2015-11-13 16:08:33 -06:00
Duncan
65a3dd710a Merge pull request #2299 from janisozaur/g2
Zero the buffer for g2.dat
2015-11-13 18:40:00 +00:00
Duncan
86fdd6d1f6 Merge pull request #2280 from janisozaur/highdpi
Highdpi
2015-11-13 18:39:24 +00:00
duncanspumpkin
aa55ca6b62 Refactor banner_remove. Fixed an original bug.
Banners that are placed on two different heights that face the same direction will end up bugging out. This has now been fixed. This required modification of the top toolbar code in order to correctly set the z variable.
2015-11-13 18:30:14 +00:00
Duncan
8a3b4a9bb7 Merge pull request #2295 from osconnoisseur/platform_enumerate_directories_begin
Fixed off-by-one errors in string conversion
2015-11-13 18:17:33 +00:00
Michał Janiszewski
60f7d29c2e Zero the buffer for g2.dat
Some leftover data caused the g2.dat generated on different platforms to
have mismatching cheksums. Zeroing the buffer makes them
checksum-identical.
2015-11-13 14:43:08 +01:00
Michał Janiszewski
4bf9680b43 Update lodepng to 20151024
https://transfer.sh/11TTTm/orctlibs.zip
https://transfer.sh/y9wvx/orctlibs-vs.zip
2015-11-13 11:52:13 +01:00
Ted John
8bcf2e1b8c Merge Localisation/master into OpenRCT2/develop. 2015-11-13 04:00:17 +00:00
Duncan
1963d98a71 Merge pull request #2291 from janisozaur/fixes
Minor cleanups
2015-11-12 21:40:57 +00:00
Cameron
fe4d98bc83 Fixed off-by-one errors in string conversion 2015-11-12 13:36:16 -06:00
duncanspumpkin
a0014eee09 Refactor set scenery and fence. 2015-11-12 19:22:08 +00:00
Michał Janiszewski
6723f51087 Keep track of address returned by malloc to free it correctly
When doing g2 generation on Linux, src variable was not modified in the
same way as on Windows, which caused free() on a pointer that was not
malloc()ed.

This fixes #2219.
2015-11-12 14:11:22 +01:00
Michał Janiszewski
b5b1957f58 Fix some left-shifts
An explicit `1` is considered signed by compiler, if `int` is 32 bit
long, a left shift `1 << 31` is undefined. Since the type of result is
the type of left shift operand, make sure we shift unsigned int so that
the behaviour is defined correctly.

Also one fix in peep code, where it would use too big value for
`item_extra_flags`.
2015-11-12 13:38:10 +01:00
Michał Janiszewski
075b98e209 Minor cleanups
Mostly just setting variables to better define game state, with one
minor update of decompilation where an `or` instruction was used in
place of `mov` (in `sub_6CBCE2`).
2015-11-12 12:19:40 +01:00
Ted John
3b4f05358d Merge pull request #2289 from PFCKrutonium/patch-4
Update readme.md
2015-11-12 08:46:22 +00:00
Krutonium
e64fd158ab Update readme.md 2015-11-11 23:19:35 -05:00
osconnoisseur
b5c04a79e5 Added buttons for "up" and "new file" and fixed #2233 2015-11-11 21:51:21 -06:00
Michał Janiszewski
80510c91bd Add ui option to change scale in run-time
Doesn't let user go lower than 0.5f
2015-11-12 01:18:42 +01:00
Michał Janiszewski
516cddcf97 Explicitly cast scaled values to avoid warnings 2015-11-12 01:17:32 +01:00
Michał Janiszewski
6e63519bce Make scale a float
There's no problem in `scale` being a floating point value, however,
since it's only NN scaling so far, it looks best for integer values
2015-11-12 01:16:21 +01:00
Michał Janiszewski
681723869f Enable display scaling, useful on highdpi screens
This allows for NN-scaling of display, a much needed feature on highdpi
screens.

Scale can be set to positive integer value which will become a zoom
factor for whole rendered output.
2015-11-12 01:16:21 +01:00
IntelOrca
4d50c362ba Merge branch 'pre-release-0.0.3' into develop 2015-11-11 22:41:43 +00:00
IntelOrca
ed8e7c2d38 add extra server details on gameinfo packet 2015-11-11 22:39:04 +00:00
IntelOrca
7f541240e2 fix #2279, make game remember save path rather than filename 2015-11-11 21:37:26 +00:00
duncanspumpkin
e857f2d3c8 Refactor set_banner and set_large_scenery 2015-11-11 20:24:59 +00:00