duncanspumpkin
bcced4016f
Use new action
2019-03-04 16:57:21 +00:00
duncanspumpkin
c8fd5174ae
Implement footpathplace
2019-03-04 16:57:21 +00:00
duncanspumpkin
510d71ab68
Add FootpathSceneryPlaceAction
2019-03-04 16:57:21 +00:00
duncanspumpkin
ef69c01da5
Create FootpathSceneryRemoveAction to split up footpath place
2019-03-04 16:57:21 +00:00
Ted John
c479ada2ca
Fix #8795 : Downloading objects interacts with UI on background thread ( #8821 )
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Queue downloads so that they are invoked on UI thread.
2019-03-03 22:08:13 +01:00
Michał Janiszewski
1fa5606509
Simplify some code in Vehicle.cpp ( #8595 )
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* Simplify some code in Vehicle.cpp
This reduces amount of code that depends on registers struct
* Simplify code in Vehicle.cpp
This removes one goto.
2019-03-03 15:25:47 +01:00
Aaron van Geffen
a6773584b0
Amend changelog; increase network version.
2019-03-03 12:09:19 +01:00
duncanspumpkin
e4ab16acc1
Fix #8804 : Raising water shows money effect at the bottom rather than new height
2019-03-03 11:17:21 +01:00
Michał Janiszewski
a2bfb77b4a
Make sure the header-only function direction_valid is static
2019-03-03 08:18:15 +01:00
Michał Janiszewski
f83fa88512
Fix printing of non-POD NetworkRideId_t
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The underlying type is using int32_t rather than uint32_t, so reflect
that as well
2019-03-03 08:18:15 +01:00
duncanspumpkin
47de289ca2
Increment network version
2019-03-02 16:06:44 +00:00
duncanspumpkin
7484b3f00e
Fix formating. Add correct includes
2019-03-02 16:06:03 +00:00
duncanspumpkin
aef3f24178
Remove reference to game command
2019-03-02 16:06:03 +00:00
duncanspumpkin
61cb84e0ca
Add WaterSetHeightAction
2019-03-02 16:06:03 +00:00
Duncan
ec60781a2b
Merge pull request #8796 from duncanspumpkin/entranceexit_place_ga
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Entranceexit place ga
2019-03-02 16:04:01 +00:00
Duncan
46ae0934f8
Fix #8809 . Check for valid colours ignored special cases ( #8813 )
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Due to the special cases the colour check would fail and this would mean that the ride type could not be changed. 255 and 0 are both used to indicate that the ride should use different colours for each train.
2019-03-02 12:51:27 +01:00
Tom Lankhorst
c951118eb0
Corrected order of finding and linking
2019-03-02 09:48:04 +01:00
Tom Lankhorst
68eec6bb5d
Include OpenSSL when not DISABLE_NETWORK/DISABLE_HTTP
2019-03-02 09:24:54 +01:00
Tom Lankhorst
44d4783309
Split linking cURL and SSL
2019-03-02 09:23:13 +01:00
Tom Lankhorst
49d36926b4
Move find_package benchmark to appropriate place
2019-03-02 09:21:19 +01:00
Tom Lankhorst
73c8a0a4a8
Require curl include when not DISABLE_HTTP
2019-03-02 09:20:25 +01:00
Tom Lankhorst
e7d875dd04
Always link threads, fix linking cURL
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Threads are currently used throughout the codebase so they need to be
required. CURL is required when using HTTP, not when using Networking.
2019-03-02 09:00:49 +01:00
duncanspumpkin
87a21d6cda
Increment network version
2019-03-02 07:25:28 +00:00
duncanspumpkin
e128a78b91
Fix formating and other issues
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Refactor as per comments.
Simplified some of the code as well
Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
c55ff1288d
Add conversion from old command
2019-03-02 07:24:42 +00:00
duncanspumpkin
f10391c98d
Remove references to old command
2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1
Move all callees to the game action framework. Fix CoordXY bug
2019-03-02 07:24:41 +00:00
duncanspumpkin
27046c2468
Simplify game action by creating seperate function for track design ptd1
2019-03-02 07:24:41 +00:00
duncanspumpkin
6081aa4720
Create place game action
2019-03-02 07:24:41 +00:00
ζeh Matt
e776faee97
Merge pull request #8812 from ZehMatt/import-export-fixes
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Fix #8811 : Import export fields not copied correctly.
2019-03-02 07:47:36 +01:00
Matt
538526f075
Bump up network version.
2019-03-02 04:51:20 +01:00
Matt
8b6012a44b
Add missing field "no_of_food" to importer/exporter.
2019-03-02 04:46:31 +01:00
Matt
5f6ae6ac8c
Fix copying the wrong field.
2019-03-02 04:45:47 +01:00
ζeh Matt
dcf750f004
Merge pull request #8805 from ZehMatt/ga-toplevel-pause
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Fix nested query not working in paused game state.
2019-03-01 10:56:57 +01:00
Matt
df5dfa6863
Bump up network version.
2019-03-01 10:21:09 +01:00
Matt
6350a3b0b4
Fix nested query not working in paused game state.
2019-03-01 08:26:03 +01:00
ζeh Matt
4805c1c082
Merge pull request #8801 from ZehMatt/mp-playerinfo
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Synchronize player info
2019-02-28 20:41:00 +01:00
Ted John
cdec457abd
Refactor peep struct
2019-02-28 20:28:58 +01:00
Matt
d14b07a748
Bump up network version.
2019-02-28 20:15:32 +01:00
Matt
0000e9741f
Fix #8798 : Player info not being synchronized over network.
2019-02-28 20:15:11 +01:00
duncanspumpkin
6c91d54255
Increment network version
2019-02-28 09:13:11 +00:00
duncanspumpkin
5d82760cf0
Use more sensible flags
2019-02-28 08:22:52 +00:00
duncanspumpkin
1565982f18
Fix formating
2019-02-28 08:22:52 +00:00
duncanspumpkin
7fdc482e7d
Make review changes. Fix formating
2019-02-28 08:21:58 +00:00
duncanspumpkin
245a7fe64d
Remove old game command
2019-02-28 08:21:58 +00:00
duncanspumpkin
f4791f9d96
Remove allow while paused
2019-02-28 08:21:58 +00:00
duncanspumpkin
705fe17362
Implement RideEntranceExitRemoveAction
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Move all calls to the game action framework
2019-02-28 08:21:58 +00:00
Duncan
8ed824f285
Merge pull request #8773 from duncanspumpkin/scenery_place_ga
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Implement SmallSceneryPlaceAction
Fix #8793 , Fix #8787
2019-02-28 08:21:02 +00:00
duncanspumpkin
de1ec264b0
Increment network version
2019-02-28 08:03:00 +00:00
Duncan
f0092b7aae
Merge pull request #8781 from duncanspumpkin/flag_refactor
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Flag refactor
2019-02-27 19:18:02 +00:00