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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 06:23:04 +01:00
Commit Graph

123 Commits

Author SHA1 Message Date
Aaron van Geffen
6545ab33f2 Unify interface for calling internal map generator 2024-09-10 12:14:01 +02:00
Aaron van Geffen
403495cacf Rename internal map generator functions 2024-09-10 11:21:09 +02:00
Harry Hopkinson
c1ac7c0700 Cleanup gameState usage 2024-09-02 22:42:37 +02:00
mrmbernardi
9ed5c63857 Rename Location.hpp constants (#22385) 2024-07-26 10:23:25 +02:00
Aaron van Geffen
05e56517ab Adopt existing namespaces into OpenRCT2 namespace (#22368)
* Put all of TitleSequenceManager into the same namespace

* Move RideConstructionState into the OpenRCT2 namespace

* Adopt existing namespaces into OpenRCT2 namespace

This adds `using namespace OpenRCT2` to compilation units where appropriate,
as a means to get the codebase to compile until these units have been placed
in a namespace of their own.
2024-07-26 09:59:58 +02:00
Aaron van Geffen
3d5c19de08 Drop Localisation.h include where not required 2024-07-13 13:33:32 +02:00
Aaron van Geffen
b5ef2693b0 Remove common.h include from all units 2024-07-09 16:45:19 +02:00
Aaron van Geffen
51873dc0f6 Include Diagnostic.h at unit level 2024-07-09 16:23:31 +02:00
Gymnasiast
4cdaaa9810 Refactor slope flags 2024-05-10 20:16:07 +02:00
Michał Janiszewski
7b12667ddb Reduce <algorithm> include (#21947) 2024-05-01 13:47:27 +02:00
Michael Steenbeek
271a22d00e Merge pull request #21681 from AaronVanGeffen/obj-list-refactor
Move various object list properties out of ObjectTypes header
2024-04-12 11:54:13 +02:00
Claudio Tiecher
a94e6c54d8 Part of #21421: replace define with constexpr (#21679) 2024-04-01 07:00:32 -03:00
Aaron van Geffen
e898e9211d Move kObjectEntryGroupCounts to ObjectList.cpp 2024-03-27 20:13:10 +01:00
Harry-Hopkinson
b755c873e5 Move gMapSize to GameState_t 2024-02-12 21:32:08 +00:00
James103
1d8dc111f1 Replace 2023 with 2024 in copyright headers (#21139)
Replace all instances of the year 2023 with 2024 in all copyright headers
2024-01-01 12:52:28 +01:00
ζeh Matt
45afc1f67b Properly name setter/getter for edge object index 2023-08-26 21:01:27 +03:00
ζeh Matt
ae3c1037ad Properly name what the getter/setter for surface object index is 2023-08-26 20:50:06 +03:00
Matthias Moninger
3ef6003671 Replace openrct2_assert with Guard::Assert, remove openrct2_assert 2023-07-02 16:42:46 +02:00
Aaron van Geffen
d425e0a8bb Remove const qualifier from constexpr statements 2023-06-24 11:45:26 +02:00
Matthias Moninger
d9a565dd21 Fix #20361: Crash when using random map generation (#20400)
* Fix #20361: Crash using map generation

* Update changelog.txt
2023-06-15 20:27:00 +01:00
ζeh Matt
86456f3538 clang-format fixes 2023-04-05 23:37:18 +03:00
ζeh Matt
0c3c2ebcd2 Refactor MapGetSurfaceElementAt to accept TileCoordsXY 2023-04-05 23:13:47 +03:00
Duncan
d811c9a9ba Add Object Entry Manager (#19332)
* Add object entry manager

Port over wall and banner

* Port over small scenery to ObjectEntryManager

Clang format files

Actually make things safe

Fix build
2023-02-12 20:43:11 +00:00
Duncan
d51b4d3191 Split off SmallSceneryEntry into dedicated file (#19115)
* Split off small scenery entry to new file

* Move flags to new file
2023-01-25 19:25:33 +00:00
Michael Steenbeek
448c8fafd0 Rename base_height, clearance_height and owner 2023-01-19 20:36:30 +01:00
Duncan
23b6d1840e Rename classes with snakes OpenRCT2/G*-M* 2023-01-19 15:13:23 +00:00
Hielke Morsink
0762fcb601 Rename snake_case functions in OpenRCT2/util folder 2023-01-18 22:44:13 +01:00
Michael Steenbeek
bb55c6ce66 Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Hielke Morsink
6b7dc8fcdb Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
James103
73738bbdc8 Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Duncan
482971710d Apply code style to context functions 2022-11-06 21:49:07 +01:00
Duncan
406b73d904 Remove final snakes from map and world (#18304) 2022-10-12 09:14:45 -03:00
Duncan
7dd8989e70 Next chunk of World/Map.h snakes (#18296)
* Next chunk of World/Map.h snakes

* Apply clang-format
2022-10-12 06:35:20 +01:00
Duncan
67bbc8560d Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
Duncan
5dba30778d Code style: Remove more snakes from the park, maphelper, scenery. (#18222) 2022-10-08 06:56:17 -03:00
duncanspumpkin
16581e9288 Address snakes in mapgen and map animation 2022-10-05 20:22:51 +01:00
73
b9e677945d Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Hielke Morsink
0392925450 Close #16840: Add support for rectangular heightmaps 2022-07-28 20:24:37 +00:00
Hielke Morsink
49c3f49535 Split X and Y size in mapgen logic 2022-06-04 19:56:31 +02:00
Ken Reese
5d52f4fd31 Fixed > 4 to >= 4 in min height check for shore generation (#17280) 2022-05-25 06:48:10 +01:00
Ken Reese
eab90843a2 Improve shorelines in map generation (#17242) 2022-05-22 08:05:20 +02:00
Hielke Morsink
f9676d1863 Use object manager interface 2022-05-15 10:34:32 +02:00
Hielke Morsink
71318dbcb3 Fix #17205: Crash in mapgen when base terrain is not selected 2022-05-15 00:01:00 +02:00
Hielke Morsink
ad61343a83 Fix implicit floating point cast imprecision error 2022-04-30 00:51:52 +02:00
Hielke Morsink
b1247614b1 Make trees more likely to spawn on sand tiles near water 2022-04-28 21:18:30 +02:00
Hielke Morsink
45ac86062a Reduce octaves and add noise for 'jagged' edges 2022-04-28 20:54:57 +02:00
Hielke Morsink
1b79f505b6 Use fractal noise for more natural tree placement 2022-04-28 20:54:54 +02:00
Michael Steenbeek
5edc561715 Close #11437: Migrate old platform methods 2022-02-18 21:57:00 +01:00
Ted John
454bfb0a8f Refactor map size to allow for rectangle maps 2022-02-14 23:15:59 +00:00
duncanspumpkin
af6f575e78 Remove empty vector entries and refactor 2022-02-09 17:28:15 +00:00