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Commit Graph

12765 Commits

Author SHA1 Message Date
duncanspumpkin
bcced4016f Use new action 2019-03-04 16:57:21 +00:00
duncanspumpkin
c8fd5174ae Implement footpathplace 2019-03-04 16:57:21 +00:00
duncanspumpkin
510d71ab68 Add FootpathSceneryPlaceAction 2019-03-04 16:57:21 +00:00
duncanspumpkin
ef69c01da5 Create FootpathSceneryRemoveAction to split up footpath place 2019-03-04 16:57:21 +00:00
Ted John
c479ada2ca Fix #8795: Downloading objects interacts with UI on background thread (#8821)
Queue downloads so that they are invoked on UI thread.
2019-03-03 22:08:13 +01:00
Michał Janiszewski
1fa5606509 Simplify some code in Vehicle.cpp (#8595)
* Simplify some code in Vehicle.cpp

This reduces amount of code that depends on registers struct

* Simplify code in Vehicle.cpp

This removes one goto.
2019-03-03 15:25:47 +01:00
Aaron van Geffen
a6773584b0 Amend changelog; increase network version. 2019-03-03 12:09:19 +01:00
duncanspumpkin
e4ab16acc1 Fix #8804: Raising water shows money effect at the bottom rather than new height 2019-03-03 11:17:21 +01:00
Michał Janiszewski
a2bfb77b4a Make sure the header-only function direction_valid is static 2019-03-03 08:18:15 +01:00
Michał Janiszewski
f83fa88512 Fix printing of non-POD NetworkRideId_t
The underlying type is using int32_t rather than uint32_t, so reflect
that as well
2019-03-03 08:18:15 +01:00
duncanspumpkin
47de289ca2 Increment network version 2019-03-02 16:06:44 +00:00
duncanspumpkin
7484b3f00e Fix formating. Add correct includes 2019-03-02 16:06:03 +00:00
duncanspumpkin
aef3f24178 Remove reference to game command 2019-03-02 16:06:03 +00:00
duncanspumpkin
61cb84e0ca Add WaterSetHeightAction 2019-03-02 16:06:03 +00:00
Duncan
ec60781a2b Merge pull request #8796 from duncanspumpkin/entranceexit_place_ga
Entranceexit place ga
2019-03-02 16:04:01 +00:00
Duncan
46ae0934f8 Fix #8809. Check for valid colours ignored special cases (#8813)
Due to the special cases the colour check would fail and this would mean that the ride type could not be changed. 255 and 0 are both used to indicate that the ride should use different colours for each train.
2019-03-02 12:51:27 +01:00
Tom Lankhorst
c951118eb0 Corrected order of finding and linking 2019-03-02 09:48:04 +01:00
Tom Lankhorst
68eec6bb5d Include OpenSSL when not DISABLE_NETWORK/DISABLE_HTTP 2019-03-02 09:24:54 +01:00
Tom Lankhorst
44d4783309 Split linking cURL and SSL 2019-03-02 09:23:13 +01:00
Tom Lankhorst
49d36926b4 Move find_package benchmark to appropriate place 2019-03-02 09:21:19 +01:00
Tom Lankhorst
73c8a0a4a8 Require curl include when not DISABLE_HTTP 2019-03-02 09:20:25 +01:00
Tom Lankhorst
e7d875dd04 Always link threads, fix linking cURL
Threads are currently used throughout the codebase so they need to be
required. CURL is required when using HTTP, not when using Networking.
2019-03-02 09:00:49 +01:00
duncanspumpkin
87a21d6cda Increment network version 2019-03-02 07:25:28 +00:00
duncanspumpkin
e128a78b91 Fix formating and other issues
Refactor as per comments.

Simplified some of the code as well

Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
c55ff1288d Add conversion from old command 2019-03-02 07:24:42 +00:00
duncanspumpkin
f10391c98d Remove references to old command 2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1 Move all callees to the game action framework. Fix CoordXY bug 2019-03-02 07:24:41 +00:00
duncanspumpkin
27046c2468 Simplify game action by creating seperate function for track design ptd1 2019-03-02 07:24:41 +00:00
duncanspumpkin
6081aa4720 Create place game action 2019-03-02 07:24:41 +00:00
ζeh Matt
e776faee97 Merge pull request #8812 from ZehMatt/import-export-fixes
Fix #8811: Import export fields not copied correctly.
2019-03-02 07:47:36 +01:00
Matt
538526f075 Bump up network version. 2019-03-02 04:51:20 +01:00
Matt
8b6012a44b Add missing field "no_of_food" to importer/exporter. 2019-03-02 04:46:31 +01:00
Matt
5f6ae6ac8c Fix copying the wrong field. 2019-03-02 04:45:47 +01:00
ζeh Matt
dcf750f004 Merge pull request #8805 from ZehMatt/ga-toplevel-pause
Fix nested query not working in paused game state.
2019-03-01 10:56:57 +01:00
Matt
df5dfa6863 Bump up network version. 2019-03-01 10:21:09 +01:00
Matt
6350a3b0b4 Fix nested query not working in paused game state. 2019-03-01 08:26:03 +01:00
ζeh Matt
4805c1c082 Merge pull request #8801 from ZehMatt/mp-playerinfo
Synchronize player info
2019-02-28 20:41:00 +01:00
Ted John
cdec457abd Refactor peep struct 2019-02-28 20:28:58 +01:00
Matt
d14b07a748 Bump up network version. 2019-02-28 20:15:32 +01:00
Matt
0000e9741f Fix #8798: Player info not being synchronized over network. 2019-02-28 20:15:11 +01:00
duncanspumpkin
6c91d54255 Increment network version 2019-02-28 09:13:11 +00:00
duncanspumpkin
5d82760cf0 Use more sensible flags 2019-02-28 08:22:52 +00:00
duncanspumpkin
1565982f18 Fix formating 2019-02-28 08:22:52 +00:00
duncanspumpkin
7fdc482e7d Make review changes. Fix formating 2019-02-28 08:21:58 +00:00
duncanspumpkin
245a7fe64d Remove old game command 2019-02-28 08:21:58 +00:00
duncanspumpkin
f4791f9d96 Remove allow while paused 2019-02-28 08:21:58 +00:00
duncanspumpkin
705fe17362 Implement RideEntranceExitRemoveAction
Move all calls to the game action framework
2019-02-28 08:21:58 +00:00
Duncan
8ed824f285 Merge pull request #8773 from duncanspumpkin/scenery_place_ga
Implement SmallSceneryPlaceAction
Fix #8793, Fix #8787
2019-02-28 08:21:02 +00:00
duncanspumpkin
de1ec264b0 Increment network version 2019-02-28 08:03:00 +00:00
Duncan
f0092b7aae Merge pull request #8781 from duncanspumpkin/flag_refactor
Flag refactor
2019-02-27 19:18:02 +00:00