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https://github.com/OpenRCT2/OpenRCT2
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Zero the buffer for g2.dat
Some leftover data caused the g2.dat generated on different platforms to have mismatching cheksums. Zeroing the buffer makes them checksum-identical.
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@@ -260,6 +260,7 @@ bool sprite_file_import(const char *path, rct_g1_element *outElement, uint8 **ou
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}
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uint8 *buffer = malloc((height * 2) + (width * height * 16));
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memset(buffer, 0, (height * 2) + (width * height * 16));
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uint16 *yOffsets = (uint16*)buffer;
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// A larger range is needed for proper dithering
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